Warhammer 40k DoW patch 1.4


 Warhammer 40000 Dawn of War Warhammer 40000 Dawn of War 

Izasao je novi 1.4 patch za Relic Entertainment-ov Warhammer 40,000: Dawn of War. Ovaj veliki patch (180mb) ispravlja brojne greske u igri i doteruje balans, ali i priprema igru za dolazecu Winter Assault expanziju koja je u gold fazi i izlazi 19. septembra.

Mozete ga preuzeti ovde.
Vise detalja o ispravkama koje patch donosi procitajte u nastavku texta.

Balance Changes
– Increased Defiler cost to 190 requisition 400 power
– Increased Defiler build time to 60 seconds
– Increased the cost of the Chaos Sorcerer to 200 requisition 100 power
– Chaos Sorcerer build time is now 60 seconds (up from 20)
– Cost and build time of Chaos Marine Tactical Bolters reduced by 5%
– Reduced the cost of the Chaos Temple by 10%
– Reinforce time of Chaos Marine Tactical Bolters reduced by 10%
– Warp Spider damage against infantry has been reduced by 15%
– Guardian damage reduced by 5%
– Ork Stormboyz armor changed from Infantry High to Heavy Medium. Ork Stormboyz should now be a much better counter to Warp Spiders.
– Reduced the cost of the Space Marine Dreadnought to 170 requisition 350 power
– Reduced the train time of the Space Marine Dreadnought to 50 seconds
– Cost and build time of Space Marine Tactical Bolters reduced by 5%
– Reinforce time of Space Marine Tactical Bolters reduced by 10%
– Reduced the cost of the Chapel Barracks by 10%
– Scouts were inadvertently given an accuracy penalty while moving in the 1.3 patch. This penalty has been removed. Scouts should now be more effective at dealing damage.
– The recharge for Battle Cry was reduced to 96 seconds (down from 120)
– The recharge for Orbital Bombardment was reduced to 195 seconds (down from 240)
– The recharge for Smite was reduced to 100 seconds (down from 120)
– The recharge for Weaken Resolve was reduced to 45 seconds (down from 60)
– The build time for the Predator Lascannon upgrade was reduced to 20 seconds (down from 25)

Code & Performance Changes
– Many small optimizations for low-end systems
– Full front-end now reloaded after switching mods (games)
– 2 new graphics options: Persistent Bodies, Persistent Decals
– Improved system performance detection capabilities of GraphicsOptions utility, resulting in more accurate settings. As a result, the GraphicsOptions utility will automatically run next time you start the game, post-patch/update.

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