TombRaider 3 Walkthrough (Including All Secrets) (walkthrough)


TombRaider 3 Walkthrough (Including All Secrets)

Von: "drncrajdev"

TombRaider 3 Walkthrough (Including All Secrets)
BY: Shreyash rajdev
Email: snrajdev301189@yahoo.com

INDIA-Jungle Don't slide down the large dirt hill until you nab the level's
first secret. Jump up and over the slope on your right as the level gets
underway, and slide down onto the green ledge. Sliding down the dirt slope, jump
up and grab the overhead log. Dispose of the monkey, and line up as illustrated
in the screenshot before hanging and dropping from the back of the log to the
slope once more. Let Lara slide to a stop. If you lined up properly, you should
stop in a small spike-free section. Jump towards the wall on the left to
continue downward. Sliding down near the wall, you can reach the ledge below and
not have to worry about the boulder, which releases when you go for the Large
Medi Pack.

From the ledge with the boulder, walk to the point ground to the right of the
tree. Jump from there past the tree, leaning to the left in mid-air. From the
ledge with the boulder, run back onto the slope facing forward. Jump across the
last row of spikes, hugging the wall on Lara's left. Collect the Save Crystal,
but walk carefully in the area, as most of it is a quicksand mire. Jump, grab
and pull-up to the top of the pillar just past the crystal.

From the solid ground near where you found the Save Crystal, you can wade to a
short hall. In the open area, shoot the monkey before he runs off with the Small
Medi Pack on the patio. Check the river through a narrow passage on the right as
you spied the larcenous monkey. The current is strong, and the water is filled
with piranha. Down a hallway off the monkey's patio is a switch to throw.
Throwing the switch down the short hallway opens the door on the ledge above the
patio. When you throw the switch in the dark chamber, a wall of spikes closes in
from Lara's left. Throw the switch, roll, and run for the safety of the sill
behind you. Climb quickly and roll. When the wall passes, use the rope slide on
the newly accessible ledge.

Through the hole in the huge tree, expect a tiger in the open area. If you move
fast, you can jump up over the sloped side of the log on the left, and fight
from atop it. In the same area where the tiger attacks, you can jump up a
greenish slope and collect ammo. Defend against the resident monkeys, and throw
the switch inside the tree mindful of the impending boulder. Investigate the
area where the boulder first sat to find a second switch near a gate.
Backflipping, or bouncing off the sloped sides of the area, can help you dodge
the kitties. The second appears when you approach the far end of the path.
Notice there is an area where you can pass through the hedge. Past the path of
tigers, a monkey waits in fog shrouded clearing. Avoid the spiked pit, and don't
overlook the ammo near the trees on the right. Crawl beneath the fallen tree and
follow the path to climb atop it. Expect more tiger trouble near the Save
Crystal.

Hanging and dropping from the secret log, you'll fall into a nasty trap below.
Keep jumping back and forth to avoid the spikes, and keep leaning to one side to
gradually jump clear of the slopes. After you collect the ammo from the rocks
near the entrance, drop down into the tunnel and walk to the far wall amidst the
spikes. Pull up to the ledge above to escape: DO NOT jump and grab, use the
action and forward buttons.

Backtrack around to the area near the secret log entrance, and follow the
lattice-work hallway to a spiked ledge. Shoot the monkey prowling the cliff
face, and walk through the spikes. Run and jump and grab to reach a distant
outside corner of the latticed hall. From there, jump to the slope above the
hallway, slide backward and grab the edge. Shimmy all the way to the right
before pulling up to claim the Save Crystal. Climb and shimmy to the high dark
cave. If you throw a flare near the entrance, it's easier to spot the exit when
the boulder is chasing you. Hurt the monkey and throw the switch. The boulder
falls from above when you double-back down the hallway.

In the jungle area, a monkey will lead you towards a boulder trap. Two roll out
initially, then a third when you investigate up the hill towards the bushes.
Climb the extreme right side of the hill, jumping a slope to reach the bushes.
Explore the river area for ammo. You'll have to leap to the small central
island, then jump up from the square sector to grab the ledge above.

Throwing the switch on the upper ledge opens the door high on the wall in the
background. To reach the door, you have to run and jump and grab from the small
island to a flat spot just to the right of the pillar. Ride the rope slider
across the chasm to the hallway, and follow the passage to the left.

From atop a pillar you can reach the Save Crystal unmolested, but expect two
tigers when in the large outer area. You can coax the tigers out of hiding by
jumping atop the pillar, as shown here. In order to reach the opening on the
right side of the falls, you must flood the huge area. Investigate the dark
passage to the left of the falls. Cross the pool, and turn to the right on the
ledge near the distant sealed portal. Don't overlook the flares on the central
platform. To the right of the aforementioned sealed portal is a block to pull
twice. The portal should open. Inside is a switch, which opens a trapdoor behind
the block. Swim down behind the block and surface at a walkway. Throw the
switches at either end of the walk. Return to the outer pool and throw the
switch behind the second unsealed portal. The large area near the waterfalls
floods. Now you can return and swim to the ledge that had been out of reach.

Follow the path up the falls, and you'll find a hallway with a switch to throw.
Don't hit any solid ground if you leap from high up near the falls. Follow the
underwater passage now open off of the flooded area. When you surface, you'll be
floating in a pool with a tiger lurking nearby. Roll, jump, and fire to kill the
tiger. After killing the tiger, check the area for ammo and then climb the
ladder. Up the ladder, make sure to dispose of the monkey. From the upper ledge,
dispose of the tiger. Collect the ammo from the small alcove to the left of the
door, then apply the Indra Key to the lock. Slog through the quicksand to make
your exit.

INDIA-Temple Ruins

Having rid the area of cobras, check the river. There's an underwater opening,
but piranhas are on the prowl. In the corner of the small area is a switch which
let's you bypass the water. Follow the underground passage, wary of a cobra
around a blind corner, and emerge near another section of river. Claim the ammo,
and notice the central platform. Run and jump and grab from the roots of the
tree, and you can catch the edge of the platform. From there, you can run and
jump to the distant walkway.

Throwing the switch at the end of the walkway opens an underwater passage. Back
off from the break in the walkway, and jump into the water so that you sink
quickly. Follow the underwater passage, and you surface in a large area near a
mud-slide. Kill the monkeys and climb to the upper ledge, where you might leap
for ammo. This is a good place to save the game. In the trees you'll find some
Flares. Once you've pilfered the tree tops, continue toward the waterfall,
running and jumping and grabbing onto the white platform and then to the Small
Medi Pack near the tree. Follow the passage, and slide backward to shimmy across
the falls. After disposing of the monkey, crawl into the crack on the extreme
left-hand side. There's a snake waiting in the darkness just through the
opening. Follow the tunnels, wary of another cobra at a blind turn to the right.
Slide down the run near the right-hand wall to avoid the boulder, and you'll
enter the temple.

When you come into the chamber with the Save Crystal on the ledge, the distant
Shiva animates. Climb the ledge to safety. From the ledge where the crystal sat,
shoot at the monster. If you hop down off the ledge and back up again, he'll
drop his guard. Throw the two switches at either end of the ledge. The two
switches open a door at ground level. The other door is opened by a switch in
the small area in front of it. When you throw the single switch which opens the
door above, turn to the right and push the wall to enter a secret area. Crawl
beneath the dart traps, and don't go in the hole. Through the door opened by the
single switch, the tunnel turns to mud. Unless you run and jump from the edge of
the solid floor, and begin slogging immediately down the hallway, you'll sink
down and take a tiny bit of damage before re-surfacing.

Doubling back above the mud-filled hall

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