Dragon’s lair 2 – Time Warp (walkthrough)





DRAGONS'S LAIR II--TIME WARP

This walkthrough will take you through the 20th anniversary DVD edition
which may be similiar to previous versions and even the arcade. It will
address timing and the treasures found throughout.

I will break the game down into its levels than subchapters


BASIC TIPS

For the most part, flashes of yellow indicate in which direction you
should move.  If your sword flashes in your hand, use it.  There are
a few parts where you need to move to pick it up, so be careful.  There
are also a few areas where the direction of the flashes is ambiguous or
nonexistant.  We'll deal with those as they come up. 

Some areas appear in reverse.  Whenever you need to make a move,
the scene should give you an idea of where to move.  Pay attention to
your surroundings while going through a scene and you will better be
abol.e to deal with these reversals.


***************
L E V E L     1
***************


SINGE'S CASTLE

Daphne's mother (or nurse) is mad at Dirk!  Move RIGHT away from the 
table than RIGHT out of the house.  Move RIGHT again onto your horse.
USE YOUR SWORD to hit the obstacles thrown at you then SWORD again.
Move DOWN off your horse than RIGHT across the drawbridge into the 
castle. USE YOUR SWORd to knock on the snake, then move UP to grab the
ARROW. RIGHT through the niche.  RIGHT AGAIN to grab the BOW.  CHOP 
the spider then move LEFT then DOWN.

Here she comes again! SWORD to protect yourself then LEFT to grab the 
snake.  RIGHT to swing loose then RIGHT to crawl through the tunnel.
SLICE the door open.  JUMP LEFT onto the rock.  IT will slide, then 
drop DOWN into Singe's lair.

Meet the time machine!!  SWORD then LEFT (there is no flash to move 
left).  SWORD, DOWN, SWORD, then RIGHT into Singe's skeleton.  SWORD
then RIGHT to grab the KEY.  LEFT to exit then SWORD again.  On the
time machine, SWORD, then LEFT for evasion.  SWORD, SWORD, SWORD, LEFT
then a final SWORD as she comes back in.


*************
L E V E L   2
*************

LAND BEFORE TIME



Assuming the machine lands on the left.  

Move DOWN to land then RIGHT, RIGHt, get the sword, LEFT, then RIGHT 
to get the EGG.   AS he is carried through the air, SWORD, SWORD, SWORD
SWORD, SWORD.  When you see the ledge flash move left then SWORD, SWORD
and RIGHT to put on the wings.  LEFT to take off.  SWORD then RIGHT 
into the air.  SWORD, SWORD, fly RIGHT to the centaurs.  SWORD, SWORD
then move RIGHT to catch DAPHNE.  SWORD, SWORD, SWORD then left to 
catch her again.  At this point you will drop your sword and it will 
flash.  Move RIGHT then LEFT to grab it. SWORD, SWORD, SWORD.  LEFT
to grab the machine then SWORD again.  A dionosaur will rise.  SWORD,
RIGHT, then SWORD, SWORDD to exit out.



*************
L E VE L    3 
*************



DIRK IN WONDERLAND


Assuming the looking glass is on the left.

SWORD, SWORD to get through the glass.  SWORD then move LEFT then LEFT
again to make way for the queen.  SWORD, DOWN, SWORd then she's after 
you!! Move RIGHT, SWORD, LEFT.  Watch Mordroc march away.  SWORD, SWORD
then when the hatter comes, UP then LEFT.  RIGHT off the table and UP 
off the chess piece.  After the dragon comes out of the shrinking door
move RIGHT for the CARD.  Otherwise use your SWORD then LEFT followed
immediately by RIGHT then SWORD then LEFT onto the cat.

Riding the cat--RIGHT, LEFT, SWORD, RIGHT, LEFT, LEFT again.

RIGHT onto the dragon.  SWORD to avoid the queen then DOWN.  RIGHT
onto a card then LEFT.   DOWN when surfing a wave then SWORD to chop a 
flying card.  SWORD then DOWN the wave.  RIGHT, LEFT, then SWORd once
you're back on the time machine.



***************
L E V E L     4 
***************

GARDEN OF EDEN


LEFT up the vine then RIGHT.  RIGHT to the castle's gate then LEFT.
UP the wall, past the Cherubs.  RIGHT, UP, LEFT to enter the garden.
RIGHT to Eve.  LEFT to grab the flower than RIGH when she comes at you.
At the tree immediatley RIGHT then UP.

SNAKES--First grab the GOLDEN APPLE ON THE RIGHT.  Otherwise, SWORD,
SWORD, SWORD, SWORD.  UP when Dirk falls off the branch then SWORD, 
SWORD.  By now the snake will have made his offer.  When back on the
ground LEFT, then SWORD, SWORD.  Grab the GOLDEN APPLE BY MOVING LEFT.
SWORD, then LEFT for the real apple.  

DOWN, LEFT, SWORD, SWORD very quickly!! Eve will bite the apple.  
LEFT before the castle crashes.  When it lands, LEFT RIGHT, RIGHT,
SWORD then immediate LEFT, LEFT, LEFT, LEFT.  SWORD then DOWN.  After
the wind sweeps you RIGHT, RIGHT then RIGHT.  SWORd to exit.



**************
L E V E L    5
**************


BEETHOVEN'S CREATIVE GUST


The animation can be distracting in this stage so be prepared.

UP to avoid avoid Mordroc's fire.  LEFT, RIGHT to aovid the cat.
DOWN, SOWRD to fend off Mordroc then RIGHT, LEFT, LEFT into the stein.
DOwn, SWORD to break out.   Here you become tiny, so SWORD.  DOWN onto
the piano which will start to rise.  Then a LEFT which looks down, 
SWORD.  DOWN, SWORD, RIGHT.  DOWN TO GRAB THE HAMMER, then/otherwise
SWORD.

You are through the roof.  Fast UP, UP, LEFT, LEFT.

Orange sky.  LEFT. Watch the bottom right hand corner for a quick 
close-up of tiny Dirk.  SWORTD, LEFT, LEFT.

Now you're riding instruments.  SWORD, DOWN, UP, DOWN.  The instruments
will change direction.  SWORD, RIGHT, RIGHT.  LEFT to dodge the notes
then LEFT again for the hidden GOLDEN BUTTERFLY.  RIGHT, RIGHT, LEFT.
Back onto Beethoven's piano.  RIGHT, UP.  SWORD, LEFT, UP onto his 
glasses.  Watch the upper right corner.  RIGHT, SWORD.  Land then
RIGHT, SWORD, SWORD.


**************
L E V E L    6
**************


ANCIENT EGYPT


Assuming the SPhinx is on the right.

Move LEFT, UP then RIGHT toenter the pyramid.  After you land, RIGHT,
LEFT, LEFT to follow Daphne's voice.  Work across the spider-infested
cavern LEFT, SWORD, LEFT, SWORD, LEFT, LEFT, LEFT into the urn.  SWORD
then LEFT.  When you crash land, UP FOR THE DAGGER.  Otherwise LEFT,
SWORD, SWORD, then SWORD as the slab of stone rises up the statue.  
LEFT onto the statue's head, SWORD, SWORD.  DOWN, RIGHT, DOWN, LEFT.
When you swing into the scarab, SWORD.  Upon landing RIGHT, LEFT, SWORD
thne SWORD.  RIGHT onto the mummy then LEFT FOR THE HOURGLASS.  Then
SWORD, LEFT, SWORD, SWORD.  A bat should have caught you.  UP, RIGHT
then SWORD and DOWN.  A fast RIGHT, LEFT to unwrap "Daphne."  A quick
SWORD, SWORD.  RIGHT, LEFT, UP onto the machine.  SWORD, LEFT, SWORD
to exit.


***************
L E V E L     7
***************

THE RING

You can only get here aftre getting all the treasures.  Surprisingly,
this level is fairly easy.

SWORd to stop Mordroc then LEFT, RIGHT, RIGHT to pick up Daphne.  She
will morph into a monster.  RIGHT, LEFT, RIGHT, RIGHT, RIGHT.  DOWN,
catch the sword, LEFT.  SWORD, UP, RIGHT to get the ring off. LEFT, UP
UP to put the ring on Mordroc.  DOWN, LEFT, RIGHT, LEFT.  RIGHT, LEFT, 
RIGHT, LEFT back to your sword.  SOWRD to finish off Mordroc then LEFT
RIGHT, LEFT, SWORD.


 
**************
L E V E L    8
**************

DAPHNE AWAKENS.


SWORd, SWORD, SWORD.  SWORD, RIGHT.  LEFt onto the ledge then SWORD, 
SWORD.  RIGHT, SWORD, SWORD, UP.  Call out Daphne's name.  RIGHT, RIGHT
then embrace and kiss.  RIGHT, RIGHT.   SWORD, SWORD then RIGHT to go
home



QUICK SUMMARY

R=RIGHT
L=LEFT
U=UP
D=DOWN
S=SWORD

These directions may be slightly different then above since I may have 
played various scenes in reverse.  Also notation suchs as "R/L" means
move right for a treasure or/then left to continue.


SINGE'S CASTLE

L,L,L,S,S,D,R,S,U/R,R/S,L,D,S,L,R,R,S,L,D,S,L,S,D,S,R,S,R/L,S,S,L,S,S,
S,R,S



LAND BEFORE TIME

D,R,R,L,R/S,S,S,S,S,L,S,S,R,L,S,R,S,S,R,S,S,R,S,S,S,L,R,L,S,S,S,L,S,S
R,S,S,


DIRK IN WONDERLAND

S,S,S,R,R,S,D,S,L,S,R,S,S,U,R,L,U,L/S,R,L,R,S,L,R,R,L,S,D,L,R,D,S,S,D
L,R,S


EDEN

L,R,R,L,U,R,U,L,R,L,R,R,U,R/S,S,S,S,U,S,S,L,S,S,L/S,L,D,L,S,S,L,L,R,R
S,L,L,L,L,S,D,R,R,R,S


BEETHOVEN

U,R,L,D,S,L,R,R,D,S,S,D,R,S,D,S,L,D/S,U,U,R,R,R,S,R,R,S,D,U,D,S,L,L,
R,R/L,L,R,L,U,S,R,U,L,S,L,S,S


EGYPT

L,U,R,R,L,L,L,S,L,S,L,L,L,S,L,U/L,S,S,S,L,S,S,D,R,D,L,S,R,L,S,S,R,L/S,L
S,S,U,R,S,D,L,R,S,S,R,L,U,S,L,S


MORDROC

S,L,R,R,R,L,R,R,R,D,L,S,U,R,L,U,U,D,L,R,L,R,L,R,L,S,L,R,S


DAPHNE

S,S,S,S,R,L,S,S,R,S,S,U,R,R,R,R,S,S,R

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