Cutthroats
Get out of bed. Take all from closet. Open drawer. Take all from
drawer. Read note. Open door. (Weasel will come in and steal your
passbook, if he can, and head for the mainland on the ferry. If
you interrupt him, you're dead, so be sure to take the passbook or
you're in for a short game. Neither can you lock him in your
room.)
Sit. Order breakfast (or food). Eat food. Order drink (for $2.00),
or ask bartender for water (free) to quench your thirst. Wait
until 8:30. Whassa matter your watch stop? Well, wind watch. Ask
bartender for time. Set watch to (stated time). When Johnny asks
if you want in on the deal, say yes, or it's going to be an
awfully uninteresting game.
Wait for Johnny. If he shows you a plate, your ship is the
Leviathan, if he shows you a coin, at which you may look, your
ship is the Sao Vera. Check your game materials for the ship's
depth and read the characteristics of the boats that are for
charter.
After dropping all but watch in the storage locker of the ship
you'll be renting, withdraw $603.
Wait for Johnny. Show money to Johnny. Answer his question. Drop
passbook. (if you don't McGinty will see it and nver leave you
alone, leading to a dead game and Johnny calling off the deal. If
you drop it in town where McGinty roams, it will disappear as
though he's taken it, but he will still leave you alone in
Outfitter's International.)
Wait until after McGinty leaves. (If you have a save game handy,
buy something while he is in the store.) After Johnny leaves, pay
salesman however much you were told, a somewhat variable number.
If you are diving on the Leviathan, buy flashlight, repellent,
putty, c cell, and electromagnet and rent compressor. If you are
diving on the Sao Vera, all you need are the flashlight and shark
repellent.
Attend the 11:30 meeting in the Shanty. If Johnny says the deal is
off, you did something wrong and should start over.
Open window. Look in window. If McGinty is seen, wait. If not,
enter window. Take envelope which will be there from 12:30 (or so)
on.
Wait for delivery boy. If you are diving on the Leviathan, you can
start getting ready now. Wear wet suit, mask, and flippers. Fill
air tank with air (need compressor, or if you're cheap, you can
fill it for free in Outfitter's). Wear air tank. Take repellent,
putty, and electromagnet. Open drill. Insert c cell. Close
machine. Drop envelope, it's curtains if Weasel sees you with it.
Go topside and wait for Johnny.
When Johnny asks for the latitude and longitude of the ship, check
the materials that came with the game. The syntax is longitude is
xx. Latitude is yy.
Hide envelope under bunk. Get in bunk. When the ship puts out to
sea, sleep. When you arrive, get out of bunk, get envelope, north.
Get ready for your dive.
Give envelope to Johnny. (if you don't do this and succeed in
returning the treasure, you throat will be slit on the trip home.)
Turn on flashlight and jump in water if you are diving on the
Leviathan. If you are on the Mary Margaret, wear suit. Connect
hose to diving suit. Start compressor and then jump in water. Once
you're in the water, the shark will appear at different depths.
When he does, open repellent.
(Note: Steps 14 to 17 apply to the Leviathan.) Put magnet on mine.
Turn on magnet. Drop magnet. Up. (Don't turn the magnet on first.)
Remove tank.
Turn on drill. Drill safe. Turn off drill. Take case. Head for the
airpocketed room without any wasted moves.
Turn on drill. Drill case. Open putty. Put glob on case. Now it's
time to head up to the surface and become a rich diver. (If you
opened the door here when first passing through, you better go
back to your last saved-game position.)
(Note: Steps 18 to 27 apply to the Sao Vera.) Take iron.
Move row with iron (gets the row of bunks out of the way for three
moves). Put iron under row (props up the bunks).
Leave the squid alone, don't even look if you value your skin.
Look at skeleton. Take sword.
Push oak chest north (twice), and then to the west.
Tie chest to line.
Push maple chest south, to under the ladder.
Stand on chest. Up.
Push cask north.
Stand on cask. Cut rope with sword. Climb rope and up to the ship,
and enjoy your escudos!