Age of Empires [solve] (walkthrough)
Age of Empires [solve]
Here is the complete walkthrough for 'Age Of Empires' .
Age Of Empires (Microsoft)
Age Of Empires is Warcraft with a bit of Civ thrown in, so most of the
strategies that work in Warcraft apply equally well to AOE. The big
difference here is that there are 12 tribes, each with different
combinations of military units, with varying strengths and weaknesses.
Multi-player mode really is the bollocks, but before leaping into that,
there's a single-player game to master.
In AOE the AI can demolish players in double-quick time by building and
making decisions far faster than any human. Fortunately, we humans have
three secret weapons: pause, save and slow down. Use pause to check the tree
charts, save the game in case you get slaughtered early on, and press the
game speed (+/-) buttons during fights to reduce the AI's advantage.
Useful stuff, and because we're so damn good to you, here's a load more
hints that should leave you firmly stuck to that throne. Oh, and if all this
isn't good enough, try out the amazing cheats at the end of this guide.
Get rich quick
The key to AOE is build, build, build. Learn the keyboard shortcuts and use
them all the time. For example, hit H then C to build a villager. Then build
another and another... To create multiple buildings of the same type, hold
down the shift key. It works on town centres too if, ahem, for some reason
they are accidentally destroyed. Oops.
The most important resources are wood, food, gold and stone (in that order).
At the start, it's mainly wood and food that are needed, but by the time the
Bronze Age approaches, a steady supply of gold is important too. Wood is
always necessary for creating buildings, ships, siege weapons and some
military units; stone is only needed for towers and walls. If these are hard
to come by, try using the cheat at the end of this guide.
Aim to grab resources quickly and methodically. Start harvesting the area
around the base immediately, then explore further afield. As soon as
resources are discovered further away from the base, switch production to
these if possible. Just remember to protect the villagers, and station spare
military units near any resources such as unmined gold or stone. Build a
storage pit next to each resource - the less time it takes the villagers to
walk between source and storage, the better.
Animals are the most efficient source of food because hunting them uses no
resources. Employ spare villagers and military units to herd the animals
towards storage pits. Berries are next best; farms are the least efficient
as they always cost plenty of wood.
Get as rich as you can as quickly as possible, but don't upgrade too early.
Aim to have at least 12 villagers, ideally 16-20, before the empire enters
the Tool Age. Any less than 12 and a serious uphill struggle will ensue.
In the Tool Age, start mining stone and gold, and build towers and walls.
Build a barracks and then deploy some clubmen to defend the area. It's a
good idea to send some out to scout the area and kill any wandering lions,
as the last thing that's needed is villagers being eaten by the local
wildlife. Keep churning out villagers and increase wood and food production
as much as possible. Build a stable and get one or two scouts out there as
soon as you can to explore and harass. Add an archery range and get the
archers practising; it's always handy to have them around in an emergency.
On a map with water, ships should be top of your priority list, so when
materials allow it, build a port. Attacking by ship is one of the quickest
and most effective ways of gaining territory.
Study the tribe chart thoroughly and decide which units are needed more than
others. Siege weapons are excellent for attack; horse and elephant archers
are brilliant, especially for defending weaker units. Cavalry are powerful
in attack and defence, especially the heavies. They're brilliant when it
comes to defending against the siege stuff, too.
Academy units like hoplites, phalanxes and legions should be the mainstay of
the infantry, with archers to back them up. Improved and composite bowmen
are also good to have around, as they are cheap and effective.
The best attacking army is probably four to six siege weapons, protected by
academy infantry and a couple of elephant archers to soak up punishment. On
top of that, a group of heavy cavalry will cause havoc among villagers and
counter almost anything the enemy dishes out.
Chariots are ideal for hunting down troublesome priests. For some real
damage, deploy a squad of war elephants. Keep some priests at the rear for
healing beaten-up troops and converting enemy units, along with a few
villagers, who can build near the enemy's camp and churn out reinforcements.
Once all that's been sussed out, it's just a matter of time before world
dominance. Nothing can stop you!
How to win territory and keep it