Circus Empire
Version 0.72
This game is similar to all other tycoon games in that you are attempting to
create a product that the sim people will want to purchase and from those
purchases make money. The game does have the nice feature of being able to
watch the shows you have created, but in general most of the game is played
in the bird's eye mode while planning shows out and waiting for your
performers to reach certain skill levels.
Table of Contents
Section 1: Game Basics
Section II: Game Format
Section III: Performer Types
Section IV: Performers
Section V: Buildings (under construction)
Section VI: Accessories (under construction)
Section VII: Walkthrough (incomplete)
Section VIII: Trick list by type (under construction)
Section IX: Trick list by Performer (under Construction)
Section X: Show planning (under construction)
Section XI: Rest Levels
Section XII: Marriage and what it brings (under construction)
Section XIII: Thanks
Section XIX: Version History
Section I – Game basics
Circus Empire has a rather basic concept. You will be in charge of a circus
show and attempting to make it successful. You accomplish this by hiring
performers, training them to do tricks and then setting up the sequence of
tricks they will perform in the show. You are limited by the energy and
stress resistance of your performers as every trick they perform will take
energy and put stress on them. Should they exceed their ability to handle
this they will fail the truck during the show, which angers the audience.
You also have to upkeep the area around the circus tent, by building lodging
for your performers and concession stalls to provide food and gifts for the
people who attend. You also need to maintain a parklike atmosphere, by
putting in trees and rest areas.
Section II – Game format
The main part of the game is played in "bird's eye view. In this view you
are looking down on your circus from above. You can use the mouse wheel to
change the angle from about a 45 degree one to looking directly down from
overhead. The screen has a timeclock on the upper right part of the screen.
This clock effectively divides each day unto 6 sections
0:00-7:00 – This is uaually run at 3X normal speed and is a cool down time
when you are not supposed to build. However all buttons work. At this time
all performers are at the stress and energy levels they finished the previous
day with.
07:00 – Buddy will report on any increases in number of stars. Also any
performers who are sulking are reported at this time. You then switch to the
daily plan screen where you can plan for the day. The evenings rest also
occurs and you'll see your performers starting energy and stress levels for
the day. When you exit the daily plan time will resume at the speed you have
usually been running the days at.
12:00 – At this time buddy appears and reports on the success or failure of
any training occurring during the morning period. The morning period is one
where no show can occur so performers will either be training or resting
during this period.
17:00 – if you have an afternoon show going the show report screen will open
and show the results for that show. Otherwise this works like the morning
session
23:00 – the evening show completes and the show report appears. If you have
no evening show and no training nothing happaens.
B) Controls
The game is rather intuitive and every screen can be accessed by 1-2 mouse
clicks. Across the bottom of the screen are the following buttons (left to
right)
Main Menu (F10) – gets to save screen and load screen.
Daily Plan – where you plan training, you can create shows and check on
performers from this screen as well
Build – for building all buildings and planting trees.
Sidewalk – all buildings must be connected by paths to work, click on this
symbol to enter the path build mode. (paths cost nothing to build)
Bulldozer – remove unwanted buildings and trees.
A circle showing the current active building.
Plan show/Hire performers - this is only for the big top (plan show) or
managers office (hire) otherwise this spot will be empty.
Watch show/Employees – again just for Big top (watch show) and mangers office
(employees)
Details – for most buildings this shows the upkeep costs as well as any
revenues. For housing buildings it will also show a list of current
inhabitants and a symbol of a person moving suitcases next to each name.
Click on this symbol and you can move the performer to a new building. The
bigtop and managers office get additional options.
Upgrade – if the building can be upgraded, this will show the price. Most
housing, the managers office and the big top can be upgraded.
In the bottom right corner is a picture of Buddy (your talking dog helper)
which you can click on to get some generic help on moving the camera.
Also if you have an active task it will appear as a sealed envelope right
above Buddy. You can click on it to review the task or hit F2.
C) Daily Plan information
This is probably the screen you'll visit the most. Every day at 07:00
Buddy appears to report on any performers who have increased by .5 stars, and
also will report if any performers are having a bad day. (some performers
have special rules which will cause them to refuse to work or have increased
stress at the start of the day.) Next the Daily Plan screen opens which will
allow you to plan the day for all your performers.
The format of the Daily Plan is rather basic. There are 4 tabs at the top.
(Activities, Salary % Care, Manager Actions and My Partner) Each page has
specific uses.
Activities: On this screen you can see what your performers are doing for
the day. This screen has 5 columns. Performer, Happiness/Energy/Stress, AM
Activity, PM Activity, Evening.
Performer - this will have a picture of the artist, their name, and their
star rating. I can be sorted by type, name or rating.
H/E/S – This column has a smiley face to show the mood of the performer and
then shows the performers current energy and stress using a current/max
template. Use this to determine if your performers need a break, or perhaps
should have their current show schedule reduced. Low current energy or high
current stress is a good signal that the performer needs a rest.
Time periods – all 3 of these work somewhat the same. Each period has 3
options you can control, although only 2 can be accessed from this screen.
The options are Rest, Train, or Perform. Sometimes an artist will be upset
or injured which you cannot change. The options are color coded. Training
of any kind is pink, rest is a tan, and any other selection will be in grey.
(performing is a grey button with a bigtop symbol in the center.)
You can click on any non-grey button to pull up an option menu, this allows
you to select rest or training. There are various degrees of rest with the
more advanced versions returning a higher percentages of energy and stress.
Training – Training is an important part of Circus empire. When a performer
is hired they will only know a few tricks, and audiences get bored of seeing
the same tricks over and over. Also as performers get better they become
capable of performing more tricks. However, they need to practice the tricks
and learn to perform them in a show. Also a trick that isn't being used will
slowly be forgotten. This forgetting occurs rather quickly at low star
levels, but slows considerably once a performer has reached 5 star.
When you click in any "open" (non-grey) time period for an artist a new
screen will open. It gives the option to "train", "Rest" or "Repeat"
If you select "Train" the rest of the screen will fill with buttons
indicating all the tricks this performer can currently learn, along with how
well learned they are (indicated by a bar at the bottom of the trick picture,
any white in the bar indicates that the trick is not fully learned. A trick
must be learned to at least 50% to use). Clicking on a trick will cause the
performer to practice that trick during that time period until you change the
selection.
Rest allows you to make the performer rest during that period. There are
higher forms of resting. (see Section X)
The other selection is "Repeat" A performer instructed to repeat will
practice tricks that are not learned to 100%. This helps keep tricks you
don't use often at 100%.
Note: Tamers do not train like other performers. Instead if any animal is
asked to train during a time period, sn available trainer will be allocated
to conduct the training. If no trainer is available, you will not be allowed
to train the animal during that period. (trying to train an animal while a
show is going on can be difficult unless you keep spare trainers around.)
Note: Remember that training of any kind takes energy and stress. If a
performer is already tired or has low levels of either of these stats you'll
either want to have them rest after a training period, or keep them working
in shows to gain experience and increase their stats before working to learn
difficult new tricks.
Section III – Performer types
So far I have found the following performer types.
Artist – Men who perform in the shows. They usually have a combination of
trampoline and springboard tricks as their top solo stunts. All of the ones
I have used eventually learned a number of 2 person tricks, that can be
performed with either a male or a female artist.
Ali, Abdul, Buzz, Hakim, Pedro, Patrick, Spyro
Female Artist – Very similar to the men, but they add tricks on horseback to
the mix as well as tricks where they spin hoops. Surprisingly most of the
female artists tend to have much better stress resistance than some of the
male artists.
Alice, Ariana, Bonnie, Diana, Janet, Meggie, Salma
Young Artist – basically a child born to one of the female artists in your
show. (your wife, if you marry one of the performers will give birth to 2
children over time.) They must perform with an adult artist watching over
their tricks and have a rather limited trick set, but they are useful and
usually not very demanding.
Male: Oliver, Sami
Female: Donna, Nadia
Tamer – Your animal trainers. They are required if you want animals to learn
tricks. (although most artists can work with some animals during a show.)
They do not learn tricks on their own. However, they usually have vet and
keeper skills at a low level which they will use to help the circus, and
which can be lifesavers early on.
Aida, Aika, Aziz, Luloah, Nazir, Naomi, Pauli, Salvatore, Svetlana, Yvette
Clown – The funny men who do silly tricks. They tend to have rather low
energy and stress compared to other human performers. However, they are
mostly for breaking up the show and changing the pace/tone. At higher levels
they can work in pairs, or with monkeys/bears.
Ben, Kiwi, Pepe, Rashid, Rufi, Rusty
Bear – a trained bear for the show. They are capable of learning a
combination of funny and thrilling tricks as well as learning to ride
motorcycles around the ring. Some can be very demanding when it comes to
care.
Barney, Bizzy, Paddy, Tao, Twinkie
Horses – Strong and uncomplaining, horses are solid performers and usually
can learn a good variety of tricks. Unfortunately some of them do become
rather demanding in regards to the care they expect which can make them
expensive to keep.
Jasper, Raider, Silky, Speedy, Spike
Monkeys – They performers are great for putting in shows for children as they
have lots of fun tricks they can learn, but they tend to be low energy and
stress which makes them very difficult to train. They usually have very low
care requirements.
Cutie, Ebi, Juliet, Jessie, Rubi
Seals – They are unlocked rather late in the campaigns. So far Dino has been
decent, but his low initial stats made training and showing him difficult.
Bob, Dino
Elephants – These great beasts demand a lot of care and seem to be one of the
more frustrating performers. A good one can learn a great variety of tricks
that impress people, but the number of days off they took really got to me.
Male: Bingo, Mambo
Female : Bina, Sheba
Kid: Solo
Camels – low stress resistance and a very limited trick set makes these one
of the animals I don't care to use. However, they are required to complete
several tasks during the Orient campaign
Salim, Sugar, Suni
Dogs – the only dog performers I've encountered is the "Alley Dogs" who were
dependable and skilled.
Alley Dogs
Lion – Stress can be a problem with these performers, but they have some
tricks that thrill the crowd.
Male: Dante, Sting, Toby
Female: Inga
Cub: Chico
Dolphin – Water performers, they are required in the America campaign and
have a number of good tricks, but definitely suffer from low stamina.
Male: Akamu, Holeka, Kulo, Wikoli
Female: Nellie
Section IV - Performers:
Abdul – "Animal Lover" – Artist
Abdul like most performers tends to forget tricks very quickly at low level.
He has a lot of 2 artist tricks, and will need a trained partner to be used
well. However he has a huge trickbook once you get him to high level. He
also has great stats and levels quickly. Definitely a star performer
Special Rules: reduces stress of horses and camels. Also produces 250 vet
points.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 50 45 3,500
1.5 60 50 5,500
2 70 60 9,000
2.5 80 70 13,000
3 90 80 17,500
3.5 100 90 22,500
4 110 100 27,500
4.5 135 120 33,000
5 160 140
Aida – "Cleopatra" – Tamer
Hire price: $7,500
Great starting stats, but she works best if your show has a lot of
elephants and lions.
Special Rules: +2 exotic and +1 thrill per trick. She gets an additional +2
thrill when performing with elephants or lions, but suffers a +1 stress
penalty if performing with monkeys, camels, dogs, seals and dolphins
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx 5,000
3 60 45 9,500
3.5 60 50 13,500
4 65 50 19,000
4.5 70 58 25,000
5 80 64
Aika – "Dolphin Girl" – Tamer
She gets a good bonus for dealing with dolphins, but otherwise has no
talents worth looking at.
Special Rules: +1 eXotic point per trick for everyone. Can reduce dolphin
stress. Receives a stress penalty if pushed too much
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx 2,000
2 20 24 3,500
2.5 28 30 5,500
3 34 32 8,500
3.5 36 34 12,000
4 xx xx xx
4.5 xx xx xx
5 xx xx
Akamu – "Erratic Dolphin" – Dolphin
Hire Cost: $25,000
He has worse stress resistance than Kulo to begin, but otherwise he's an
average dolphin
Special Rules: can attack tamer if he becomes overstressed
Stars Energy Stress Exp for next level
0 20 14 500
0.5 22 16 1,000
1 24 18 1,700
1.5 28 20 2,500
2 30 22 3,500
2.5 30 25 6,000
3 34 29 10,000
3.5 38 33 15,000
4 42 38 20,000
4.5 46 40 27,000
5 xx xx
Ali – "Wild Guy" – Artist
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Alice – "Patient Listener" - Female Artist
Alice is one of the early Female performers you can gain and one of the
more dependable from the start. She can do horse tricks as well as tricks
with a partner artist, but does not learn trapeze tricks or many high scoring
solo tricks.
Special Rules: Alice will use +1 energy, but gain –1 stress when performing
slow tricks.
Stars Energy Stress Exp for next level
2 55 50 16,500
2.5 60 55 22,500
3 70 65 30,000
3.5 80 80 52,500
4 100 95 90,000
4.5 120 110 105,000
5 140 130
Alley Dogs - "Funny Doggies" – Dog
The Alley Dogs are one of the more dependable early performers, but are a
bit vulnerable to stress and low energy.
Special Rules: Its possible they will get extra impression points in "exotic"
regions.
Stars Energy Stress Exp for next level
2 18 19 3,000
2.5 22 22 4,500
3 32 25 8,000
3.5 42 29 12,000
4 46 35 18,000
4.5 52 40 30,000
5 60 55
Ariana – "Action Woman" – Female Artist
Ariana is a high energy performed and very versatile once she gets some
experience. She also can work with animals as a trainer which makes her very
useful when your full time tamers are sick or injured. Her energy and stress
levels are incredible at high star levels.
Special Rules: Ariana will cause an animal to use –1 energy if she acts as
the tamer.
Stars Energy Stress Exp for next level
1 50 40 10,500
1.5 60 40 18,000
2 70 45 30,000
2.5 80 50 52,500
3 120 100 90,000
3.5 140 120 150,000
4 160 140 200,000
4.5 180 160 300,000
5 200 180
Aziz – "The Bedouin" – Tamer
Poor starting stats, but his bonus does make him useful if you are doing a
show with a lot of horses and camels. I tend to use him when I have ladies
doing complex tricks on the back of a horse and those tend to put a lot of
stress on the horse. He never gets to the level of the 4 european tamers
though.
Special Rules: Reduces the energy and stress on horses and camels by 1 each
if he performs with them.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 40 35 6,500
2.5 45 38 9,500
3 50 42 13,000
3.5 55 46 17,000
4 60 50 21,000
4.5 65 55 26,000
5 70 57
Barney – "Healthy Strong Bear" – Bear
Barney starts out learning very slowly, but becomes a very able performer.
Special Rule: doing a trick that requires acrobatic skill will cost him +1
stress, he uses –1 stress if he is performing with another animal.
Stars Energy Stress Exp for next level
0 40 60 800
0.5 40 60 1,200
1 45 60 1.700
1.5 45 80 2.000
2 50 80 3.000
2.5 50 80 6.000
3 60 100 10,000
3.5 60 100 15,000
4 70 100 22,000
4.5 80 100 30,000
5 100 120
Ben - "Giggler" – Clown
Ben is a great clown to have. He has a high ability to handle stress and
learns tricks quickly. Unfortunately he specializes in doing tricks with a
partner early on, so you'll need to hire at least 2 clowns. He gains the
ability to work with monkeys starting at 3.5 stars
Special Rule: +2 fun points from children when he performs, -1 art for any
trick he performs and he has a +1 stress penalty if the trick involves
acrobatic skill.
Stars Energy Stress Exp for next level
0 30 32 975
0.5 35 34 2,250
1 38 40 5,625
1.5 42 44 10,500
2 45 48 21,000
2.5 50 56 30,000
3 55 60 43,500
3.5 60 64 60,000
4 66 70 90.000
4.5 72 80 120,000
5 80 90
Bina – "Female Elephant from Zoo" – Female Elephant
Hire Cost: $20,000
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Bingo – "Sluggish Elephant" – Elephant
He starts out as a very weak performer and one that often refuses to
perform. I haven't gotten him up to max stars though, so I cannot say if he
is always weak.
Special Rules: Bingo takes double energy and stress to train, he also has a
destructive streak when unhappy.
Stars Energy Stress Exp for next level
0 40 40 700
0.5 44 45 1,500
1 48 50 2,500
1.5 56 50 3,700
2 58 55 5,500
2.5 60 55 8,000
3 65 57 13,500
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Bizzy – "Bear – Clown" – Bear
Bizzy is a good performer, but at low levels will forget tricks about as
fast as you can train them back up. A lower than optimum stress and energy
level makes Bizzy at beast a part time performer.
Special Rules: Bizzy wants to be a clown and will get –1 stress when the
trick is funny, however Bizzy doesn't like working with other bears and will
take a +2 stress penalty if performing with a bear. Also at about 4 stars
Bizzy starts becoming rather demanding about food, and will be unhappy unless
you pay the extra for higher grade food.
Stars Energy Stress Exp for next level
0 xx xx xxx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 45 50 3.000
2.5 50 60 6.000
3 60 70 10,000
3.5 65 70 15,000
4 65 70 20,000
4.5 70 75 25,000
5 75 80
Bob – "Smart Seal" – Seal
Hire cost $10,000
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Boca – "Well-Rounded Seal" – Seal
Hire Cost: $30,000
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Bonnie – "Hard-Working Artist" – Female Artist
Hire cost: $5,000
Her starting trick set is decent, but nothing spectacular.
Special Rules: She gets stressed and depressed if she fails in front of an
audience. She cannot have children.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx 15,000
2 70 60 18,000
2.5 80 65 30,000
3 90 70 40,000
3.5 100 75 50,000
4 110 100 70,000
4.5 xx xx xx
5 xx xx
Boris – "Competitor's Elephant" – Elephant
Hire Cost: $25,000
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Buzz – "Uncle" – Artist
Hire cost: $5,000
His stats were nothing to be too impressed with at any point in his
development, but with his bonus this is a very good performer to have. You
do have to make sure you don't overwork him.
Special Rules: +2 impression (kids only). All young artists get a –10%
stress bonus. Can sometimes talk a performer out of quiting.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx 1,500
1 40 50 3,500
1.5 44 52 6,000
2 48 55 9,000
2.5 52 54 12,500
3 55 58 16,000
3.5 60 64 20,500
4 67 70 25,000
4.5 76 80 31,000
5 80 100
Chico – "Sweet Pussy-cat" – Lion Kid
Child of Inga and a male lion he's a cute cub. Sadly like any child he has
lousy stats to start.
Special Rules: +2 cute points on every trick. (women and children only)/ If
happy all performers recover an extra 2 stress points, if unhappy all
performers will get +1 stress. He is also popular with guests and firing him
will cause a 20% drop in the popularity of your circus.
Stars Energy Stress Exp for next level
0 12 22 500
0.5 16 28 1,000
1 18 32 1,700
1.5 22 32 2,500
2 24 34 3,500
2.5 26 34 5,000
3 30 38 7,000
3.5 34 38 10,000
4 38 40 13,500
4.5 42 40 18,000
5 46 44
Cutie – "Ill Monkey" – Monkey
Hire cost: $7,500
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Dante – "Stubborn Lion – Lion
Dante is the first lion available in the campaign and can be a bit
frustrating. He has extremely low stress levels and becomes hard to train
and have perform. This is one character who will never be good doing 2 shows
in a day.
Special Rules: Dante will recover stress faster if there are other lions in
the enclosure with him.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 20 13 1.500
1.5 25 18 2.500
2 30 23 3.500
2.5 35 25 5.000
3 40 25 7,000
3.5 42 28 10,000
4 42 28 14,000
4.5 44 28 20,000
5 44 28
Diana – "Thinker" – Female Artist
Diana is a great solo artist and easily one of the better overall
performers. However, she doesn't like working with others. She lacks
trapeze of flashy tightrope tricks, but her high stress resistance makes her
very useful.
Special Rules: +2 stress penalty if she works with another performer.
Happiness goes down if circus has less than $5,000 in the bank.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 50 55 8,000
1.5 55 60 10,000
2 60 70 14,500
2.5 70 80 18,750
3 80 90 25,000
3.5 90 100 32,000
4 100 110 40,000
4.5 110 120 55,000
5 120 130
Dino – "Strong Seal" – Seal
Hire cost:
He starts with good stats, but the penalty for doing precision tricks can
be very frustrating. He improves slowly.
Special Rules: +2 stress when performing tricks requiring precision and
coordination
Stars Energy Stress Exp for next level
0 30 25 500
0.5 35 25 1,100
1 35 30 1,700
1.5 38 30 2,300
2 40 32 3,000
2.5 45 32 5,000
3 50 34 8,500
3.5 55 36 13,000
4 xx xx xx
4.5 xx xx xx
5 xx xx
Donna – "Little Angel" – Artist-child
Hire Cost: $0,00 (Meggie's daughter)
She's automatically hired when you hire Meggie, and is much different from
her mother. She has a great bonus although she starts with no skills.
Special Rules: +2 impression bonus per trick from everyone and +1 cute points
for women. +5% happiness bonus to everyone in the circus. But receives a
33% stress penalty if her mother is mad.
Stars Energy Stress Exp for next level
0 15 25 600
0.5 18 25 1.300
1 20 30 2,500
1.5 23 30 3,500
2 26 35 5,000
2.5 30 35 7,000
3 35 40 10,000
3.5 40 45 13,500
4 45 50 18,000
4.5 xx xx xx
5 xx xx
Ebi – "Sad Monkey" – Monkey
Ebi is very hard to use early on because of extremely low stress
resistance. However she eventually becomes a rather effective performer with
a good mix of tricks.
Special Rules: none
Stars Energy Stress Exp for next level
0 12 10 600
0.5 12 10 1,400
1 16 18 2.500
1.5 18 18 4.000
2 30 26 6.500
2.5 30 26 10.000
3 34 40 15,000
3.5 40 40 22,000
4 50 40 30,000
4.5 50 40 40,000
5 50 40
Gabriel – "Fair Guy" – Tamer
Hire Cost: $7,000
He starts with very weak stats, but his bonus is one of the best I've seen
for any tamer
Special Rules: -1 stress point to all animals performing with him
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx 2,500
1.5 30 25 4,000
2 32 28 6,500
2.5 35 32 9,500
3 40 36 13,000
3.5 45 40 17,000
4 50 46 21,000
4.5 60 55 26,000
5 70 65
Hakim – "Biker Guy" – Artist
Motorcycle tricks have a high thrill factor and this guy knows them from
the start. He can even learn regular acrobatic tricks, which makes him even
more useful. He became a regular in my evening shows throughout my time in
the Orient campaign.
Special Rules: Sometimes he just decides to go out for a ride. And
disappears for a few days.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 55 50 10,000
2 65 60 15,000
2.5 75 70 27,000
3 85 80 40,000
3.5 95 90 60,000
4 105 100 80,000
4.5 125 120 100,000
5 150 140
Holeka – "Rescued Dolphin" – Dolphin
You acquire this dolphin during the America Campaign when he is already
very sick. He seemed decent, but his stats were very low.
Special Rules: none
Stars Energy Stress Exp for next level
0 22 12 400
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Inga – "Restless Female Lion" – Lioness
Inga has decent stats and learns quickly. Many of her tricks require that
she have a partner lion to complete. The game reports that she can have a
cub, but I haven't had one born while I've owned her, yet.
Special Rules: none other than the note about her giving birth if happy and
living with a male lion.
Stars Energy Stress Exp for next level
0 24 20 600
0.5 24 22 1,200
1 26 26 1.800
1.5 28 28 2.500
2 32 30 3.500
2.5 36 32 6.000
3 40 32 9,000
3.5 44 38 13,000
4 48 38 19,000
4.5 50 40 27,000
5 52 45
Janet – "Starlet – Female Artist
At first Janet is a demanding and very annoying performer, with extremely
low stats and a habit of refusing to work the day after she fails. Once she
gets to 2.5 stars her stats will jump considerably and she'll become an
extremely useful performer. She learns many trapeze tricks and learns them
early.
Special Rules: +1 Art points for everyone. +2 impression points for males
in the audience. +1 Art points for tightrope and trapeze tricks. Will
occasionally become depressed if she fails a trick during a show.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 50 50 9,000
1.5 60 50 15.000
2 70 50 22.500
2.5 100 100 40.500
3 120 100 57,000
3.5 140 110 90,000
4 160 120 120,000
4.5 100 120 150,000 (Janet suffers an injury)
5 200 180 (Janet recovers from her injury)
Jasper – "Hard-Working Horse" – Horse
Jasper is a dependable performer and the crowd seems to love him, but he
cannot be ridden so the tricks he is able to do are rather limited.
Special Rules: None
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 40 40 6,000
3.5 45 45 8,500
4 50 50 12,000
4.5 50 60 16.000
5 50 60
Jessie – "Angry Lazy Monkey" – Monkey
Jessie is very frustrating money to have. Low stress levels combined with
a habit of hurting both monkey and trainer when a trick fails during a show
make using her dangerous.
Special Rule: Can injure both herself and the tamer when a trick fails.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 10 10 2.000
2 10 10 3.000
2.5 14 12 5,500
3 16 14 9,000
3.5 26 24 13,000
4 26 26 17,000
4.5 28 28 22,000
5 30 28
Juliet – "Monkey – Clown" – Monkey
Juliet is a monkey that wants to be a clown. Like the other two she
suffers quite a bit from low stamina, but she can star due to some good
tricks.
Special Rules: -2 stress when performing "fun" tricks. +1 fun points when
she performs. However suffers from +1 stress when doing a trick involving
skates or a buggy, and 2x normal costs to train in these tricks.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 20 20 1.700
1.5 24 20 2.000
2 28 20 3.000
2.5 25 20 6.000
3 30 22 10,000
3.5 33 24 15,000
4 36 24 20,000
4.5 39 30 25,000
5 44 46
Kevin – "Philosopher" – Tamer
Hire Cost: $3,000
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Kiwi – "Jokey" – Clown
Hire cost: $5,000
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Kulo – "Average Dolphin" – Dolphin
Hire Cost: $20,000
He starts with very low stats, which definitely causes issues when you are
trying to train him. With some experience he becomes a halfway decent
performer.
Special Rules: none
Stars Energy Stress Exp for next level
0 18 17 500
0.5 20 19 1,000
1 22 23 1,700
1.5 25 27 2,500
2 25 31 3,500
2.5 31 35 6,000
3 34 39 10,000
3.5 37 43 15,000
4 40 47 20,000
4.5 45 51 27,000
5 xx xx
Luloah– "Dreaming Beauty" – Tamer
Hire price: $4,000
Her bonus for working with water animals is pretty incredible and
definitely something you want when you consider how poor stress resistance
most dolphins seem to have to begin. Her own stress resistance is extremely
poor to begin. Overall she never impressed me for her stats, but whne I was
running a water show she did very well.
Special Rules: +1 Exotic and +1 Art points when working with water animals.
–2 stress and +1 energy for herself and animal if working with dolphins. –1
stress and +1 energy if working with seals. However she takes +2 stress when
working with lions and +1 stress with bears.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx 3,000
2.5 42 25 5,500
3 50 29 9,000
3.5 60 35 13,000
4 70 41 17,000
4.5 75 47 22,000
5 80 53
Mambo – "Robust Elephant" – Elephant
Mambo is another animal that will frustrate you a lot early on. He will
suddenly decide to take the day off and there is nothing you can do about it.
However, he has good stats and trains quickly.
Special Rules: Mambo will sometimes become defiant and refuse to work
Stars Energy Stress Exp for next level
0 60 55 700
0.5 70 60 1,500
1 80 70 2,500
1.5 90 80 3,700
2 100 90 5,500
2.5 110 100 8,000
3 120 110 13,500
3.5 135 120 20,000
4 150 135 27,000
4.5 xx xx xx
5 xx xx
Meggie – "Little Devil" – Female Artist
Hire cost: $15,000
She starts out with more already learned tricks than any other perform I
have seen. Sadly, her stress resistance is low and her special rule makes
her a definite problem to keep around. The fact that her stress and energy
actually dropped when she reached 3.5 stars was even more frustrating, but
her daughter is an asset.
Special Rules: mood varies randomly. She can argue or fight with other
performers.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx 50,000
3 100 50 70,000
3.5 90 45 90,000
4 xx xx xx
4.5 xx xx xx
5 xx xx
Nadia – "My daughter" – Artist – Child
Nadia is a young performer and starts out with little skill.
Special Rules: Sensitive to Stress, and can sulk and refuse to perform or
train if stressed. Also the standard young artist rule of having to have an
adult artist around when performing tricks.
Stars Energy Stress Exp for next level
0 16 15 500
0.5 20 18 1,100
1 24 20 2,000
1.5 28 23 3,000
2 32 25 4,500
2.5 36 28 6,500
3 40 30 9,500
3.5 45 32 13.000
4 51 40 16,500
4.5 58 43 20,000
5 62 46
Naomi – "Popular but wild" – Taner
Hire cost: $10,000
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Nazir – "Teaser" – Tamer
Hire cost: $5,000
His starting energy and stress are very low which makes him not very useful
for showing animals initially, however his bonus makes him a great tamer for
monkey tricks or tricks with bears and clowns
Special Rules: +2 fun points for every trick
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx 2,685
1.5 22 20 4,000
2 24 23 6,500
2.5 26 26 9,500
3 40 35 13,000
3.5 55 40 17,000
4 70 70 21,000
4.5 80 77 26,000
5 100 90
Nellie – "Female Dolphin from Zoo" – Female Dolphin
Hire Cost: $23,000
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Oliver – "My Son" – Young Artist
Oliver is another young artist, he ends up specializing in unicycle tricks
through 2-3 star skill levels. Low stress resistance, but otherwise a
dependable performer
Special Rules: Young artists need to have adult supervision when performing,
otherwise none.
Stars Energy Stress Exp for next level
0 13 15 500
0.5 16 18 1,300
1 20 22 2,500
1.5 24 26 4.000
2 28 30 6.000
2.5 32 34 9.000
3 36 38 12,500
3.5 40 42 16,000
4 45 47 20,000
4.5 52 54 50,000
5 60 62
Paddy – "Capable Bear" – Bear
Let's see, steady improvement, low demands and decent stats. This makes
for one fine performer. Especially after having to put up with Twinkie or
Bizzy for a while.
Special Rules: none
Stars Energy Stress Exp for next level
0 45 40 500
0.5 50 44 1,000
1 55 48 1,500
1.5 60 52 2,000
2 65 56 3,000
2.5 70 60 6,000
3 75 65 10,000
3.5 80 70 15,000
4 85 75 22,000
4.5 90 80 30,000
5 xx xx
Patrick – "Good Guy" – Artist
Patrick is a great performer. He learns a lot of 2 person tricks, and his
good stress resistance makes him a vital part of any circus.
Special Rule: +1 Impression with women, learns tricks a bit slower than
normal.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 45 50 3,000
1.5 55 60 7.000
2 65 70 12.000
2.5 75 80 18.000
3 85 85 28,000
3.5 85 95 40,000
4 85 105 60,000
4.5 85 112 100,000
5 85 115
Pauli – "Careful Tamer" – Tamer
Pauli is a good tamer to have. He reduces failure chances and had a high
energy and stress resistance.
Special Rules: -1 thrill points per trick, but less chance of failure.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 40 42 16,500
3.5 45 44 22,500
4 55 52 30,000
4.5 65 60 39,000
5 70 70
Pedro – "Diligent Artist" – Artist
Pedro is a good performer and has lots of high thrill and exotic tricks he
can use. Unfortunately he has very low stress for an artist and demands lots
of money once he reaches 4 stars. Any time I have used him he has gotten
fired the instant he reaches 5 stars and starts demanding more than any 4
other performers combined make in salary.
Special Rules: His pay demands will become very high starting at 4 stars
otherwise none.
Stars Energy Stress Exp for next level
0 30 28 1,050
0.5 40 37 2,250
1 50 46 3,750
1.5 60 55 9,750
2 70 65 15.000
2.5 70 65 21.000
3 70 67 28,000
3.5 70 65 36,000
4 75 70 45,000
4.5 70 80 75,000
5 70 80
Pepe – "Old Clown" – Clown
Pepe starts out as extremely weak and almost completely incapable of
handling stress. Later he gets a lot better and can perform tricks with
bears, but his stress resistance remains low.
Special Rules: While below 3 stars Pepe will occasionally steal money from
your cash box in order to get drunk. After reaching 3 stars this problem
disappears.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 15 12 5,000
2.5 18 18 9.000
3 40 32 15,000
3.5 45 34 22,000
4 50 40 42,000
4.5 60 45 54,000
5 80 60
Raider – "Black Beauty" – Horse
Raider is a popular horse, and learns some pretty good tricks. He does
tend to be extremely demanding when it comes to care though.
Special Rules: +1 Thrill and +1 Art points. Gets a bonus to his impression
if he is performing with a female artist.
Stars Energy Stress Exp for next level
0 40 18 1,000
0.5 42 22 3,000
1 42 24 5,000
1.5 42 26 10.000
2 60 45 18,000
2.5 62 50 27.000
3 80 55 40,000
3.5 88 60 50,000
4 100 65 65,000
4.5 120 80 80,000
5 140 120
Rashid – "Bazaar Entertainer" – Clown
Rashid knows a couple of tricks with monkeys the instant you hire him. But
has very low stats for an entertainer to begin. By the time he gets to 5
stars, he's a strong performer.
Special Rules: half cost on energy and stress to work with monkeys. Lowers
stress of animals performing with him by 1
Stars Energy Stress Exp for next level
0 20 17 800
0.5 22 20 1,700
1 24 24 3,200
1.5 26 28 5,000
2 30 32 7,500
2.5 35 37 11,000
3 40 42 15,000
3.5 45 47 19,000
4 50 52 24,000
4.5 60 62 29,000
5 70 72
Rufi – "The Fakir" – Clown
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Rubi – "Friendly Monkey" – Monkey
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Rusty – "Enthusiastic Amateur" – Clown
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Salim – "Furious Camel" – Camel
I don't really care for camel performers, and Salim is definitely one to
dislike. He has terrible stress resistance and that means he is difficult to
train and put in shows.
Special Rules::very nasty if stressed.
Stars Energy Stress Exp for next level
0 35 10 800
0.5 39 12 1,200
1 43 14 1,700
1.5 47 14 2,000
2 51 18 3,000
2.5 55 20 5,000
3 59 26 8,500
3.5 63 26 13,000
4 xx xx xx
4.5 xx xx xx
5 xx xx
Salma – "The Pearl of the Orient" – Female Artist
Hire cost: $12,000
Ok, I've only just hired her and already I dislike having her around.
She's extremely demanding and wants to be a star, but her starting trick set
is small and not exactly the stuff of legends. Honestly, Janet started with
a better trick set and had fewer stars.
Special Rules: She get's a bonus of +3 impression per trick. However, she
tends to be abrasive backstage and can argue or fight with other performers.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx 5,000
2 75 85 13,000
2.5 80 90 18,000
3 90 100 28,000
3.5 110 120 40,000
4 130 140 80,000
4.5 xx xx xx
5 xx xx
Sam – "Lazy Camel" – Camel
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Sami – "Salma's Destiny" – Young Artist
Salma's son he's born during the Orient campaign. He's much like Oliver in
skill level and tricks, but gets stressed easier at lower levels.
Special Rules: can become depressed and stressed, once he reaches 3 stars,
this problem disappears.
Stars Energy Stress Exp for next level
0 16 14 500
0.5 19 18 1,400
1 23 22 2,400
1.5 27 25 3,600
2 31 28 5,500
2.5 35 33 8,000
3 40 38 12,000
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Salvatore – "Wild and Passionate" – Tamer
Salvatore is a great trainer, but his habit of disappearing for 3-5 days
occasionally does create a problem. You have to be prepared to change shows
suddenly.
Special Rules: +2 thrill points per trick, but doubles the energy
requirement on the animals. May disappear for a few days when he finds a
lover.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 38 25 3,750
1.5 45 30 6.000
2 50 35 9,750
2.5 60 45 14,250
3 70 50 19,500
3.5 85 60 25,500
4 100 80 31,500
4.5 120 87 39,000
5 120 99
Sheba – "Sensitive Mrs. Elephant" – Female Elephant
Hire cost: $5,000
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Silky – "Average, Calm horse" – Horse
Silky is a horse with a high stress resistance, making him a good
performer.
Special Rules: Silky will regain energy and stress twice as fast if you give
then advanced rest.
Stars Energy Stress Exp for next level
0 30 60 800
0.5 32 60 1,200
1 34 60 1,700
1.5 36 60 2,000
2 38 60 3,000
2.5 40 60 4,500
3 44 65 6,000
3.5 48 65 8,500
4 52 65 12,000
4.5 56 70 16,000
5 60 70
Solo – "Curious Baby Elephnat" – Elephant Kid
Hire cost: $0,00
(I haven't hired/used this performer yet. – I suspect that he is a package
deal with his mother, Bina)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Speedy – "Horse Genius" – Horse
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Spike – "Noble Horse" – Horse
Hire cost:
Getting a gift from the sultan of a horse definitely is nice, but his
starting stats are a bit low.
Special Rules: He has an impression bonus if he performs with a female
artist. If his performance is flawless you gain +10 impression for each
trick performed. If he fails the penalty is –100 impression
Stars Energy Stress Exp for next level
0 30 24 800
0.5 32 26 1,200
1 35 29 1,700
1.5 40 30 2,000
2 45 30 3,000
2.5 50 35 6,000
3 55 45 10,000
3.5 60 50 15,000
4 80 65 20,000
4.5 100 70 25,000
5 140 90
Spyro – "Gambler" – Artist
Hire cost: $4,000
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Stella – "Lazy female lion" – Female Lion
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Sting – "Mistrustful Lion" – Lion
Labeled a mistrustful lion, and with very low stats at 0 star, but
supposedly good at learning. Time will tell
Special Rules: Cam become defiant if stressed or unhappy. Regains 20% more
stress if living with other lions.
Stars Energy Stress Exp for next level
0 25 20 800
0.5 25 22 1,500
1 25 24 2,500
1.5 28 26 3,500
2 28 26 5,000
2.5 30 28 7,000
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Sugar – "Experienced Camel" – Camel
Sugar isn't as good a camel as Suni, but I really can't complain about his
stats or abilities. I don't really care for camels though.
Special Rules: doesn't like high stress and can become aggressive, regens
more stress if living with other camels.
Stars Energy Stress Exp for next level
0 40 36 800
0.5 40 36 1,200
1 40 36 1,700
1.5 42 38 2,000
2 44 40 3,000
2.5 46 42 6,000
3 52 50 10,000
3.5 52 50 15,000
4 54 52 20,000
4.5 54 52 25,000
5 xx xx
Suni – "Young Strong Camel" – Camel
Suni is probably the best of the camels. He learns well, doesn't stress
too easily and has great energy.
Special Rules: doesn't like high stress and can become aggressive, regens
more stress if living with other camels.
Stars Energy Stress Exp for next level
0 60 20 800
0.5 60 20 1,200
1 64 22 1,700
1.5 64 24 2,000
2 66 30 3,000
2.5 68 30 6.000
3 68 40 10,000
3.5 70 50 15,000
4 72 60 20,000
4.5 78 70 25,000
5 80 80
Svetlana – "Ice Queen" – Tamer
Svetlana is a very pretty lady and knows it. She can sometimes get the
circus free publicity or bring in extra money for doing a photo shoot.
Unfortunately she tends to speak a bit too harshly to others and angers them.
Special Rules: +2 Art per trick. Can anger others causing them to refuse to
train, or to have a stall stay shutdown for the day.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 35 30 5,250
2.5 38 34 9.000
3 40 38 14,250
3.5 60 42 20,250
4 62 47 27,000
4.5 70 53 36,000
5 75 60
Tao – "Competitor's Bear" – Bear
Hire cost: $20,000
(I haven't hired/used this performer yet.)
Special Rules
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 xx xx xx
3 xx xx xx
3.5 xx xx xx
4 xx xx xx
4.5 xx xx xx
5 xx xx
Toby – "Kind Non-Aggressive Lion" – Lion
Toby is a strong lion and a good performer. His stats are far above that
of Dante or Inga and he quickly became my main lion performer.
Special Rules: none
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 40 30 3,500
2.5 42 35 6,000
3 44 40 10,000
3.5 48 45 15,000
4 50 50 22,000
4.5 70 55 30,000
5 80 60
Twinkie – "Dainty Bear" – Bear
Twinkie is a good performer once trained some, but his habit of demanding
rich food and begging for food can be frustrating.
Special Rules: Twinkie can occasionally beg for candy from guests. This
will result in a drop in his energy.
Stars Energy Stress Exp for next level
0 40 33 500
0.5 42 34 1,000
1 44 35 1,500
1.5 52 37 2,000
2 56 40 3,000
2.5 60 45 6,000
3 63 50 10,000
3.5 66 55 15,000
4 xx xx xx
4.5 xx xx xx
5 xx xx
Wikoli – "Curious Dolphin" – Dolphin
Hire cost: $19,000
When hired the only issue was his "bad mood" and poor stress resistance.
I'm beginning to believe that dolphins just don't work well in shows.
Special Rules: can become stubborn for a full day
Stars Energy Stress Exp for next level
0 17 12 500
0.5 20 14 1,000
1 23 16 1,700
1.5 26 19 2,500
2 30 22 3,500
2.5 34 25 6,000
3 38 28 10,000
3.5 42 31 15,000
4 xx xx xx
4.5 xx xx xx
5 xx xx
Yvette – "Big Mamma" - Tamer
Yvette is not as strong or as stress resistant as the male tamers, but she
is dependable and had no faults, making her a good choice.
Special Rules: +2 exotic points per trick. +1 impression to kids. Lowers
risk of trick failure and injury.
Stars Energy Stress Exp for next level
0 xx xx xx
0.5 xx xx xx
1 xx xx xx
1.5 xx xx xx
2 xx xx xx
2.5 30 32 15,000
3 35 38 21,000
3.5 40 44 27,000
4 45 50 34,500
4.5 50 56 42,000
5 60 62
Section V - Buildings:
Europe
Name Price Upkeep Garb Ad Env Use
Caravan $20,000 $0 30 0 -50 House one performer
Small Cage $25,000 $5 12 2 20 House dogs or monkeys
Beast Cage $50,000 $5 20 2 20 House lions or bears
Large Cage $50,000 $5 30 2 50 House
horses/elephants/camels
Manager N/A Office
Bigtop N/A Stage for Shows
Service $120,000 $80 20 0 -300 Cleaners work faster
Cotton Candy $23,000 $80 30 0 -100 1.5 Star visitors demand
this
Drink $33,000 $80 30 0 -150 1 star visitors demand
this
Toilet $15,000 $80 100 0 -200 1 Star visitors demand
this
Housing $40,000 $10 10 0 -5 House 1 performer
Group House $90,000 $15 40 0 -20 House 5 performers
Ice Cream $31,000 $80 30 0 -100 3.5 Star visitors
Popcorn $22,000 $80 30 0 -100 2 star visitors
Hamburger $24,000 $80 30 0 -150 1.5 Star Visitors
Vet Office $180,000 $80 110 0 -200 Vets get a bonus
Hospital $200,000 $80 120 0 -200 Doctors get a bonus
Restaurant $190,000 $120 40 5 100 4 star visitors
L. Drink $160,000 $120 40 5 50 3.5 star visitors
L Toilet $55,000 $100 150 5 -300 3.5 star Visitors
Pancake $45,000 $80 30 0 -50 3 star visitors
Souvenir $45,000 $80 20 5 100 4.5 star visitors
Orient
Name Price Upkeep Garb Ad Env Use
Kebab Stall $12,500 $20 30 30 -150 1.5 star visitors (Orient)
America
Name Price Upkeep Garb Ad Env Use
Section VI – Accessory Buildings
Europe
Item Cost Maint Garb Ad Env Purpose
Sm Tree $7,000 $0 5 1 80
Sm Tree $8,000 $0 5 1 80
Sm Tree $7,000 $0 5 1 80
Lg Tree $15,000 $0 7 2 120 2 versions
Bush $4,500 $0 2 1 60
Bush $5,000 $0 2 1 60
Fountain $25,000 $0 8 5 250 Rest Area for 2 Star
visitors
Bench $3,000 $0 10 1 30 Rest Area for 2 star
visitors
Litter Bin $500 $0 10 0 -50
Billboard $25,000 $0 6 40 -50 Advertising, must be near
border
Lantern $2,000 $0 8 1 15
Floodlight $20,000 $5 15 50 -20
Section VII - Walkthrough:
Europe Campaign
The game starts with a dialogue series where you quit your job at a bank and
travel to your uncle's circus, planning to help. You are met first by a
talking dog Buddy, and then your uncle who puts you in charge of the circus
and leaves for vacation.
Task 1: At the start the circus has a bigtop, your managers office, 3
caravans (2 occupied), a small animal enclosure, and a large herbivore
enclosure. You start in exploration mode and are tasked to walk to the door
of one of the caravans.
Task 2: Right click on the caravan you just walked to
Task 3: Hit f5 to get the bird's eye view. This is where you do all
building in the circus
Task 4: The game will switch to show creation mode, you are to make a simple
show with the performers you have and watch the preview of it.
Task 5: save the show, then exit the show browser.
Another dialogue scene starts where you talk to Buddy about not being able to
use the horse Jasper in a show. Buddy mentions that you need a "tamer"
Task 6: Go to the managers office and see who is available for hire. Pauli
the tamer is available and you'll be instructed to hire him.
Another dialogue scene; this one with Pauli and you talking about how animal
care and healing works.
Task 7: planning of a daily routine. Buddy is still walking you through the
various screens at this point.
Task 8: plan a "Repeating training" for Jasper.
Dialogue with Buddy about how well tricks need to be learned and the danger
of failure of tricks during a show. Also buddy will mention that failure to
use a trick regularly will cause it to be forgotten.
Task 9: View your circus's first show
Dialogue with buddy talking about training new tricks, and the fact that when
a performer gains a half star new tricks might be unlocked.
Task 10: teach Jasper 2 new tricks and use them in a show that has no
failures.
Task 11: Create a show where everyone performs. (should already have this
from completing task 10.
Show will gain a half star
Dialogue with Buddy, he mentions that your circus is missing drink stalls.
Task 12: build drink and cotton candy stalls.
Task 13: Teach the Alley dogs 2 tricks and perform flawlessly in a show.
(if you have been training them since the start they already know at least 2
new tricks.)
Buddy starts a dialogue. A man wants you to put on a birthday show for his
son.
Task 14: Make a show with 30 fun points and 10 different animal tricks.
Dialogue: Buddy tells you about how you have a sudden problem with huge
amounts of trash
Service building becomes available
Task 15: hire cleaners and clean the circus.
Task 16: teach any performer 3 new tricks and make a show with them. (if you
have been training Patrick since day 1, he'll know more than 3 new tricks and
you'll immediately pass this task)
Task 17: purchase a music track. (Buddy explains how)
Dialogue: Pepe will get drunk and destroy the cotton candy and drink stalls.
Task 18: pay $10,000 to repair the stalls
Task 19: put together a show where the Alley Dogs perform 2 4-star and 2 5-
star tricks without a failure.
Dialogue: Buddy tells that the person who requested the show with the dog
tricks is offering an effect for $500.
Task 20: purchase an effect. (Buddy explains how)
Dialogue about how to use effects.
Task 21: make a big show, music, effects, 4 four-star tricks, 2 5-star
tricks. No failures.
New performers become available. (Ben, Pedro, Salvatore, Bizzy)
New buildings become available (nice house, 5 person dorm, icecream stall)
New Music & fanfares are available.
Circus goes up to 1 star
Dialogue: Buddy mentions that you can make 2 shows a day, an afternoon one
and an evening one. He warns about the possibility of fatigue.
Task 22: must make an afternoon and evening show and keep both running for 1
week.
Dialogue: Buddy explains that the afternoon show tends to attract more
children who want to see fun tricks.
Task 23: do an afternoon show where a bear and a clown perform together.
(Pepe needs to be at 3 stars minimum to learn a trick with a bear, this one
might take a while – if you are not ready, click "Do it later" or your shows
will suffer from children expecting to see that trick.)
Dialogue: Buddy talks about advertising. Either building billboards, or run
ads through the entrance gate menu.
Task 24: run an ad campaign on a bear or a clown. Make sure that the
advertised performer is actually performing.
Dialogue: first appearance of Federico De Rango. He will become your nemesis
and a constant pain in the side. He is basically the local mafia boss.
He'll come by and demand money on a regular basis, this first appearance he
demands that you pay him $50,000 in ten days.
Task 25: gather up the $50,000 that Federico demands. (if you run 2 shows
you should easily be able to meet this demand.)
After the 10 days a short dialogue screen appears where Federico says "That's
good" as he takes the first $50K he'll steal from you. (honestly I found
myself wishing for the Holy Handgrenade of Antioch to use on him during the
campaign)
Task 26: Upgrade the manager building. (Buddy explains how) ($30,000 cost)
Dialogue: Buddy is thrilled that 3 female performers want to join the
circus.
New performers are available for hire. (Diana, Ariana, Alice)
New effects become available.
Circus is now 1.5 Star
Task 27: Hire at least one female artist put her in a show where she performs
5 tricks without a failure.
Task 28: Create a show with female performers performing 15 tricks without a
failure within 30 days
Dialogue: Buddy tells you that there is another "gorgeous girl" to hire. It
turns out to be a monkey
New performer is available. (Juliet the monkey)
Task 29: Hire Juliet and train her so she can perform 3 tricks that each
have a minimum of 5 fun points without failure in a single show. (Juliet
already knows 2 tricks with the minimum, teach her one trick and you can
complete this task)
Task 30: Now you have to create a show where a monkey performs at least 5
different tricks with at least 5 points of fun each. (Juliet will need to be
at 1.5 star level or higher to be able to learn enough tricks to meet this
requirement)
Task 31: Time to create El Magnific! An evening show with all performers.
Everyone must do at least 5 tricks, minimum of 30 tricks total and audience
impression must be at least 1500.
New music tracks are available
New Effects are available.
Circus is now 2 star
Task 32: earn more than $5,000 per day for 5 days in a row. (if you are
running 2 shows this is easy. With the new performers available, this should
be easy)
New performer is available (Yvette, Barney the bear, Dante the Lion)
New building is available. (popcorn stall)
Dialogue with Buddy: The men who go to Derango's cabaret want to see a show.
Task 33: need a show with 100 thrill and 100 exotic points, and at least one
trick with 5 thrill and one with 5 exotic points. Also build toilets and a
hamburger stall. (the show will need to be ready in 10 days.)
New building (hamburger stall)
Dialogue: Derango shows up, he demands that you put together a show for the
girls from his cabaret.
Task 34: need a show with 100 art and 100 exotic points. (the show will
again need to be ready in 10 days)
Dialogue: Derango visits again and demands money, claiming it's a payment of
a debt your uncle owes him. This time he wants $60,000 in ten days.
Dialogue: meeting with the city mayor to discuss your problems with Derango.
The mayor demands a new show for him and the other politicians.
Task 35: show must have at least 3 types of animals and artists and have an
impression of 1400.
Dialogue: the mayor says the show was excellent, but then says that he will
do nothing about Derango
Task 36: Upgrade the big top. Celebrate with a show that includes all your
performers. Has 10 5-star tricks. (you can do the same trick multiple times)
and order an advertising campaign.
Note: upgrading the bigtop means that you have to purchase new lighting
packages.
New effects become available
New fanfares become available.
New dialogue: Buddy mentions that you can now hire new tamers. Buddy points
out that having more performers gives increased options
Circus is now at 2.5 star rating.
New performer is Available. (Svetlana)
Task 37: make a show for people who like funny tricks. Show must have 200
points in funny tricks.
Task 38: make a show for the local biology club. They want to see at least
25 animal tricks and an impression value of 1500. (save this show as you'll
need it again for task 40)
Dialogue: Derango is back for more money. This time he wants $50,000 in 7
days.
Task 39: pay $50,000 in 7 days. (if you have been running 2 shows and
conservative with your cash, this should be easy to pay)
Dialogue: Derango will appear to say "that's good" when you pay him off.
Dialogue: an elderly gentleman with some martial arts skills shows up at the
zoo. He has rescued a monkey from some smugglers, but can't care for this
monkey. He is going to offer her to the circus, but only if he can be sure
that she will be in good hands. He wants to see a good animal show.
Task 40: must do an animal show. Minimum of 5 animals need to perform and
the animals must complete at least 30 total tricks.
Dialogue: the elderly gentleman will give you Ebi the monkey. He wants to
see her in a show before he leaves on a journey.
Task 41: run a show where Ebi performs at least 3 tricks. (they can be
identical)
Dialogue: the elderly gentleman will praise you for your work with Ebi.
Task 42: upgrade your office
New music available
New effects available.
New building available (Hospital, Vet Office)
Circus is now 3 star
Dialogue: Every performer will suddenly turn ill, and Buddy will report it to
you. (Most will be out for 1-2 weeks and will need some retraining when they
do recover. You'll need to switch to a single show for a while)
Dialogue: A blond woman shows up and says that she is a "Famous Artist" and
might be willing to perform in your circus. However, she won't join until
you put on a superb show.
Task 43: Show must gain at least 1200 impression points, involve 2 artists
and one horse and have no failures. (of course this right as all your
performers are out due to illness.)
New Performer is available to hire: (Jessie the Monkey)
New building is available (luxury drink stall, restaurant, luxury toilet)
Dialogue (if successful at task 43): the blond lady appears saying she wants
to work for your circus.
New performer is available for hire (Janet).
Task 44: make a funny show with monkeys. It must include at least 2 monkeys
and 150 fun points.
Task 45: Build the family house building
New building is available (family house)
Task 46: must earn $5,000 or more on shows for every day during the week.
Dialogue: Buddy is a bit worried you might leave. He hints that you can try
to date the female performers.
New music is available
New effects are available
New fanfares are available
Circus is at 3.5 stars
Dialogue: Janet hears that the horse Raider is available for hire. She
demands that you purchase him.
Task 47: Hire Raider or Janet won't perform.
New Performer is Available. (Raider/ Horse; Toby/ Lion)
New Building is Available. (Pancake Stall, Souvenir Shop)
Dialogue: Janet thanks you for hiring Raider, you respond sarcastically
Dialogue: Buddy reveals that a concert was cancelled in the city. The
promoter wants the circus to take the place of the concert.
Task 48: Create a show for a very demanding audience. You need hard tricks,
difficult training and everything combined with music and effects. You get
double money if you succeed.
Task 49: Create a demanding show for kids that leaves an average impression
of 500
Task 50: Several high class ladies are talking about visiting the show. You
need a show with 200 art and 200 exotic points, no garbage cluttering the
circus and a average impression of at least 800.
Task 51: Make "A Grande Day with Circus Grande" The circus must have 0
garbage. You'll need a funny afternoon show for the kids and a thrilling and
arty show at night with both shows leaving an impression of 400.
New Effects are available for purchase.
Circus is now 4 stars
New Performer Available for Hire (Inga the Lioness)
Dialogue: Derango returns. He wants to become the owner of the circus
without paying for it, basically claiming that you owe so much that he can
just do it.
Task 52: Daily Show Revenue has to be at least $8,000 per day for 5 days in a
row.
Task 53: Create a show with at least 150 Art and 150 Thrill points and no
failures.
Dialogue: Derango shows up again with his 2 thugs. They intimidate Buddy
and then demand $200,000 claiming that after receiving that much money they
will never again bother you.
Task 54: you have 20 days to save up the $200,000 to pay Derango. (warning,
from now on there will be a series of high cost tasks. Its best to start
saving if you have not already been doing so.)
Dialogue: Buddy reports that all the money from the cash register for the day
has been stolen, it appears to have been Derango's two thugs.
Dialogue: When you pay Derango, he gives some veiled threats about how an
"arrangement" with him might be good for you.
New effects are available for purchase
Circus is at 4.5 stars
Dialogue: Buddy reports a complete disaster. All of your stalls have been
destroyed. Interestingly enough Derango shows up tries to pretend he didn't
do it at first, but one of his henchmen admits that they destroyed them.
Task 55: you have to rebuild all of your stalls and toilets.
Dialogue: After you finish the rebuild you talk to Buddy about the fact that
the current mayor protects Derango. Buddy mentions that the mayor has
competition in the next election and suggests that you talk to his opponent.
Dialogue: Meeting with the mayors opponent in the election. He reveals that
he is willing to take down Derango, but that his campaign lacks money. You
need to run a series of shows and give the money to him for the campaign. He
will make sure the shows are sold out.
Task 56: Must have no more than 3 failures for the next week and that the
circus earns at least 70,000 for the week.
Dialogue: The election is over and the challenger has won. He comes and
promises to help with Derango the next time Derango commits a crime.
Circus is now 5 star
Dialogue: Inga the lioness has been kidnapped. Derango demands $500,000 for
her return. You have 30 days to raise the money to pay him. (This event is
why I suggest you save a lot of money early on.)
Dialogue: You go to the challenger and ask for help dealing with Derango.
The challenger tells you that you have to get the money first and then he
will arrest Derango.
Task 57: Earn $500,000 in 30 days to pay for the kidnapped lioness. (you
just have to have the money available. Once you have $500,000 you can pay
anytime by selecting "Accept Now")
Dialogue: Talk to DeRango trying to get him to show up and be arrested. The
event takes place at a windmill. Derango is very upset when he is arrested.
(you do get to keep your money)
Task 58: Need to do a show staring Inga the Lioness. She needs to perform 8
tricks with no failures.
Dialogue: You tell Buddy that its about time to move on.
Task 59: You need 1,500,000 to found a new circus.
Dialogue: You meet with your uncle and thank him for allowing you to run the
circus. He suggests a final "nostalga show" before you leave
Task 60: Create an evening show with everyone who was in the circus in the
beginning – Jasper, Patrick, Pepe and the Alley Dogs, then show the best
tricks of your circus.
-------- Congrats you have finished Europe
Orient
Dialogue: Shows you talking about finding a perfect place for your circus in
a small country in the Middle East. Buddy then interrupts, reminding you
that you have no performers.
Task 1: Build Homes, Hire performers and create an opening show with at
least 3 performers.
At this point you can move about your new circus. You have a managers
office, and a big top as well as $500,000. If you married one of the female
performers during the Europe tour you also have a family dwelling where you
wife and son will be living. They will not need to be hired.
Your bigtop is basic. All the upgrades you purchased in Europe, stay in
Europe.
New Performers are available here. (in addition to all your workers from
Europe there are: Twinkie the Bear, Mambo the Elephant)
Dialogue: Its revealed that the grand vizier wanted to get the property to
build a palace. He is very upset that you are there, but figures that you
will leave shortly.
Task 2: Create a show with at least 3 performers and at least 200 thrill
points.
Task 3: The people want to see a good show with bears. You need a show with
at least 3 bears and no less than 20 bear tricks.
Task 4: A good show with artists. Create a show where at least 2 artists
perform tricks, at least 200 art points and 2200 impression.
Task 5: Get $40,000 in the bank.
Dialogue: The vizier is shown talking to the Sultan of the nation your
circus is in, and trying to ruin your circus by claiming that you threaten
their traditions. The Sultan's daughter seems thrilled by the idea of a
circus being near.
New music is now available
New effects are available
Circus is at 0.5 stars
Unofficial Task: Buddy tells you that you should use the next 2 weeks to
improve your cash position as surely you'll need money in the future. (Buddy
isn't kidding, there will be a period where you go 40 days with almost no
audience which means almost no money. A large bank account will be critical
to get through this period)
New Performer is available: (Silky the Horse)
Dialogue: You are talking about how nice things are, but Buddy is much more
cynical about what might happen in the future.
New Building becomes available. (kebab stall)
Dialogue: Buddy talks about how different foods are popular in the Orient.
Task 7: Build a kebab stall
Task 8: Plant greenery and build nice structures until you have at least 2000
environment points.
Task 9: Make at least $20,000 on stalls in a week.
Task 10: earn at least $200,000.
New Music tracks available
New Effects available
New Fanfares available.
Dialogue: The vizier is even more upset because your circus is successful.
He is convinced that he must drive away your customers so that the circus
dies out.
Circus is now at 1 star
Dialogue: Buddy is saying that the circus is no longer being attended.
(this starts the attendance drought. For a long time you will never get more
than 35 people to come see the show, your circus will lose a lot of money
during this period.)
Task 11: in 7 days you must create a different show every night, each with
at least 5 artist or animals and 30 tricks total. Impression should not be
less than 2300. (note this is an all or failure task. Should you fail to
get the 2300 impression at any time during the 7 days you fail the task and
the game will offer to let you reload from the start of the event. Hopefully
you have the performers to get through this, after this event I recommend
cutting back to the bare minumum you need to do 2 smaller shows a day to save
money.)
New performer is available for hire (Speedy the Horse, Rubi the monkey)
Dialogue: about a week after finishing the task attendance is still down.
You and Buddy talk about why. Buddy suggests more advertising.
Task 12: throw a parade, and then start an advertising campaign.
Dialogue: you finally meet the Vizier. He demands to collect the sultan's
taxes. When you demand to see proof that he represents the sultan, the
Vizier throws a fit. He demands $100,000 in tax and then gives you 30 days
to get it. (attendance continues to be very low, by this time I'd cut my
performer roster down to Patrick, Ben, Barney, Silky, Twinkie, Yvette,
Ariana, Alice, Oliver and Nadia)
Task 13: Pay $100,000 in 30 days.
Dialogue: Call from your Uncle. You tell him about your trouble with the
show and he will send $50,000. (this occurs when you have 15 days to go in
the 30 days.)
Dialogue: when the thirty days are over the Vizier, Jaffer comes to collect
the tax. He isn't happy that you have managed to pay this tax.
Dialogue: You talk to Buddy about how you aren't getting an audience and are
losing money rapidly.
Task 14: don't let your cash go below $0,00 for the next 14 days.
Dialogue: You and Buddy talk about the fact that you have no audience, but
you say you are going to keep trying to make the circus work.
New Fanfares available
New Effects available
Circus is now 1.5 stars
Dialogue: After another week of even lower attendance, Buddy tells you that
there is someone you can see to talk about the poor attendance.
Dialogue: You meet a new person who finally tells you that the Vizier is
ordering people to stay away from your circus, telling them that your shows
are simple and that you have few animals. This man promises to find you some
new local artists to help attract more people to watch the show.
New Performers become available: (Abdul, Ali, Hakim the artists, Rashid the
clown, and Bingo the Elephant)
Task 15: Hire at least 2 local artists and put them in a show where the
perform at least 4 tricks.
Dialogue: after a conversation with the man who helped you he suggests a show
with Elephants.
Task 16: You need a show with elephants where elephants perform 10 tricks.
(during this time your max attendance is 295, half the max of 590 for the
circus tent.)
Dialogue: Hassan suggests a free show for the poor kids in town. You love
the idea and suggest that you can put together a superb show for the kids.
Task 17: do an afternoon show for the kids. It must be funny and with
animals. There must be at least 5 animals and 8 tricks with clowns. (these
shows get about 37 kids in attendance and almost no money. )
Dialogue: You talk to Hassan who suggests a march through town, and then
reveals that he could be in a lot of trouble if the Vizier figures out that
he helped you.
Task 18: Start an ad campaign for one of your elephants and throw a parade
through the town. (I suggest Mambo for the campaign, he has good stamina and
can do 2 shows a day for the week the campaign runs.)
Dialogue: Buddy tells you that the elephants created a disaster during the
latest parade. The cost is going to be $15,000 to pay for all the damage.
Task 19: Pay the $15,000 for the damage caused by the elephants
Dialogue: Hassan tells you that everyone is talking about your circus after
the elephant's antics the previous day.
Dialogue: Hassan tells you he knows a Beduin named Aziz who loves horses and
camels. He suggests hiring him and creating a show with more horses and
camels.
New Music are available
New Effects are available
New Fanfares are available
Circus is now 2 star
Dialogue: a lady shows up and talks like she is upset with how poor your
circus is. Says she is called the "Pearl of the Orient" and will only work
in the best circus.
New performers are available (Rufi the clown, Aziz the tamer, Sam, Sugar,
Suni and Salim the camels)
Task 20: Hire Aziz and 2 camels, create a show where they perform circle
tricks.
Dialogue: you congratulate Aziz for his work with the camels. He says he
can do a show with 3 camels.
Task 21: Hire a third camel and do a show with 3 camels in the circle. They
must finish at least three whole circles. (this means 11 tricks per camel
during the circle run, however just having a camel run in a circle 3 times
counts, so this task isn't really more difficult than the one before.)
Dialogue: a local bigwig shows up, he wants some help. It turns out his 2
wives have pets, but one is a bear who has become a lot of trouble. However,
he is uncertain which pet to see because he doesn't want to anger his wives.
Task 22: Create a superb animal show. It must contain at least 5 animals
and leave an impression of 2500 points or more. (note, this is a private
show with attendance of 3)
Dialogue: The sheikh will show up and offer you the bear, saying that his
wife's loved the show, and agreed to give you the bear. He's thrilled
because his wife's never before agreed on anything. He also gives you
$20,000 as a reward for the show. (Paddy the bear is received as a gift)
Task 23: What about training the bear (Paddy) and putting him in a show
where he performs at least 5 different tricks.
Dialogue: The Sheikh and his wives were greatly impressed by all the tricks
Paddy has learned and he gives you $50,000 as a reward for the hard work.
Dialogue: the mysterious woman who appeared earlier and called herself "The
Pearl of the Orient" now says she's willing to work at your circus.
New Performer is available for Hire (Salma – female artist)
New Music
New Effects
New Fanfares
New Performer is available for hire (Nazir the tamer, Sheba the female
elephant)
Circus receives another half star. Now 2.5 stars
Task 24: You can now hire Salma, Pearl of the Orient. Hire her and create a
show where she performs at least 10 tricks. (this is just any 10 tricks, so
it should be easy to complete)
Dialogue: talk with Hassan about the show. He hints that people like seeing
more animals together. You end up talking about having more elephants in the
ring.
Task 25: create a show with at least 2 male elephants, elephant ladies or
elephant children together, they must complete at least 3 circles.
Task 26: People like circle tricks. Now create a show with at least 3 horses
in the ring together. They must complete 3 circles.
Task 27: Create a funny show with monkeys. At least 3 monkeys must perform in
a show
Dialogue: a traveling caravan master shows up and has an offer for you. He
has found a young lion during his journeys, but is having trouble keeping
him. He is willing to let you have the lion, but you must show him a great
show with lions. He also wants a show with camels.
Task 28: You must create a show with 3 lions or lionesses. The show should
also have 3 camels who do at least 2 circles (7 tricks) and at least 20
tricks.
Dialogue: if the show meets the requirements you'll be given the lion by a
grateful man. (if you don't have cage space you'll have to quickly build a
new cage.
Buddy then tells you "Superb, we have made it, Peter" Now we must collect
enough experience points and advance forward."
(I never saw the exact requirement for this task as I immediately was told I
completed it while working on the walkthrough.)
New music
New effects
New fanfares
Circus is now 3 Star
Dialogue: Salma turns up pregnant, but the father has disappeared. She is
ready to leave because she will no longer be "useful." You insist that she
stay.
Task: Build a family house for Salma and move her there. (Salma disappears
from your performer roster at this time. You can move her to the family
house, but there are no other interactions available.)
New performer is available for hire: (Luloah the tamer)
Buddy tells you that Salma is sad that she can't perform, so he is going to
teach her to care for the animals.
Dialogue: Buddy tells you that Salma's son, Sami is ready to start training,
but that he is very sad because he believes his mother doesn't love him. When
you protest he replies that Salma is also very sad.
Dialogue: You have a talk with Salma about her depression. She only sees
that she isn't performing and doesn't understand that perhaps she can still
perform. You try to both cheer her up and remind her that she can still be
involved.
Task 29: Teach Sami at least 5 tricks and create a successful show with him
and Salma together (Salma reappears in your performer roster at this time.)
Dialogue: You talk to Salma and she's realized that Sami is something
special. Sami joins the conversation and Salma opens up to him and talks
about her father and grandfather. Buddy then tries to drag you away.
Dialogue: The vizier Jaffer goes and talks to the sultan. He complains that
a single mother is acting in the circus. He demands that the circus be
closed. The sultan instead commands that you be summoned. The sultan is a
bit unhappy with you for letting her perform. You defend Salma and make it
clear that you will protect Salma and her son. Finally the sultan demands a
show with Salma and her son.
Task 30: Sami has to perform at least 10 flawless tricks and Salma 10
flawless tricks. The whole show needs an impression of at least 1500.
New Music Tracks available
New Effects available
New Fanfares available
Circus is now 3.5 stars
New Performer is available for hire. (Aida the tamer, Stella the lioness)
Dialogue: The sultan agrees that Salma and Sami deserve protection. The
vizier claims that you can only do one show, and you reply that you can do a
different show every day. So the Sultan says he is willing to come for 7
days for you to prove your claim.
Task 31: every evening for 7 days you must do a whole new show, absolutely
flawlessly (no failures) with every show having an impression of at least
3000 points. (The technique I uxed to complete this was basically a brute
force method. I created a rather long show with most of my best tricks, so
that I drove the impression well above 3000 and then made minor changes every
day. The game seems to accept any change to a show as being a "new" show,
although I usually changed 10-20 different tricks)
Dialogue: The sultan is thrilled by the shows, and says next time he will
invite the princess. He then says that he has meetings planned with foreign
investors and he shall invite them to come to your circus. You will be
expected to customize shows for them. Jaffar the Vizier is upset.
Dialogue: Jaffar shows up and tells you that the Sultan sends you a message
that he's bringing a group of businessmen to see the show. You need at least
4 female artists who perform a minimum of 20 tricks. He says you'll lose
your head if you fail.
Task 32: Make a show with at least 4 female artists performing at least 20
tricks.
Dialogue: Jaffar appears again and is openly upset that you succeeded last
time. This time you need a world class thrilling show with no mistakes.
Buddy makes a comment and Jaffar gets upset about the talking dog. (he'd
complained before.)
Task 33: Make a show with tricks totaling at least 300 thrill points.
Dialogue: Jaffar shows up with a message from the palace. He tells you that
the investors wifes want to see a pleasing show. It has to have 200 cute
points.
Task 34: create a show with 200 cute points.
Dialogue: Jaffar shows up and once again is upset. He reports that the
foreign investors want to see a show with female artists and animals. He's
upset about this idea.
Task 35: create a show with at least 4 femals artists and 5 different
animals.
New Effects are available
Circus is now 4.0 Star
Dialogue: The vizier tells the sultan that his favorite horse is ill and
should be sold immediately. He then reports that there isn't enough money to
send the animal to an animal hospital. The sultan then says that the horse
should be give to you to be cured. If you fail you will be expelled.
Task 36: a very ill horse has been provided by the palace. He starts with
5,000 points of wounds and will gain another 100 per day. If he reaches
6,000 he dies. You have 14 days to cure him.
Dialogue: the Sultan is thrilled that you cured his favorite horse, and then
asks if you can train the horse. The vizier is convinced you can't do it
without breaking the horse's spirit.
Task 37: Train Spike to perform at least 5 tricks flawlessly, it can be any
trick. You have 40 days to do it.
Dialogue: the Sultan is thrilled to see that Spike is doing well and gives
you the horse. The Vizier is less than thrilled, but the Sultan is adamant.
Dialogue: the Vizier shows up and says his master sent him. When Buddy
comments the Vizier gets upset. Once you calm him down he reports that a
group of foreign investors want to see an exotic show.
Task 38: Create a show with at least 300 eXotic points
Dialogue: You greet the vizier asking what new requirement he has. The
vizier tells you that the investors want to see a flashy and dramatic show.
After that Buddy causes trouble by completely miss telling the story of Ali
Baba.
Task 39: Create a show with at least 500 thrill points.
Buddy appears and says a few more XP and you'll get another half star
Task 40: (unknown, he never told me specifically, he just told me I completed
it.)
Circus is 4.5 star
New Effect are available.
Dialogue: the vizier comes with another requirement. This time the investors
want to see "the immoral woman and her brat son". Buddy as usual antagonizes
the vizier.
Task 41: Create an artist show containing Salma, Sami and at least 4 other
artists. Salma and Sami must perform at least 5 tricks together, and Salme
at least 5 more. The show must be flawless. (note: this will be the next
show that completes once you select "Accept now", be careful. - Failure
means game over.)
Dialogue: the Sultan is again thrilled, as is the princess. The Sultan then
introduces you to the foreign investor who speaks in a distinct Texas accent.
Dialogue: you meet with the foreign investor. He mentions that he'd like to
see another show. Once with a lot of local influence. He seems extremely
interested in Salma.
Task 42: Create a show not only with Salma, but other local artists (I had
Aida, Aziz and Hakim mentioned to me by Buddy). The show must have at least
500 eXotic points.
Dialogue: you talk to the foreign investor. He suggests that you take the
circus to the states, when you mention that there isn't much money, the
investor says that the vizier Jaffar is always making great deals. Then he
talks about what could be imported to Europe and the US.
Task 43: I couldn't say, again I got a signal that I'd completed the task
without ever seeing the taxk.
Dialogue: The princess wants to talk to you. She wants to meet at the
ancient temple behind the circus.
Circus is now 5 star
Dialogue: The princess wants some advice. She is trying to avoid an
arranged marriage to Jaffar. You suggest that she find something to prove
that Jaffar is corrupt and evil to show her father and therefore end the
match.
Dialogue: you are shown a conversation between the princess and the sultan.
The princess reports that she isn't feeling well. The sultan finally
suggests going to the circus. The princess says she wants to laugh.
Task 44: The order from the palace is to make the funniest show ever. And
Leila wants to see you at the temple tonight. 500 fun points and at least 70
tricks.
Dialogue: Leila and the others are happy with the show. Leila than accepts
the wedding, but demands a circus show with 101 tricks. Jaffar isn't happy.
Dialogue: the princess meets with you. She reveals that she needs the circus
to have a long dress rehearsal so that she can complete hacking the vizier's
computer and prove that he's stealing money.
Task 45: Jaffar is coming in 3 days for the dress rehearsal. You need a show
containing 101 tricks and flawless so that he doesn't leave early.
Dialogue: Jaffer meets with the sultan and isn't all that happy with the
dress rehearsal. Leila shows up and again tells her father than she doesn't
want to get married. The sultan tells the land has no money. Leila then
talks about the vizier's hidden money. In the end Jaffar is jailed and the
Sultan agrees that Leila can go to Cairo to study.
Dialogue: the princess is going to leave to study in a week. You suggest a
farewell show.
Task 46: Create a superb show with all the performers and their best tricks.
Everyone has to do at least 3 tricks. (This task was a bit annoying, as the
definition of "Superb" is never covered. The one suggestion I found that
does work is to fire most of your performers and put on a smaller, much more
controlled show. It appears that you need to get a certain level of audience
response – not impression, but how good of a smile face you get.)
Dialogue: you receive a card from Cairo from the princess. With the show a
success in the Orient, you and Buddy are wondering what to do. The idea
becomes to go to the States. You need at least $2,000,000
Task 47: Earn $2,000,000
Dialogue: Buddy wonders what is going to happen to the circus once you leave
and head to the states. You then meet with Hassan and ask him to manage the
circus once you leave.
Task 48: Its time to say farewell in a genuine Circus Grande Way. All
performers must perform at least 5 tricks. At least 10 performers must
appear, and the show needs at least 20 five-star tricks.
Dialogue: you announce that you are going to America, but that Hassan will be
taking over the circus.
End of Orient Campaign
America Campaign
Once again you start with a simple circus. This time you have a big top
(that can seat 940 people), 4 sets of floodlights, a manager's office, and a
family dwelling for your wife and kids.
Task 1: Finish building the circus and hire at least 3 performers to create a
show. (this requires that you perform a show with at least 3 performers)
New performers (Rusty - clown, Donna – young artist (Meggie's daughter),
Naomi – Tamer, Meggie – female artist)
Task 2: Make sure you have at least half the tent full for 5 days in a row.
(this means you need to get your attendance up to 470 and keep it there for 5
days) (This is a lot easier than it might sound. I had a show with just 7
performers. Alice, Oliver, Nadia, Ariana, Ben, Nazir and Spike and was
pulling in full houses after only 4 days.)
Task 3: Make $1,000 or more per show for the next 7 days. (if you are
selling out the circus you are most likely seeing $7,000 or more, even if you
only get 0 & 0.5 star visitors.)
Dialogue: A local tycoon is talked about. He apparently is a bit of a
megalomaniac and has a new project idea. He wants to build a new steel mill
right in the port. Guess where the land he wants to purchase is.
New music is available
New effects are available
New fanfares are available.
Circus is 0.5 stars
Task 4: It is necessary for the circus to make some cash. Make sure that the
circus is in black numbers at least for the week. (this means you have to
limit your building and hiring for the week as you need to end the 7 days
with more money than you started)
Dialogue: a meeting between the unknown businessman and his assistant. She
reveals to him that the circus is in the way. She goes to the press and
begins a negative press campaign.
New Performers are available: Kiwi – clown, Buzz,Spyro – artists, Bonnie –
female artist, Cutie – monkey
Task 5: Hire at least 2 local artists and create a show where each performs
at least four tricks.
When you pass the task of hiring local artists, Buddy suggests inviting the
journalist to watch the show.
Dialogue: the assistant talks to the journalist. He was impressed with the
show and gave the circus a good review. The assistant tries another angle
saying that the show is limited. She gets the journalist to admit that
despite being in a beach, there is no water show.
Dialogue: You read the latest review and its all about how only hiring the
local artists saved the circus. Buddy mentions that the circus shall upgrade
to a water show.
Task 6: earn $100,000 to improve the ring to allow a water show.
New Music is available
New effects are available
New fanfares are available
Circus is now 1.0 Stars
New Building is available (Cage for water animals - $90,000)
New Performer is available for hire (Kulo, Akamu – Dolphins)
Task 7: Hire at least one water anima and create a water show where you
perform at least five tricks in the water.
Dialogue: You have a short meeting with the journalist. He admits that the
circus isn't bad, but he won't praise the circus until you earn another half
star. (he wants you to be at 1.5 stars)
Buddy appears to tell you that you need to get that half star.
Dialogue: the latest paper shows up with the review from the journalist. He
has high praises for the circus
New Music is available.
New Effects are available
New Fanfares are available
Circus is now at 1.5 stars
Dialogue: the businessman is upset because the journalists are writing good
reviews about the show. Now Laura comes up with the idea of convincing your
competitors to get involved in a price war. She goes to the local thrill
ride park and openly lies to the owner.
Task 8: Create an afternoon show for kids everyday of the week that is
perfect and offers at least 2000 impression points.
New performer is available: Wikoli – dolphin
Task 9: As punishment for completing the last task you now have to create a
show for kids and sell it out three days in a row. No failures are allowed
and the ompression needs to be at least 2100.
Dialogue: another scene with the evil assistant. This time she's visiting
the local cinema and claiming that the circus is pushing a marketing strategy
which will get the adults to come to your circus rather than go to the
cinema. The cinema owner claims he'll do a different movie every night for a
week to stop you.
Task 10: You have to match the cinema. For 7 nights you have to do a
different show every night. Each show must contain at least 40 tricks, 10
performers and have an impression level of 2200.
Task 11: Once again the cinema is challenging you. This time you have to run
only perfectly flawless shows for adults with an impression of at least 600.
You must sell at least 705 tickets each show.
Dialogue: Our favorite gossip is now down at the beach and talking to the
beach manager claiming that you are advertising the show as the best water
show and a reason to avoid the beach. Naturally the beach manager says he's
going to do something to stop you.
Task 12: the beach owner claims he has the best water entertainment. Create
three different shows with three water animals
New performers are now available: Aika – Tamer; Bob, Dino – Seal
Dialogue (once you complete the previous task). The big tycoon is throwing a
fit that your circus is still in business. His assistant tries to say that
you are just good, but her boss won't accept that. You then see her talking
to a journalist. She's now claiming that your circus has been cutting
corners on fool quality in order to stay in business.
New Building is Available: Luxury Drink Stall, Fast Food.
Dialogue: Buddy reveals that people are no longer eating at the food stalls.
After a short conversation he remarks that there has been a recent article in
the paper saying the food is no good.
Task 13:Build a luxury drink stall and fast food. (Total cost for these 2
buildings is $170,000)
Dialogue: you meet with the journalist who wrote the poor review of your
food. You challenge him to eat your food and he finds it very tasty. You
find out that this is the first time he has tasted the food. He tells you
that he wrote a bad review because of what he'd been told previously. This
is the first time you receive direct word about the attempt to run down the
circus.
New Music is available
New Effects are available
New Fanfares are available
Circus is now 2 star
Dialogue: the owner of the multiplex shows up to say that he's about to go
bankrupt because of the price war he had been fighting with you. You talk to
him and find out that "the woman from the marketing company" caused him to
spend too much in an attempt to win the price war you never knew about. In
the end you agree to help him out by providing money until the end of the
month.
Task 14: the cinema needs $10,000 per day for the next ten days in order to
stay in business.
Dialogue: the cinema owner thanks you for keeping him from going bankrupt.
Dialogue: The other owners who were fooled by the "assistant" show up and
tell you that they are now having problems. You tell them that you'll do a
big week of advertising for them.
Task 15: for one week you must either march through the town or perform
outdoors, and half the earnings must go to the owners who were fooled by
Laura. They have to receive at least $3,000 per day. (you have to reissue
the parade command every morning.)
Dialogue: the 2 owners thank you for your generousity. And one of the two
knows someone who used to own a circus and who may have some animals that
might be good for your show.
New Performers are available. (Tao – bear, Boris – elephant, Bina – female
elephant, Solo – elephant kid, Nellie – female dolphin)
Task 16: Upgrade the bigtop and put on a superb show with all the performers.
(upgrade cost $450,000 – this will also increase capacity to 1200) Superb
isn't defined, but I passed with a show that had an average impression of
1965, and the best smiley face for the average content.
New Music is available
New Effects are available
New Fanfares are available
Dialogue: Laura the gossip you hate is now talking to some lady Cristy who
apparently works for some animal rights group. She's claiming that you don't
treat the animals well. The claim is that you starve and beat the animals.
Cristy however demands immediate action and when she says she's going to the
mayor immediately Laura takes a powder.
The circus is now at 2.5 stars
Dialogue: Cristy is meeting with the mayor and she's passing on the rumor
that your circus mistreats animals. The mayor orders one of his underlings
to investigate.
Dialogue: The city investigators arrive and accuse you of mistreating
animals. You are naturally very upset and shocked to be accused of
mistreating animals. You get an agreement with the investigators to
independently watch the animals and verify that you don't mistreat the
animals. You are ordered not to release any animal during the investigation.
Task 17: animal satisfaction must be above average for the next week.
Dialogue: one of the officials says that you exceed all the standards, but
the other official wants to see about the level of garbage in the circus.
Task 18: for the next week the garbage level must never exceed 200 points.
Dialogue: You are meeting against with the officials. This time they are
going to monitor the animal stress level.
Task 19: For one week each animal's stress level cannot exceed the maximum
safe level.
Dialogue: You talk to the official again. He's now satisfied with the
treatment of the animals, but wonders about the artists.
Task 20: all artists and tamers must have a satisfaction above average for
the next seven days. (even Buddy seems to be sick of this official)
Dialogue: You meet with the official again and he's happy with the treatment
of the artists, but once again he wants to check the litter situation
Task 21: for the next week there can be absolutely no litter in the circus.
Dialogue: you meet with the officials again and ask if you've done enough.
They want to check on the animals again.
Task 22: Animal satisfaction must stay at least 10 percent over average for
the whole week.
Dialogue: You talk to the officials and ask if they have anything more they
want to check. They finally say that they have seen enough. You demand that
the officials tell you who accused you. The official tells the whole story.
Needless to say Buddy quickly figures out that Laura is behind it. He asks
the officials to provide a certification that the circus is clean, and the
number for the person who accused you.
Dialogue: you meet with Cristy in a private spot near the lighthouse. You
immediately ask if a dark haired lady was the one who came to her with the
stories of animal abuse. Cristy immediately figures out the story and knows
a bit about the corporation that's causing all the trouble.
New music is available
New effects are available
New fanfares are available
Circus is now 3 star
Dialogue: Laura has found out that a sultan and a princess as coming to the
city and want to go to the circus. Its your friends from the Orient
campaign. The sultan is happy that the nation's economy is better and the
princess is thrilled to have gotten to further her studies. You offer a
special show just for them. A water show.
Task 23: Create an exclusive water show with all your water animals
New performer is available: (Boca – Seal)
Dialogue: Leila and the Sultan are thrilled by the show. They offer to help,
but you say that their attendance was gift enough. And the sultan admits
that letting his daughter study was a good thing. The sultan also gives you
a great gift of $500,000
Task 24: I didn't see a dialogue before, was just told by Buddy that I needed
to build a cage for water animals. (which brought the total up to 3)
Dialogue: The city officials show up and ask you for help. They have
recovered a wounded dolphin on the beach and ask you to cure him.
Task 25: The wounded dolphin – Holeka, must be completely cured. He starts
with 4000 points of illness which will increase 100 points per day. If he
reaches 6000 he will die.
Dialogue: the male city official is thrilled that Holeka is now healthy. He
wants to see if you can train Holeka.
Task 26: teach Holeka four tricks and perform a flawless show. There is a 30
day time limit.
***
Section VIII: Trick list – by type (under construction)
I'm still working out how to put all the information into this. For now I'm
going to have 2 lists. The first will be a list of all the tricks and their
stats. Later I'm going to add a section for each performer listing which
tricks they learn at each star level.
Note: for all tricks that require a trainer or more than one performer I'm
using an x/y configuration for the energy, stress and XP levels. X would be
the primary performer and y for the tamer or secondary performer.
Artist Solo Tricks
Description Star En Str XP T A X F C SP
Walk Forward on Hands 1 3 2 10 2 4 1 1 0 4
Walk Backwards on Hands 1 3 3 15 2 5 1 1 0 4
Spin in a Ring 1 2 3 15 6 4 6 1 1 5
Forward tuck from springboard 2 5 5 25 3 3 2 1 1 6
Spin in rotating wheel 2 hands 2 4 3 20 6 6 7 1 0 5
Collect and stack boxes 2 3 5 20 3 3 3 7 2 6
Hand stand to walkover to splits 3
Swing around trapeze 3
Springboard, Back tuck 3 5 6 30 4 4 3 1 1 6
Spin in rotating wheel 1 hand 3 5 4 25 8 8 7 1 0 5
Back flip, tuck, flip trampoline 3 5 6 30 5 5 2 3 1 7
Jump from trapeze to trapeze 3 6 6 35 8 7 7 1 2 7
Front tuck through firewheel 4 6 7 40 9 7 5 0 0 6
Double front tuck springboard 4 7 6 40 6 6 3 0 1 6
Double back tuck springboard 5 7 7 45 7 7 4 0 1 6
Female Artist Solo Tricks
Description Star En Str XP T A X F C SP
Spin rings on both arms 1 3 2 10 1 2 1 1 2 5
Forward Walkover 1 4 2 15 0 3 2 1 2 4
Walk on Tightrope 2 4 7 30 6 4 2 2 1 4
3 rings spin around waist 2 3 3 15 2 4 3 1 2 5
3 rings spin around arms & waist 2 3 3 15 1 3 1 1 2 5
Balance desk on a barrel 3 4 8 35 7 5 3 3 1 4
Swivel desk on a barrel 4 5 9 45 8 6 3 3 1 4
Add second board to barrel trick 4 6 9 50 8 7 4 3 1 4
Device balance on barrel 5 7 10 75 9 7 4 3 1 4
Tricks for 2 artists
Description Star En Str XP T A X F C SP
2 Artist Tower, Hula 2 6/3 4/6 30/25 3 7 7 3 1 5
2 Artist Tower, Juggle 3 7/4 5/7 40/35 4 7 7 3 1 5
2 Artist Spreadeagle Thighs 3
2 Artist Spreadeagle 3
2 Artist Handstand on Hands 4 7/8 8/8 55/75 6 6 5 3 2 4
Clown Solo Tricks
Description Star En Str XP T A X F C SP
Squirting Flower 1 3 4 20 8 2 2 7 0 7
Clown on Stilts 1 3 3 15 2 1 1 7 1 4
PingPong juggle by mouth 1 2 3 10 0 3 4 7 2 3
5 Plate Spin 2 3 6 25 5 6 4 7 3 3
Clown on Unicycle 2 4 4 20 3 4 3 6 2 4
Clown on low tightrope 2 3 4 15 2 3 4 6 2 3
Clown on Trampoline 2 3 2 10 5 1 0 7 1 3
Clown snake charmer 2 3 4 20 3 5 9 6 0 1
Clown walks on ball 3 4 4 20 3 4 5 6 2 4
Clown with large ring 3 3 6 30 5 10 10 8 5 3
Clown juggles balls off head 3 4 5 25 3 8 10 9 3 3
Clown using magic box 3 3 2 15 6 10 10 8 1 3
Losing control of 5 plate spin 3 4 7 35 9 10 10 10 2 3
Clown conjures a dog 4 3 6 30 1 7 8 8 4 3
Clown walks over a chair 4 5 6 35 1 10 10 9 3 3
Clown loses a motorcycle 4 4 5 30 4 10 9 9 2 7
Clown performs human cannonball 4 5 8 55 9 8 10 9 2 5
Clown w/ Artist
Description Star En Str XP T A X F C SP
Clown tries to hula 3
Young Artist Tricks
Name Star Energy Stress T A X F C SP
Clown/Bear
Name Star Energy Stress T A X F C SP
Clown/Monkey
2 Clown/Monkey
Dog
Description Star En Str XP T A X F C SP
Run (circle) 1 1/1 1/1 10/10 0 0 0 0 1 5
Dance on hind legs 1
Run through tunnel (circle) 1 2/1 3/2 15/15 1 0 0 1 4 5
Jump stand 2 stand 2
Bounce ball back to tamer 2
Jump over stick 2
Jump over obstacle (circle) 2 2/1 2/2 10/15 2 1 0 1 1 5
Do a spin (circle) 2 2/1 3/2 15/15 2 1 1 1 4 4
Stand on front legs 3 4/1 4/2 35/20 5 4 3 3 5 3
Jump through hoop 3 4/2 3/3 30/20 5 2 1 2 3 4
Bounce on Trampoline 3 5/1 4/2 40/20 4 3 4 5 7 4
Run and push ball (circle) 3 2/1 3/2 15/15 3 1 2 6 5 4
Run under tamers legs 3 3/2 5/2 30/25 3 2 2 5 5 5
Circle on back legs (circle) 3
Dance with tamer 4 3/2 5/2 35/25 1 4 3 8 7 4
Stand on front legs on stand 4 4/1 3/2 30/15 6 5 2 1 3 3
Hop on back legs (circle) 4
Ride Scooter (circle) 4 4/1 5/3 75/35 6 8 9 8 9 5
Walk on front legs (circle) 5 5/1 5/3 75/35 6 5 2 6 6 4
Somersault on trampoline 5 6/1 5/3 85/40 5 4 4 7 7 4
Go over obstacles on scooter 5 4/1 6/4 85/50 7 9 10 9 9 5
Go around cones on scooter 5 4/1 6/4 85/50 7 9 10 9 9 5
Front leg stand on tamer hand 5 6/2 6/4 100/80 7 5 2 3 5 3
Monkey
Name Star Energy Stress T A X F C SP
2 Monkey
Name Star Energy Stress T A X F C SP
3 Monkey
Name Star Energy Stress T A X F C SP
Dolphin Tricks (single)
Description Star En Str XP T A X F C SP
Grab fish hanging from rope 1 2/1 3/1 10/10 3 4 5 3 8 3
Swim in circle (Circle) 1 1/1 1/1 10/10 0 0 4 1 1 5
Spin 2 5/1 4/1 30/15 5 7 7 3 6 6
Slalom around buoy (circle) 2 2/1 4/1 25/10 2 4 6 2 3 5
Jump obstacle (circle) 3 5/1 4/2 35/15 5 5 8 3 3 5
Jump out of water (circle) 3 5/1 3/1 25/10 4 5 8 3 3 5
Somersault above water 3 4/1 4/1 25/10 7 7 6 2 2 6
Wave tail fin (circle) 3
Jump and spin (circle) 4
Bounce ball back to tamer 4 6/1 5/2 40/15 2 6 7 3 5 5
Swim balanced on tail fin (cir) 4
Play basketball 5 6/1 5/2 40/15 2 8 9 7 8 5
Double somersault 5
Jump through hoop (circle) 5
Dolphin Tricks (2 dolphins, one make & one female)
Description Star En Str XP T A X F C SP
Simultaneous spin 4
Simultaneous somersault 4
Simultaneous jump 5
Bounce ball between dolphins 5
Horse & Rider Tricks
Description Star En Str XP T A X F C SP
Single jump on horse 3
Multiple jumps on horse 4
Stand on horse's back 4
Riding a rearing horse 5
hoop jump from horse's back 5
Juggle on horse's back 5
Headstand on horse's back 5
Backflip from Horse's back 5
Seal Tricks
Description Star En Str XP T A X F C SP
S-Style Swim (Circle) 1 3/1 2/1 10/10 0 5 6 2 2 3
Flaps Rear Flipper 2 3/1 3/1 15/10 0 3 5 4 2 2
Lie on back and clap hands 2 4/2 3/1 20/15 1 2 4 3 3 2
Flip over at tamer's command 2 4/1 4/1 20/10 1 3 4 3 2 2
Circle around Buoy (circle) 2 4/1 3/1 15/10 1 5 6 2 2 3
Slalom through Buoy (circle) 2 3/1 2/1 10/10 0 5 6 2 2 3
Clap Flippers 2 4/1 3/1 15/10 0 3 5 5 3 2
Tamer Rides on Seal's Back 3 6/2 5/1 30/15 3 5 7 4 2 3
Walk on arena Edge, Greet (Cir) 3 3/1 3/2 30/15 2 6 5 3 3 2
Balance ball on nose (circle) 3
Spin ring around neck 4 5/1 7/1 30/10 2 7 7 5 5 2
Tamer Handstand on Nose 4 7/3 6/2 40/40 8 9 10 2 1 2
Spin Ring /neck Flipper Support 5
Section IX: Trick list by performer
Note: when hired means that the perform will fully know the trick at the
time they are hired.
Abdul
Trick #/Type performers Star Learned at
2 Artist SpreadEagle 2 artist when hired
2 Artist Spreadeagle Thigh 2 artist When hired
2 artist One hand handstand 2 artist when hired
2 artist handstand overhead 2 artist when hired
2 artist flip onto shoulders 2 artist when hired
hoop jump from horse's back Horse & Artist 1
Stand on horse's back Horse & Artist 1
Juggle on horse's back Horse & Artist 1
Walk Backwards on hands Artist 1
2 artist head to headstand 2 artist 1
2 artist leg's forward 2 artist 1
Riding a rearing horse Horse & Artist 1.5
Multiple jumps on horse Horse & Artist 1.5
Single jump on horse Horse & Artist 1.5
Forward walkover Artist 1.5
Hang by legs from ring Artist 1.5
Balance desk on a barrel Artist 1.5
2 Artist Tower, Hula 2 Artist 1.5
Juggle 3 skittles Artist 1.5
2 artist headstand & spin 2 Artist 1.5
Headstand on horse's back Horse & Artist 2
Swivel desk on a barrel Artist 2
Trampoline, Back Twist Artist 2
2 Artist Tower, Juggle 2 Artist 2
Springboard, Back Tuck Artist 2
Springboard, Front Tuck Artist 2
2 Artist, toss to back tuck 2 Artist 2
Headstand to splits Artist 2.5
Add second board to barrel Artist 2.5
Trampoline, Back Flips Artist 2.5
Juggle, 5 Skittles Artist 2.5
Springboard, double front Artist 2.5
Spin in a Ring Artist 2.5
2 Artist, Toss to 3 Tucks Artist 2.5
Handstand on barrel Artist 3
Device balance on barrel Artist 3
Juggle, 3 flaming skittles Artist 3
Springboard, double back Artist 3
Spin in rotating wheel 1 hand Artist 3
Backflip from Horse's back Horse & Artist 3
2 person tower on tightrope 2 Artist 3
Trapeze flip Artist 3.5
Rotate around Trapeze Artist 3.5
Spin in rotating wheel 2 hand Artist 3.5
2 person tightrope on unicy 2 Artist 3.5
Trapeze 2 person switch 2 Artist 4
Trapeze 2 person 2 Artist 4
2 person tightrope w/ ring 2 Artist 4
solo Trapeze complex Artist 4.5
Trapeze Catch 2 Artist 4.5
Trapeze switch 2 Artist 4.5
Flying trapeze catch 2 Artist 4.5
2 person tightrope handstand 2 artist 4.5
Trapeze twist catch 2 Artist 5
Trapeze tuck catch 2 Artist 5
Trapeze tuck Artist 5
Akumu
Trick #/Type performers Star Learned at
Grab fish hanging from rope Single Dolphin 0
Spin Single Dolphin 0
Swim in circle (Circle) Circle 0.5
Slalom around buoy (circle) Circle 0.5
Somersault above water Single Dolphin 1
Jump out of water (circle) Circle 1.5
Bounce ball back to tamer Single Dolphin 2
Play basketball Single Dolphin 2
Simultaneous spin Paired Dolphins 2.5
Jump obstacle (circle) Circle 3
Simultaneous somersault Paired Dolphins 3
Jump and spin (circle) Circle 3.5
Double somersault Single Dolphin 3.5
Wave tail fin (circle) Circle 4
Simultaneous jump Paired Dolphins 4
Bounce ball between dolphins Paired Dolphins 4.5
Jump through hoop (circle) Circle 4.5
Swim balanced on tailfin Circle 5
Alice
Trick #/Type performers Star Learned at
2 Artist SpreadEagle 2 artist when hired
2 Artist Spreadeagle Thigh 2 artist When hired
2 artist handstand overhead 2 artist when hired
Forward Walkover Artist When Hired
Juggle and Hula Artist When Hired
3 ring Hula Artist When Hired
1 ring Hula Artist When Hired
Walk on Tightrope Artist When Hired
2 Artist Juggle 2 Artist 2
2 Artist Hula 2 Artist 2
Juggle on Horseback Horse & Artist 2
Clown tries to hula Artist & Clown 2
3 Rings Arms and Waist Artist 2
2 Rings on Arms Artist 2
Hoop jump from horse's back Horse & Artist 2.5
Stand on horse's back Horse & Artist 2.5
2 Artist cartwheels 2 Artist 2.5
Tightrope, Jump Artist 2.5
Handstand /walkover /splits Artist 2.5
Single jump on horse Horse & Artist 3
Handstand on horse's back Horse & Artist 3
2 artist, paired walkovers 2 Artist 3
2 artist flip onto shoulders 2 Artist 3
Tightrope, Ballet Artist 3
Tightrope, Handstand Artist 3
Balance desk on a barrel Artist 3.5
Ride a horse as it Rears Horse & artist 3.5
Multiple jumps on horseback Horse & Artist 3.5
2 artist, one hand handstand 2 artist 3.5
2 artist leg's forward 2 Artist 3.5
One hand handstand on barrel Artist 3.5
Tightrope, Unicycle Artist 3.5
Backflip from Horse's back Horse & Artist 4
Tightrope, 2 artist tower 2 Artist 4
2 Artist, handstand and spin 2 Artist 4
2 Artist, Headstands 2 Artist 4
Tightrope, Juggle Artist 4
Tightrope, Juggle Unicycle Artist 4
Swivel desk on a barrel Artist 4.5
Add second board to barrel Artist 4.5
Device balance on barrel Artist 4.5
2 Artist, Toss to back Tuck 2 Artist 4.5
2 Artist, Toss to 3 Tucks 2 Artist 4.5
2 Artist, Tightrope headstand 2 Artist 5
2 Artist, tightrope ring 2 Artist 5
2 Artist, Tightrope unicycle 2 Artist 5
Alley Dogs
Trick #/Type performers Star Learned at
Jump stand 2 stand Dog when hired
Bounce ball back to tamer Dog when hired
Jump over stick Dog when hired
Dance on hind legs Dog when hired
Bounce on Trampoline Dog 2
Run (circle) Circle 2
Walk on front legs (circle) Circle 2
Jump over obstacle (circle) Circle 2
Stand on front legs Dog 2.5
Jump through hoop Dog 2.5
Somersault on trampoline Dog 2.5
Run and push ball (circle) Circle 3
Run through tunnel (circle) Circle 3
Dance with tamer Dog 3
Stand on front legs on stand Dog 3
Run under tamers legs Dog 3.5
Circle on back legs (circle) Circle 3.5
Do a spin (circle) Circle 3.5
Hop on back legs (circle) Circle 4
Ride Scooter (circle) Circle 4
Go over obstacles on scooter Circle 4.5
Go around cones on scooter Circle 5
Front leg stand on tamer hand Dog 5
Ariana
Trick #/Type performers Star Learned at
3 Rings Arms and Waist Artist when hired
2 rings on arms Artist When hired
Bonnie
Trick #/Type performers Star Learned at
Trapeze, Double Tuck Artist 4
2 Artist/Tightrope, Handstand 2 Artist 4
2 Artist, Juggle 2 Artist 4
2 Artist, Hula 2 Artist 4
2 Artist, Handstand 2 Artist 4
2 Artist, Paired Walkovers 2 Artist 4
2 Artist/Tightrope, Ring 2 Artist 4
Dino
Trick #/Type performers Star Learned at
Tamer Rides Seal Regular 0
Flaps rear flipper Regular 0
S Style Swim Circle 0.5
Walks on Edge of arena Circle 0.5
Lie on back and clap hands Regular 1
Flip over at tamer's command Regular 1
Circle around a buoy Circle 1.5
Circle Slalom through buoy Circle 1.5
Spin Wheel around neck Regular 2
Clap hands Regular 2
Spin Ring/neck Flipper Sup Regular 2.5
Balance ball on nose Circle 3
Tamer handstand on nose Regular 3.5
Donna
Trick #/Type performers Star Learned at
2 unicycle, rings&bridge 2 youth artists 3.5
Tricycle riding 2 youth artists 3.5
2 Ring and juggle 2 youth artists 4
tricycle, steps 2 youth artists 4
tricycle, bridge 2 youth artists 4
Holeka
Trick #/Type performers Star Learned at
Grab fish hanging from rope Single Dolphin 0
Somersault above water Single Dolphin 0
Kulo
Trick #/Type performers Star Learned at
Simultaneous Somersaults Paired Dolphins 4
Double Somersault Single Dolphin 4.5
Paired Jump Paired Dolphins 4.5
Wikoli
Trick #/Type performers Star Learned at
Jump through hoop (circle) Circle 3.5
@@@
Section X: Show planning (under construction)
I'm still working out how to make a great show, but during the campaign there
were 3 basic kinds of shows that you had to make.
1) Show with a minimum number of tricks based on performer type or star
level.
2) Show with a minimum score in a type of trick
3) Show with a minimum impression.
Each has some similarities, but its own challenges.
1) The show with a minimum number of specific tricks is usually the most
straightforward to complete. Hire the type of performers and make sure they
know the tricks you need. After that its merely a case of setting up the
show. The only problems you can run into are either inexperienced performers
who don't know the show you need, lack of money to hire the needed
performers, or injured performers.
2) This can be a bit more complex, but its still rather easy to complete.
All tricks are scored for the traits, Thrill, Art, Exotic, Fun and Cute. You
just have to make sure that the tricks in your show add up enough points in
the required trait. Repeat tricks are allowed.
3) This is the most difficult type of challenge to complete. Impression is
based on the complete package of the show. This means number of tricks, type
of tricks, what effects and music are paired with each trick and the overall
structure of the show. I'm still working out the best method, but I will say
now that you can "brute force method" to complete these tasks. There is a
penalty for having a show that's too long or chaotic, but it is not always as
big as the bonus you get for having the trick in the show. I often will set
up so that I'm only running one show a day during periods when I have to hit
a certain impression level and packing the required time period with a long
show using all my performers. So far it has worked.
(this section will be expanded on as I develop a more complete method of
putting shows together)
Section XI: Rest Levels
For both human and animal performers there are several levels of rest that
you can offer. Some only last the specific time period, others are full day
rest periods. All offer a different recovery of energy and stress
resistance.
Humans –
Rest at home – no cost and performer will recover 1/3 of his powers
Rest in Town for $100 - $100 and performer will recover half of his powers
Enjoy self in town for $500 - $500 and performer will recover three quarters
of his powers.
Vacation for a day - $200 and performer rests as if sleeping and improves
mood. (must be selected as an AM activity and removes the performer for the
day)
Day trip to Exotic location - $1,000. Performer rests and improves mood
significantly. (must be selected as an AM activity and removes the performer
for the day)
Luxury Nursing-Home - $5,000. Significant improvement to energy and mood.
(must be selected as an AM activity and removes the performer for the day)
Animals –
Rest in Run – no cost and will recover a third of its powers
Rest in closed part of run – no cost and will recover half of its powers, but
will lose some popularity.
Rest for the day – Recovers three quarters of its powers (animal will not
perform, must be selected as an AM activity.)
Spend day outside the circus – Recover as if night and improve mood. Costs
$200 (animal will not perform, must be selected as an AM activity.)
Spend day in large run outside circus - $1,000. Performer rests and improves
mood significantly. (must be selected as an AM activity and removes the
performer for the day)
Luxury pet resort for the day - $5,000. Significant improvement to energy
and mood. There will be a popularity loss because the animal cannot be seen.
(must be selected as an AM activity and removes the performer for the day)
Section XII: Marriage and what it brings (under construction)
Marriage to a female performer is possible in Circus Empire. It starts when
any female performer is hired. There is a "Manager Actions" tab that appears
on every performers screen. While you are unmarried the following options
will appear for a female performer. (artist or tamer)
Invite for Dinner
Buy Flowers
Write a Poem
Take her for sea trip
Take her Mountain climbing
Invite her to the theater
Invite her for fashion show.
Each of these options can either annoy or please the lady. If she is pleased
her loyalty rating will increase.
Once the circus is at 2 stars, a new option will appear
Propose Marriage
If the lady is at "Great" loyalty she will accept and marry you.
Once married the lady will give you a bonus based on her personality. She
also will eventually give birth to a son, Oliver and a daughter, Nadia. Both
children can be trained to perform.
Effects list:
Alice: Stress Regen of all performers improves by 20%, cleaners do an extra
30%, accessories cost 30% less. She can also occasionally intervene with an
overstressed performer and bring their stress down. 60% for a human, 30% for
an animal.
XIII: Thanks to everyone who has taken the time to read this walkthrough.
Hopefully this has made gameplay a bit more entertaining for you. I do
welcome any input from other players. Just send me an e-mail at
mvtemp@sprynet.com
XIX: Version History
Version 0.36 – first published, walkthrough complete for Europe and Orient
through task 25. No information on tricks or marriage.
Version 0.40 – completed Orient Campaign. Expanded information in other
sections.
Version 0.60 – Started work on American campaign.
Version 0.65 – Continued the American Campaign. Began work on trick list.
Version 0.72 – Up to Task 25 in American Campaign. Work on trick list
expanded to include some performer lists.