Dinotopia (walkthrough)


Submitted by: kumayl hassan
E-mail: goldiman2002@yahoo.com

(i) Search beach thoroughly and pick up any items (important
to  get conveyor belt (looks like a towel & found to left of
path   through   jungle).  Enter  ship  &  get   crowbar   &
candlestick. Click crowbar on clam shell (to open  clam  the
mouse click must be on exactly the right spot on
the clam - very frustrating).

(ii)  Head up path to first village (Hatchery) and click  on
door near where 2 children are standing. Talk (click) to old
woman & get dinosaur ABC. Open it and use it to decipher all
letters  of  the  alphabet (write  them  down  to  translate
messages  later). You will now be able to click on people  &
dinos  &  understand them. Go to first house (windmill)  and
use   conveyor  belt  on  gears. Show people  your  sister's
picture & be told to  go to next town - Pumicetown. Talk  to
dinosaurs  attached  to  carriage   (they  will  mention   a
gramaphone) and get transported to Pumicetown.

(iii)  Pumicetown  - Play cards with dino in  the  fairbooth
(put  an object  in the offer box eg. candlestick).  If  you
win  you get a metal item. Find  stairway to smithy and melt
metal item. Pour metal item into key mould,  cool & get  key
(you  will  get  verbal instructions if you  forget  to  use
gloves, tongs, etc). Talk to everyone & show picture of your
sister &  you will be told to go to Waterfall City. Go  back
to Hatchery first via  dino carriage & then walk to beach.

(iv) Beach again - click key on trunk to open it & get time-
piece. Then  back to carriage to go to Waterfall City.

(v)  Waterfall  City  - You can waste a  lot  of  time  here
wandering  around  so  look for areas where  blue  octagonal
squares are part of the pavement  (indicates a place you can
enter). First find museum after meeting dino  friend. It  is
across the bridge (S) and then far right. Talk to curator  &
enter  slide room. Clean slides & look at them in projector.
Talk  to   curator  again about the  gramaphone  -  he  will
mention a gear, a trumpet & a recording device. He gives you
the  base  model. Find building across bridge  (N)  you  can
enter.  Dino outside window will  sing a series  of  musical
notes.  Repeat  first  note  on  xylophone  and  then   each
additional note. If you succeed you get the recording device
&  a  nice fanfare on exiting the building. Head back across
bridge (S) and  then West to find lasshouse. Enter & talk to
dino  then water flower  with can. Cut large trumpet  flower
with shears. Head back to carriage &  go to Pumicetown.

(vi) Pumicetown again - Back to smithy & melt key. Then pour
into gear  mould, cool as before. Click on all components of
gramaphone  - base,  recording device, gear & trumpet.  Give
gramaphone  to  dinos pulling  carriage  &  a  new  location
appears on the map - Old Ruins. Go there.

(vii) Old Ruins - find big dino & talk to him. He will  give
you  his  insignia (looks like tusks) & ask you to find  his
nephew  in the World  Beneath. Enter ruins and find hole  in
wall  near back & to the East.  Follow path to stairs  going
down.  Enter.  After walking underground you   come  out  on
mountain  plateau.  Talk to woman & stand  on  carpet.  Wait
until  flags  stay  still for just  a  moment  (in  downward
position)  &  then  walk off cliff. Never fear if  you  have
timed it right you will end up on  the back of a flying dino
(your next method of transportation). Fly to  Savannah.

(viii) Savannah - talk to dino at entrance to factory.  Walk
on  metal  paths inside factory or just slog across the muck
to  find  entrance to  machine room at rear near  far  left.
Enter  &  pull levers to get the same  sequence  of  musical
notes  as previously done at Waterfall City. You will   head
downwards & get a scroll. Exit factory. Fly to Treetown

(ix)  Treetown - To save time wander around & find  Fireweed
(near canal -  approx. center). Then find moss on tree -  it
has  a  yellow  cloud of bees  on it. Go to  next  tree  (in
front)  and click on sap collecting cup - sap  pours  out  &
cloud  of  bees moves from moss to cup. Now get moss.  Climb
ladder  into tree and wander around (to the right)  to  find
big  dino. Talk  to him & show him all pictures.  He  has  a
cough & sore throat. In front   of him is a flask. Click  on
moss  then  on  flask (now you can pick it up).  Then  click
fireweed  on flask - cough & sore throat medicine.  Clicking
the  potion  on  the big dino then didn't work  for  me  but
clicking it on my  dino friend did (weird!!!). The big  dino
will  give  you  a  prism. (Note:  to  find  out  about  the
description  & use of important items like the  prism  click
them on your little dino friend). Exit & fly to Alpine.

(x)  Alpine  -  It is not necessary but you can  go  to  the
nearby hut and  trade any unimportant item for a pick. Climb
the mountain but take care  to cross the mountain slides  by
the  ice bridges. Enter monastery and  talk to monk. He will
give  you  a red sunstone. Exit and for fun slide  down  the
mountain. Fly to desert.

(xi)  Desert - Talk to old dino at oasis or far NW of desert
where  there   are buildings. He wants you to  find  another
dino & bring him home. Go to  far NE to find him and then he
will follw you back NW. Enter building,  climb ladder, go E,
descend ladder to another beach. Examine sundial.  Put prism
on central column of stones. Now click scroll on you to read
it  &  arrange  central stones of sundial according  to  the
scroll. Click  also on SW and SE outer stones to light them.
Decipher wording on scroll 'give your time to another'. Give
timepiece  from  trunk  to old dino  and   suudenly  a  hole
appears in the sundial. Descend ladder and enter  submarine.

(xii)  Sub - remove old used sunstone and replace  with  new
one  from monk.  Click on levers to right of sub - cutscene.
Interface changes to arcade  sequence now. Hold mouse button
down  and drag to descend in sub. Go to  left of screen  and
follow  underwater passages continuously to  the  W   across
several  screens as far as possible. May need to move  fish,
sharks  & jellyfish with lever to far left (electricity)  or
next lever (smoke).  Then ascend in sub (don't ever exit  as
you  will  find yourself back at  sundial and will  need  to
repeat sub sequence again) until you reach  surface & a  new
temple.  Move  sub  near open doorway &  click  on  doorway.
Cutscene  follows  with  sister &  dino's  nephew  in  World
Beneath. Then you  click on one of two choices to return  to
the normal world or stay in  Dinotopia. The latter seems the
obvious  choice  leading  to a final   cutscene.  That's  it

All  in  all  quite a fun game for a few hours of  expensive
gameplay  but   the interface is a real pain until  you  get
used  to it. Many of the  objects & much of the conversation
lead  nowhere & must have been added  for background.  Sound
is  poor  &  difficult to distinguish - you  will  need   to
listen  carefully. Good fun for junior adventurers - nothing
risque,  no violence, no bad language.

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