Medieval 2: Total War Kingdoms Patch


Medieval 2: Total War Kingdoms PatchSEGA nam donosi novi patch za Medieval II: Total War Kingdoms. Nova zakrpa donosi dosta ispravki koje su vezane za sam gameplay, kao i bagove koji su obarali igru za vreme učitavanja. Patch težak 116.46MB možeze skinuti sa ove lokacije, dok izmene koje patch donosi, možete pročitati u nastavku teksta.

 

 

 

 

 

 

– Forts in the Crusades campaign are now made of stone.
– Fixed various units having incorrect shield values.
– Fixed a number of inconsistencies between units' speech and their unit cards.
– Fixed deployment zones being in unreachable locations on some river crossings and bridge battles.
– Byzantine Gunners are now available to be recruited in the Crusades campaign.
– Denmark now has Norwegian units available to them when the Kalmar Union is formed.
– The Kingdom of Jerusalem can now construct King's Stables.
– Byzantine can now construct a Marksmanship Range.
– Mangonels can now be constructed at Siege Works in the Teutonic campaign.
– Swordsmiths' Guild Headquarters now gives the correct bonus to Knights trained in the Crusades campaign.
– Fixed Lithuanian Arquebusiers firing too frequently.
– Fixed various units having incorrect banners on the battle map.
– Fixed exploit that allowed certain characters' stats to be raised by repeatedly saving the game.
– New Faction Leaders in the Teutonic campaign now have the correct model.
– Crusading Nobles can no longer become the Faction Leader in the Teutonic campaign.
– Fixed Wales not receiving reinforcements when capturing bordering English settlements.
– Requirements of various Apachean units have been reduced allowing them to be more easily obtained.
– Fixed the Norwegian banners displaying the Novgorod symbol when out of fog of war.
– The Baron's Alliance no longer re-emerges after taking control of England.
– Assassination missions targeting Crusading Nobles no longer expire when they are successfully carried out.
– Dead wives no longer produce children in the Crusades campaign.
– Faction heirs in the Americas campaign have had their loyalty increased to fix them rebelling early in the game.
– Players no longer receive incorrect event messages in hotseat games.
– Unique models on characters are removed when they change faction.
– Fixed the family tree disappearing when a princess is married to General who becomes the Faction Leader.
– Fixed Scottish family tree in the Britannia campaign.
– Fixed soft-lock that occurred with multiple armies on the battle map.
– Fixed crash that occurred when disbanding a unit whilst merging two armies.
– Crash after auto-resolving a siege battle from a hotseat save game no longer occurs.
– Crash that occurred when loading a battle from the campaign map edge no longer occurs.
– Kingdoms no longer crashes when playing battles after unpacking the game's data.
– Fixed unique unit recruitment in the Crusades campaign.
– Small black rectangles no longer appear on the campaign map.
– Improved siege auto-resolve for the Britannia, Crusades and Teutonic campaigns.
– Various localisation fixes.

There are also a number of miscellaneous fixes and balance tweaks included.

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