Neverwinter Nights 2 patch


Neverwinter Nights 2Atari je izbacio patch za Neverwinter Nights 2, koji podiže ovaj odlični RPG na verziju 1.11. Izmene se odnose na  gameplay, a treba napomenuti da se izmene ne odnose samo na osnovnu igru, već i na skoro izašlu ekspanziju Mask of Betrayer. Patch možete skinuti preko autoupdate-a iz same igre, a changelog pročitajte u nastavku teksta.

Bug Fixes in 1.11

General

    * Stealth was previously not functioning properly. It is now functioning as designed.
    * Opening the Game Options window will no longer reset the camera focus of Strategy Mode.
    * The Dwarven Defender’s Defensive Stance should now function properly.
    * An exploit was fixed that allowed players to increase their CON by unequipping and re-equipping items.
    * A message will now be displayed if a character cannot equip an item due to being Frightened.
    * The “Enable Buy/Sell Confirmation” option will now properly retain its state when you exit the game.
    * Duergar are now properly ECL +1 rather than ECL +2.

Mask of the Betrayer Fixes (WARNING: Spoilers)

    * The Spirit Eater abilities Supress, Gorge and Ravenous Incarnation will no longer alter the PC's alignment.
    * The Lobby Level-up conversation will no longer lock out other players from leveling up.
    * Some animation issues with the Faceless Man have been addressed.
    * Okku will now properly speak in several situations where he was not previously.
    * Several of Okku’s animations have been fixed to prevent graphical glitches that were occurring.
    * Okku’s Paw weapon will now always upgrade properly as he gains levels.
    * Okku now gains Regeneration at the Devoted Influence level.
    * Party members should now always be properly restored when returning from dream states.
    * The Death Knight’s Abyssal Blast ability will now cause only one Reflex save.
    * You can no longer use Provoke Spirit on the Priest in the Death God’s Vault – doing this would cause you to not be able to access the furnace.
    * The dialogue between Magda and Gann in the Veil Theater will now only occur if Gann is in the party.
    * The conversation with Shelvedar will no longer drop if the player is female.
    * Animal Companions will no longer break events in the Ice Troll Lodge.
    * Occasionally, Spirit Energy would not be properly deducted when travelling from Mulsantir to Ashenwood and vice-versa. This has been fixed.
    * The Sealed Passage in the Middle Barrow is no longer referred to as sealed once it has been opened.
    * The Silver Sword ability Infinite Resonance will now function properly.
    * Casting 0-level spells onto the Silver Sword will now properly add charges.
    * Safiya will now properly grant Improved Empower Spell at Loyal and Devoted levels of Influence.
    * The player can no longer encounter a progression break when using Soul Housing No. 184 to free Ammon Jerro before completing the Conflicted quest.
    * The Spirit Energy meter will no longer remain after defeating the Faceless Man.

Toolset

    * Several crashes have been addressed in the Creature Appearance Wizard.

DM Client

    * On the DM's Context menu, if you are controlling the DM avatar the non-DM heal skill will not show up. If you possess another creature, the non-DM heal skill will show up.

Scripting

    * EffectDeath() now has a new parameter that will make it so that any visual effects on the creature aren't purged (With the exception of mobility imparing effects, like stun, paralysis, etc).

Spells

    * Enervate will always display its visual effect properly and will now only roll one ranged touch attack.
    * Lionheart can now be scribed to a scroll.
    * Extract Water Elemental can now be scribed to a scroll.
    * Many spells which previously were not able to be used to craft wands now work.

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