Unreal Tournament 3 v1.3 Patch/Dedicated Server

Unreal Tournament 3 Epic Games je izbacio novi patch za Unreal Tournament 3 igru, čime se podiže verzija ovog multy player FPS-a na v1.3 i time se ispravljaju greške u gameplay-u, dodaju osveženja u AI-u, ispravljaju uočeni propusti i još mnogo toga drugoga (pogledati nastavk teksta). Pored ovih ispravki istoimena kompanija je objavila i novi dedicated server i on se može preuzeti sa linka ispod.

Unreal Tournament 3 v1.3 Patch (256MB)
Unreal Tournament 3 v1.3 Dedicated Server (271Mb) Gameplay:
– Vipers can no longer be driven around underwater if entered while underwater –

they pop up out of the water, even if deep in it.
– Fixed giving proper stats credit for translocator telefrags.
– Fixed giving proper suicide stat credit for certain environmental suicides.
– Fixed friendly fire mutator showing up as option for Duel.
– Fixed "missing required file for demo playback" error message.
– End the match right away in duel if a player leaves.
– Deployables can no longer be deployed onto hover/flying vehicles.
– Fixed Hoverboard script warnings and possible crash if hoverboard fails to


– Added motion blur menu option for PC (defaults to off).

User Interface:
– Added player name list to server browser.
– Added midgame map voting, with serverside config options in UTGame.ini
– Fixed History being saved for servers joined via cmdline and console.
– Fixed leading vote count indicator when map voting underway.
– Added the number of files left to download to the package downloading message.

– New dynamic netspeed adjustment system for listen servers. Improves network

performance for listen servers which typically have limited upstream bandwidth

by dividing available bandwidth between clients.
– HTTP redirect with compression now falls back to the uncompressed case if the

compressed file could not be found.
– Fixed erroneous "connection failed" error when performing non-seamless

– Fixed network vulnerability.

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