Far Cry 2 patch v1.01


Far Cry 2Stiže i prvi patch za nastavak jedne od najlepših FPS naslova ikada. Sa oznakom 1.01 su obuhvaćene greške kako za singleplayer, tako i za multiplayer mod, a porađeno je i na editoru mapa. Celokupnu listu izmena ćete naći u nastavku teksta, dok se patch može preuzeti sa ove lokacije (42 MB).

 

 

Multiplayer

    – Server’s IP address now displays in lobby, beside the match’s name (for direct IP join to work)
    – Dedicated Server can now be launched in command line.
    – Improved match start conditions. Ranked games can now also start if the player max is attained and everybody but the host is ready.
    – Fixed a bug causing random crashes when joining a game.
    – Ranked matches in progress will no longer display in the match list.
    – Fixed players with same name by using identifiers instead of names.
    – Fixed crash when creating a LAN game without a network cable.
    – The diamond pool is now always validated after class upgrades, reset or rank up to avoid getting more diamonds than you are supposed to for your rank.
    – When creating a dedicated server with PunkBuster enabled, then close it to create another but this time with PunkBuster disabled, PunkBuster will still be considered ON, on this new server.
    – Fixed a problem where a player could get stuck (and couldn’t get killed) after pressing the interaction key while wounded and getting rescued by a teammate at the same time.
    – Fixed players getting disconnected if they have too many user maps and try to enter the map rotation menu in a Player or Ranked match.
    – Vehicles will now always respawn even if they are never used.
    – Fixed users not being able to see a match if the host switched match mode after a rank.
    – Fixed a glitch that could make a player invisible to another.
    – Fixed incorrect check for negative values when adjusting diamond count.
    – Fixed a problem where a player would render through objects if healing a wounded playing while being wounded at the same time.
    – Fixed reload not being interrupted on the host when a client picks a weapon while reloading.
    – Fixed Field Manuals not unlocking after game mode change.

    Singleplayer

    – Fixed health not changing with the difficulty level.
    – Keyboard controls remapping in single mode now carry into multiplayer mode.
    -A buddy will no longer get stuck when healing him while player is receiving damage.
    – Stats of favourite weapon are now properly reset between loaded save games.
    – The mortar will no longer move the player through wall.
    – Mission objectives markers are now show properly after loading a save game.

    General

    – Fixed glider key remapping.
    – Game will now minimize in order to show the website when clicking on ubi.com.
    – Dolby 5.1 is now supported for most sound cards.
    – Fixed a random crash that could happen when pressing ESC to cancel a Benchmark run.
    – Added CPU Intensive benchmark test run.
    – Fixed Jackal Tapes and Partner Tapes pages.

    Map editor

    – Fixed crash in editor when deleting many objects in very rapid succession.
    – Fixed crash in editor during parsing of the map headers.

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