Tomb Raider Legend
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-TOC- - Table Of Contents - -!!-
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(To go directly to a specific section, in Notepad or WordPad, hold down
CTRL and press the F key. Then type in the section number eg.
"=SLW-06=" which equals: "=" Sub section "S" Section "L" Level "W"
Walkthrough "06" Level 6, Press OK and your there!
Section Section
Number Search Code Section Title
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1.0 -SI- Introduction
2.0 -SRFTF- Reason For This FAQ
3.0 -SR- Revisions
4.0 -SAAT- Abbreviations And Terms
5.0 -SPCAS- Problems, Corrections And Submissions
6.0 -SHTP- How To Play
6.1 =SHTP-M= Moves
6.2 =SHTP-G= Guns!
7.0 -SLW- Level Walkthrough
7.0 =SLW-00= Level 00 Demo Mission Bolivia
7.1 =SLW-01= Level 01 Bolivia - Tiwanaku
7.2 =SLW-02= Level 02 Peru - Return to Paraiso
7.3 =SLW-03= Level 03 Japan - Meeting with Takamoto
7.4 =SLW-04= Level 04 Ghana - Pursuing James Rutland
7.5 =SLW-05= Level 05 Kazakhstan - Project Carbonek
7.6 =SLW-06= Level 06 England - King Arthurs Tomb
7.7 =SLW-07= Level 07 Nepal - The Ghalali Key
7.8 =SLW-08= Level 08 Bolivia - Redux
7.9 =SLW-XX= Level XX England - Croft Manor
9.0 -SFAQ- FAQ
10.0 -SCNAD- Copyright Notice And Disclaimer
11.0 -SC- Credits
12.0 -SFT- Final Thoughts
12.1 =SFT-C= Cheats
12.2 =SFT-R= Ramblings
* - Not complete (everything is incomplete at the moment!)
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-SI- - Introduction - -1.0-
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OK well welcome to my third FAQ so far! Hope you enjoy the game as much
as i will. I started this just after someone requested a guide on
www.tombraiderchronicles.com. So here is my guide. Whether it is good
or not is not up to me to decide - but you. I make this with every
effort that i have. If i come up short then there is nothing i can do!
Anyway, onward and upward!
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-SRFTF- - Reason for this FAQ - -2.0-
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Well the reason I am writing this (and yes I am still writing this even
as you read it - believe me I am a perfectionist) and any other FAQs
that I have created, is because I get a good old buzz when someone
benefits from something that i have written.
Mission statement: To make my FAQ/Guide/Walkthrough as good, as
in-depth and as thorough as the first FAQ that I ever read. The
Unofficial C&C Strategy FAQ written by the great Roger Wong.
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-SR- - Revisions - -3.0-
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0.10 010406 - First version. Bare bones!
- Creation of Walkthrough.
- Basics are added and the guide is formatted to fit
the game.
- Demo level is added.
- Added some extra areas that have no real purpose (I
imagine that these areas contain secrets in the full
game)
- Added Moves list. Almost complete.
0.11 100406 - Took ages to get it online. Blame www.gamefaqs.com for
the extremely long wait.
- Added more level information as it comes to hand.
- Added cheats and easter eggs.
- Pretty much completed all the possible moves.
- Many miscellaneous stuff.
0.15 110406 - Finished first level. Most of the other sections are
now complete. Very little to add other than the rest of
the walkthrough. Which happens to be the bulk of the
FAQ!
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-SAAT- - Abbreviations And Terms - -4.0-
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None so far...
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-SPCAS- - Problems, Corrections And Submissions - -5.0-
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If you find an error in my guide, a spelling error or grammar
incorrection please send me an email or an instant message ASAP and I
will immediately rectify it. It means a lot to me to have this as
correct as possible.
Also if you would like to submit any specific level ideas or anything
you feel would be good for this document, please do! I would love to
add them to my guide! You will be quoted and credit will be given if
you give a name with your submission or course. Please send any
submission to my email. They will be appended to the current version
and put online with the next update.
-=+=-=-=+=-
-SHTP- - How To Play - -6.0-
-=+=-=-=+=-
This section will contain the various things needed to be able to
control Lara properly.
TBC
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=SHTP-TC= - The Camera - -6.1-
^-^-^^-^-^
This section is solely based on the camera and how to get the best use
out of it.
TBC
^-^-^
=SHTP-M= - Moves - -6.2-
^-^-^
If anyone knows the correct name for these moves, like someone who does
gymnastics, please let me know as i have only guessed what they are
based on what it looks like. Also I will not be adding things to this
section that you need to play the game anyway - jump run vault and
climb etc. Note with combos: Most of the combos can have different
elements of the other combo moves intermixed near the end. In fact you
can do this simply to keep the combo going indefinitely. Although who
would be stupid enough to try that.
#JUMP-FLIP WITH LEGS TUCKED#
Double tap the jump key. Increases jump length slightly.
COMBO +JUMP-FLIP WITH LEGS TUCKED-FLIP WITH NO ARMS+
Tap the jump key 4 times. Looks cool.
COMBO +JUMP-FLIP WITH LEGS TUCKED-FLIP WITH NO ARMS X2+
Tap the jump key 6 times. Looks even cooler.
COMBO +JUMP-FLIP WITH LEGS TUCKED-FLIP WITH NO ARMS X2-SPINNING SOMERSAULT+
Tap the jump key repeatedly. Looks wicked.
#ROLL#
Hit the roll button whilst running forward. Useful for when you need to
gain a metre or two very quickly.
COMBO +ROLL-UPSIDEDOWN VAULT+
Tap roll button 3 times in quick succession whilst running forward.
Useful for gaining more than a metre or two fast.
COMBO +ROLL-UPSIDEDOWN VAULT-HANDSTAND SOMERSAULT+
Tap roll button 6 times in quick succession whilst running forward.
Useful for gaining a fair few metres fast.
COMBO +ROLL-UPSIDEDOWN VAULT-HANDSTAND SOMERSAULT X3-SPINNING SOMERSAULT+
Tap roll button 12 times in quick succession whilst running forward. No
more moves can be added to this. Also note that because no moves can be
added to the end of this, just tap the roll button quickly until she
performs it. Useful or moving a great distance fast.... and for
entertaining the folks back home.
#SWAN DIVE#
Tap the jump key then the roll button in quick succession whilst
running. Do this like a 1-2 punch in boxing. NOTE: Dont attempt this
outside of these two scenarios - diving into water or diving to a level
the same hieght of TWO levels below. Doing so will kill poor lara. Do
this before the previous one for a wicked combo move!
COMBO +SWAN DIVE-ROLL-UPSIDEDOWN VAULT-HANDSTAND SOMERSAULT X3-SPINNING
SOMERSAULT+
Tap the roll key repeatedly. This is the best combo in the game.
#BACKFLIP#
Whilst guns are out, hold the backwards key and hit the jump key. NOTE:
You can only do this with guns out! Yes I know I hate that too.
#SIDEFLIP# (Both directions)
Whilst guns are out, hold down either side key and hit the jump key.
NOTE: You can only do this with guns out!
#FORWARD FLIP#
Whilst guns are out, hold down the forward key and hit the jump key.
NOTE: You can only do this with guns out!
#FAST HAND OVER HAND SHIMMY#
Whilst hanging from her fingertips and your looking at her back, hold
down one of the side keys and press the interact or E key in time with
Laras movements.
#BACKWARDS VAULT-UPSIDE DOWN VAULT#
Whilst guns are out, hit the back key and tap the roll button. NOTE:
This can only be performed when guns are out.
#SIDEWAYS VAULT-ROLL#
Whilst guns are out, hold one of the side keys, then tap the roll
button. NOTE: This can only be performed when guns are out.
#SLOW MOTION POUNCE AND GUN#
This one is hard to use but comes in handy. If you cant get it first
go, give up! You expend too much health otherwise from weapon hits.
When you are within jumping range of an enemy that is right in front of
you, jump and as you are about to land on them, jump again and you
will enter slow motion, tomb raider style. You will have locked your
guns on them so just fire your guns to waste em. You will perform a
roll when you hit the ground. Its pretty cool and very useful at times
when you need to take them down fast. I do beleive you are able to kill
them faster and with less rounds than normal because of where your
hitting them.
#SLOW MOTION DIVING POUNCE AND GUN#
Just as above but instead of pressing jump, you press the crouch or
roll key and Lara will dive through the air and give you a shot at
their back.
#SLOW MOTION GROUND SLIDING TRIP AND GUN#
This one is a little more useful. Whilst guns are out, run at your
opponent and as you get within jumping range, press roll and Lara will
slide underneath and trip the enemy soldier. Pretty impressive.
#TURN AROUND ON BAR#
Whilst at the top of the swing on a bar, press and hold the other
direction. Simple.
#TKATCHEV MOVE# Dont ask, i dont know what the first word is either.
When at the top of the swing on a bar, hold down the E key and press
the opposite direction. This will cause Lara to turn mid flight, then
do some weird looking manuevre where she disconnects, splits her legs
then connects again, whilst swinging the other direction. Very weird.
I guess the idea behind this is a speedy turn around maybe?
#FREESTYLE#
While at the surface of water, hold down forward and hit the interact
or E key repeatedly. Cool! She can even swim real fast.
#UNDERWATER BREASTSTROKE#
While underwater, hold down forward and press the interact or E key
repeatedly. This makes swimming much faster.
^-^-^
=SHTP-G= - Guns! - -6.3-
^-^-^
This section will contain a detailed run down of all the weapons
featured in Tomb Raider Legend.
TBC
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-SLW- - Level Walkthrough - -7.0-
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This only covers the demo level as nobody has the full game yet (Well
some do actually). Just wait a few days until I get it! Note: Use the
section codes to find the area that you require information on. For
example the [DEMO LEVEL COMPLETE] section, copy and past that into
wordpad search to find the relevant section.
NOTE: Gold rewards or secrets have $$$ either side of them. Silver has
## and bronze has %. For information on the rewards, their location,
and how to get them, please read those sections within each level.
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=SLW-00= - LEVEL 00 | Demo Level - -7.0-
--=*=--=*=-=*=--=*=--
={SECTIONS}=
[INTRODUCTION]
[LEVEL BEGINS]
[FIRST BOULDER]
[BEHIND THE WATERFALL]
[STREAM]
[FIRST MERCENARY]
[SECOND WATERFALL]
[THIRD WATERFALL]
[HORIZONTAL POLES X2]
[BLOODY TOURISTS]
[THIRD MERCENARY GROUP]
[STAIRS BESIDE CAR]
[SPINNING SPIKES PUZZLE]
[CHAINS]
[SINGLE CHAIN ROOM]
[FIRST CLOSING WALLS]
[SECOND CLOSING WALLS]
[MASTER PUZZLE]
[DEMO LEVEL COMPLETE]
[LEVEL COMPLETE NOTES]
GOLD 0 $$$
SILVER 0 ##
BRONZE 0 %
TIME TRIAL 00:00
NOTE: This level will contain the rewards but the rewards are not
available in the demo. One other thing, there is two leopards that is
not in the demo but is in the full. You will be noted about them.
[INTRODUCTION]
We start off on the side of a mountain, climbing the way up to the
ruins. After a short passage where she climbs, talks, climbs some more
and finally jumps onto a ledge. We are standing in front of the ruins
of some place.
[LEVEL BEGINS]
OK First up, go up the ramp right in front of you and jump to the other
side.
%Just before you cross the broken bridge, go left of the pillar in
front of you, and you will find the first bronze reward.NICE!%
%Look to your right and you will notice in the cave there, is the
second bronze reward. Grab it.%
Turn left and notice a pool with a waterfall.
Do a perfect swan dive into the pool (well you dont have to if you dont
want to!) and turn to your left. There should be a ledge, climb up onto
it. "Ahh that was lovely!" she will say. A short cinematic where
Lara looks at her PDA.
[FIRST BOULDER]
Immediately in front of you is another ledge. Climb it too. Notice that
there is a big ass boulder in your way? Grab it and move it forward.
Now back up and jump onto the outcropping. Turn right and you will see
two vines, one right in front of you. Climb that one and get to the
correct hieght and jump across to the other vine and finally onto the
next outcropping. Now in front of you is a rope dangling from a tree.
Perform a running jump and you will grab onto it.
##When you are on the rope, turn to your left and notice another cave.
Swing into it and continue down the cave which turns to your right.
Soon enough, you will see the first silver reward, sitting just before
a drop, which will place you on the path described below.##
Swing from the rope a few times and jump through the waterfall.
[BEHIND THE WATERFALL]
Turn your light on so you can see and start walking into the cave. Go
around the U bend and come to a small jump. Take a running jump and
arrive at the ledge. Lara will now look at the small ledge that
stretches out across the side of the mountain. Jump onto this and move
along it until you get to a small gap where an outcropping awaits. Jump
onto it and remember this spot.
[STREAM]
Now start up the stream and once you get close to the boulder in front
of you, it will start to roll back with an intention of crushing you.
Go back to the place you remembered and watch as the boulder flies off
the ledge and into the pool below. Run up this stream again and you
will notice a branch across the path. Just before the branch is a small
ramp on the right. Go up the ramp and jump onto the branch. Swing and
jump onto the next branch then onto the ledge, then move right and jump
to the next ledge.
[FIRST MERCENARY]
A short cinematic will show where Lara is shocked to find someone is
after her but cannot find her. He will wander off up the stream and you
can then get up from the ledge. Get out your trusty guns and go waste
some fool. Continue up the way and you will come to a fallen tree. Go
back a bit and see a bright white ledge that you can grab onto. It is
on two sides of a cliff. Jump on this and move around the side and then
vault up onto the outcropping. Ahh another boulder to push you say!
Yup! Push the boulder onto the fallen tree below and watch as a branch
is brought into the air, perfect height for swinging! Jump down from
the ledge.
%Just to your left is the third bronze reward.%
Jump onto that branch you just propped up. Swing a bit and launch onto
the rocks on top of the waterfall.
[SECOND WATERFALL]
You will see a shiny metal circular door. Grapple it and give it a
yank. It will come down and shatter. Walk into the door and a cinematic
will play showing two guys musing over a cigarette smoking monkey. Lara
will sneak into the area and get prepared for an attack. Whip out your
guns and blast em. If you dont want to be hurt unnecessarily, jump and
dodge and move about. Once they are sucking in water, heal yourself and
grab the medic kits.
[THIRD WATERFALL]
OK now jump onto the rock just in front of the next waterfall, and grab
the ledge there. Either race to the left of the ledge or simple let it
crumble and cause you to fall, then get back on it. It dont matter.
Jump to the left hand side of the ledge and then backwards jump onto
the horizontal pole. Swing and then launch onto the ledge. Climb around
the side and then jump onto the next ledge and vault yourself up onto
the platform. Turn left and go round the bend and notice the handy
dandy rope ready for you to swing from. Use it to swing to the slight
right of the waterfall and onto the ledge behind it.
%Just to the left, behind the waterfall, and slightly to the left is a
small enclove, with the fourth bronze reward in it. Nab it and then drop
back down a level and move across and back to the right of the
waterfall as you are looking at it.%
Turn around and see two horizontal poles sticking out from the wall.
[HORIZONTAL POLES X2]
Jump and swing onto those and onto the far ledge. Get your guns out and
waste the guy around the corner. Now notice the silver shiny disc above
the stream? To grapple that jump twice whilst moving toward it. Swing a
bit and then jump onto the far ledge (well if you were moving fast
enough then you dont have to swing at all). Continue down the corridor
and around the bend to the right, then left and find an open area.
%Just as you loose yourself from the grapple swing, you will turn right
down the corridor. Just on the bend, if you look up you will see the
fifth bronze reward, but no way to get it! Ahh thats what the mighty
grapple is for! Move back a little from it and chuck your grapple at
it. Give it a yank and hey presto!%
Once you enter the vale, a cinematic will play with Lara being coy about
the ruins. Then the "bloody tourists" arrive and spoil it. Ok time for
some payback.
[BLOODY TOURISTS]
See the rocks immediately in front of you? Hit the E or interact key to
bring out your guns and shoot at the rocks aka environmental hazards to
cause them to roll down the hill and crush the two guys walking down
below. Time it well and the rocks will kill both, time it poorly and
you will have to waste the second or both of them with your guns when
you get down there. Now, once they are taken care of, slide down the
hill and grab the medic kits from the dead guys if you need em. You
only need to walk over the top of them to pick them up. You wont pick
up more than you can carry so if you walk over them and they still sit
there, then you have the maximum.
%Just as you get down from the slide, if you look to your forward
right, you will see a small alcove in the rock. Go in there and just
behind a rock is the sixth bronze reward. Saweet!%
Ok now you have two choices - Go around to the right of the pillar on
the left, waste a guy and jump up to the ledge on your left or you
could go up the ramp to the left of the pillar and waste the guy
standing there and then the guy down below. I find going up the ramp
much easier and faster. You can pick up the submachine gun if you want
- its not bad but horribly inaccurate.
%Just before you jump onto the rope, jump down and go to your right.
You will see a small corridor with a bridge above. Continue down this
little corridor and what do ya know? The seventh bronze reward!! OMFG!
What a find! Once you are done, go back up to the ledge you were on.%
Now looking over the edge of the ledge you see the obvious rope that
will lead you to the obvious ledge you need to swing to. Do this now
but climb up a bit to ensure you are high enough to land on the
opposing ledge. Once onto the next platform you will confronted with
another slide down to the lower level. Be ready to whip out your guns
and dispose of a fair few baddies, so get out your newly acquired
submachine gun.
[THIRD MERCENARY GROUP]
As soon as you are down, turn right and start wasting guys left and
right with your submachine gun. A cool trick is the pillar on your
right, as you are crossing the small bridge. Hit that with the E or
interact key and bingo! A ton of rock lands on the mercenaries heads,
killing one or two instantly. Whilst doing this, keep trying to make
yourself as hard to hit as possible by doing jumps and such whilst
shooting. When you run out of ammo, you will autoswitch to your hand
guns. Keep it up past the car until all are disposed of. Grab either
the submachine gun ammo from the dropped guns or pick up the assault
rifle. I like the power of the assault rifle.
[STAIRS BESIDE CAR]
Option 1: Go up the stairs and a short cinematic will play with two
guys firing a round at you, barely missing you, Lara pulls her guns out
to fire back but the two "amatuers" run off into the tunnel only to be
sliced and diced "that sounded permament". Ok, now note that slicing
sound whilst you watch the cinematic. This gives a hint as to what lays
ahead.
Option 2: Instead of the stairs, look to the right for a small
platform leading to a series of platforms that you can jump onto. Jump
all the way up and then go into the corridor. This only bypasses the
cinematic but hey it dont matter in the end.
##As you are looking at the stairs, take a look on the left side and
you will just see a couple levels of big steps. Just up two steops and
have a look at the brick wall to your left. Look beyond it and you will
see a little speck of silver. Could it be? Yes it is! The second selver
reward!!##
[SPINNING SPIKES PUZZLE]
As you walk up the stairs and into the corridor, the floor will slide
off the sides and the spinning spikes will reveal a gruesome death to
all who would like to try them out. Now remember the double jump
grapple that you performed eariler? Do this on the very edge and before
you start swinging, hold down the E or interact key to gain some height
if necessary. Make sure you give yourself the best possible swing
before launching off and attempting to land onto the solid floor in the
distance. I missed once and I dont like hearing the horrible slicing
when your character is the one being diced. Once you have made it past
the death pit, continue onwards down the corridor and turn right.
%Just at the end of the corridor past the gruesome death pit, if you
look to your left, you will notice a small hole in the wall. Go through
this and yeehaw! The eighth bronze reward!%
[CHAINS]
Anyway once you have entered into the room with the unusual things on
chains you will get in information cinematic showing you where you need
to go. Either walk to jump onto the bare chain and start climbing
quickly. Look around whilst climbing for the closest available bare
chain, and look at it. Then hit the jump key to jump to it and then
continue climbing. Jump back to the original chain once it is free
again, then onto the ledge that is now at the right hieght. Go down the
small area and find a lower room with a single chain. To save health,
jump onto it and simply slide all the way down.
[SINGLE CHAIN ROOM]
Turn right around and notice the opening in the side of the wall behind
you. Go through this and turn right to find a nice little pool of water
to do another perfect swan dive! Once in the water turn right and swim
through to the opening in the surface and go up to catch a breath.
%Get out of the water, and behind a small little wall will be the ninth
bronze reward. Cool, brilliant, wonderful...%
Turn around in the water and notice the bright sand on the bottom right
- we want to go that way. Duck under and swim down that underwater
passage and turn right. Come up and out of the water onto the stone
floor. Go down this passage, turn right. Stop before you get to the
left turn. Whip out your guns and get ready to waste a leopard. NOTE:
This animal is not in the demo. Once the animal is removed from the
level, proceed left and slow down to see the two side walls coming
together to smash against each other.
[FIRST CLOSING WALLS]
When they are together race up to them and when you come to a stop,
stop! As soon as they open again race forward and roll when you are
near the end so that you get out in time. Aha! You say! I see a cage!
Haha! That is the key to the puzzle to your left! Grab it and move it
to the crashing walls and when they open, push it into the gap and
continue moving it into the gap until you get to the second set of
crashing walls.
[SECOND CLOSING WALLS]
Now a trick - when the second one opens, only push the cage just far
enough to stop both walls from crashing together. Once the first wall
retracts, push the cage further into the second set of walls and
continue on. When you get to the end of it, do the same with the second
as you did the first. Wait til it closes and smashes onto the cage then
push forward and out. Dump the cage and race up the stairs to the right
(well you dont have to race if you dont want to...) and into the brand
new room. Ahh the master puzzle of the demo level!
[MASTER PUZZLE]
%Just to your right and onto the level just to the right of the chain
that you face, is the tenth and final bronze reward! WICKED!%
Oh dam the door just closed behind Lara and she is now locked in the
tomb. A cinematic will play showing the door closing and Lara looking
up at the contents of the new room. "patience and persistence" is
required for this puzzle. Turn right and find the cage on the current
deck level. Now grab out your handy dandy new binocs, turn on RAD, and
have a look at the three square pads on the floor, the bright white
door at the far end of the room and the three cages - one to your
immediate right, one underneath what looks like a seesaw to your
forward left and a nother to your far forward right. First off, grab
the cage on your right, and move it onto any one of the three pads. If
you step on a pad Lara will look at what happens to learn what each pad
does. Once the first cage is on a pad, walk to the middle where the
middle pad is and right on the end, on the lower level is a leopard!
Waste it from where you are so that it cant harm you. Now jump down to
the lower level and grab the cage from underneath the seesaw and then
place it on top of it on the same end as it was. Jump up to the upper
decking and then run to the ledge to the right of the seesaw. Now turn
left and jump onto the end of the seesaw to launch the cage up and onto
the decking. If you just ran onto the end of the seesaw the cage will
simply roll off it. You need to jump onto it. Repeat the process with
the other cage, until all three are on the top deck. Move each cage to
an empty pad and watch as the door opens. Hoorah! Now you can do two of
one solution, which really, is a simple mirror of the other. Either
left side or right side. It dont matter. Jump up onto the ledge on the
wall next to the door you used to enter the room and next to the chain
with the thingy on it. From there, jump onto the chain above the thingy
and then onto the thin ledge and start moving hand over hand around the
bend. Jump up a level and up onto the deck there. Above your head is a
chain that you can use to climb across the small chasm. Once on the
other side of the chain, you will see a horizontal pole sticking out
from the wall. Funny how these things are obviously put so that you can
get from point A to point B! Jump onto it and swing and launch yourself
onto the platform where the door opened.
##Well this isnt hard but its time consuming. Once you are at the top,
right in front of the door, look to the other side of the room if you
took the left path on the left side of the room. From where you are at
the door, jump onto the ledge and around the bend. Continue along and
then vault up to the next ledge up, and then vault onto the ledge where
the chain is. Cross the chain to the other side of it and let go.
Whoopee! The third silver reward!!##
$$$OK now this can be a bit tricky to accomplish. Once you have all
three cages on the pads, go to the middle one and grab it. Push the
cage towards the white door so as to get a good view of it. The door
should shut. OK, now pull it back onto the pad. Now race back to the
cage on your left and pull or push it off. If you timed it right, the
door should be stuck half way. If it isnt right, then you wont be able
to grab the chain to get up. To fix this, step on the left pad for a
second and watch the locking mechanism unlock, then the cog will turn.
Once it is just enough for the cog to turn, jump off. To add that
little bit of leeway, move the cage from the middle pad to stop the
doors movement and bring the chain to the right position. Brilliant!
Now make your way up to the door. Climb up the wall beside the door and
then do a sideways jump ONTO the door itself. Vault up and onto the
door to find the gold reward! Well done!!!$$$
[DEMO LEVEL COMPLETE]
Dont go through the door unless you want to end the demo level if that
is what you are playing. Cos this is it, this is as far as you can go
sunny!
[DEMO LEVEL COMPLETE NOTES]
Congratulations on completing the demo level. I hope you loved the
short part of the level as much as I did and you intend to purchase the
full game when it comes out! I know I am! I hope you got something out
of this guide as it means a lot to me to have someone get something out
of something I have created. Send me an email saying so and I will be
glad to receive it!
For those who have the game, please refer down a bit to the rest of the
first level. Onward and upward!
--=*=-=*==*=-=*=--
=SLW-01= - LEVEL 01 | Bolivia - -7.1-
--=*=-=*==*=-=*=--
={SECTIONS}=
[INTRODUCTION]
GOLD 1 $$$
SILVER 5 ##
BRONZE 10 %
TIME TRIAL 13:10
[INTRODUCTION]
Since this is continued from the demo level, there is no introduction
needed.
[SLICY BLADES]
OK, the first 'interactive movie' sequence. Its really easy once you
know how these things work. First off, when you enter a interactive
movie sequence, you partially control lara. You will see lara moving
but only you control small portions of what she does. When you need to
do something, the game will display a direction arrow. Make sure you
press the direction arrow when it displays and make sure its the right
one or else watch lara die. It stays on screen for about a second. Up
arrow is forward when looking lara's direction when you normally
control lara. And the other directions are the same. Just dont press
the buttons corresponding to lara's current direction. OK the keys, are
back or down, then up or forward. NOTE: When she flips during the
second button press moment, you will see the silver reward below you.
You cannot access this yet so dont worry. Turn immediately right, down
a but then slow down and turn left. Be wary of the edge just in front
of you. Walk right up to the edge and whip out your guns. As you look
into the big room, you will see things that look like the old 'hills
hoist' washing lines or coat hangers. They are really torture devices.
Look your your right and you will see a leopard. Waste it before you
continue.
[TORTURE DEVICES]
OK put your guns away and drop down to your fingertips on the edge.
Move as far as you can to the right, then drop down two levels then let
go. You will be pretty much on the lower level. Find the platform to
your right looking back up at the way you came. Move over to this
platform and jump up to it.
##When you are on the lower level, look just left of the entrance that
you just dropped down from. You will notice a section of wall that is a
slightly different, lighter, colour than the rest of the wall. Move
over this this section, grab it and push it into the wall. Keep moving
it until you cant push it any further. Let go and turn right. Go down
the passageway and turn left. You will enter into a room that is below
the slicy blades above you. Ahh you finally go that elusive one that
you couldnt get before! the fourth silver reward!##
Now look at the closest 'coat hangar'. Jump to the left side of it so
that you swing on it and cause it to move around. Whilst still swinging
forward, jump to the next one in line and cause that one to swing
around. Jump onto the last one and as it turns around, jump onto the
ledge on the wall. Move right by quickly shimmying until you get to the
exit. You cant get out just yet. Jump across the bottom of the exit to
the other ledge on the other side of the doorway.
##Once you are on the other side of the doorway, look behind you, and
you will notice a 'coat hangar' directly behind you. Jump backwards
onto the left side of it and wait til it turns around. Now jump
straight onto the ledge right in front of you. Vault up and collect the
fifth and last silver reward of the level. Congrats! Once you have
collected the loot, jump back to the same side of the 'coat hangar' and
await it to turn back again. Then jump back to the wall, where you came
from.##
Now move to the right as far as you can go, and vault upwards to catch
the wall ledge. Move right again, and then vault up to the small wall
ledge there. Now move left and jump the gap to the wall ledge that will
lead you to the exit. Turn the corner and let go. bingo! we are past
the 'coat hangars of death!'.
[APACHE? ATTACK]
Jump up a level and immediately turn right. Proceed down this corridor
and perform every running manuevre in the book until you feel happy
enough to fight an AH-64 APACHE! Turn the corner to the left and you
will be faced with a cinematic which shows lara's past in a flashback.
Once the flashback is finished, you will be on a bridge with an apache
about to rain fire down upon your humble bridge. Dont shoot, just run
and jump the gaps it creates and finally jump onto the edge of the rock
platform. Vault up and start to waste all the mercenaries you see.
Peice of p---.
[LEVEL COMPLETE NOTES]
The first level will begin shortly, please be patient. This will start
from where the demo ends. For secrets within this level, please refer
to the demo walkthrough and follow the shortcuts.
[DEMO ENDS - FULL STARTS]
--=*==*=*==*=--
=SLW-02= - LEVEL 02 | Peru - -7.2-
--=*==*=*==*=--
={SECTIONS}=
[SECTION]
GOLD 1 $$$
SILVER 2 ##
BRONZE 8 %
TIME TRIAL 21:30
[INTRODUCTION]
[LEVEL BEGINS]
[LEVEL COMPLETE NOTES]
--=*==*==*==*=--
=SLW-03= - LEVEL 03 | Japan - -7.3-
--=*==*==*==*=--
={SECTIONS}=
[SECTION]
GOLD 1 $$$
SILVER 4 ##
BRONZE 6 %
TIME TRIAL 12:15
[INTRODUCTION]
[LEVEL BEGINS]
[LEVEL COMPLETE NOTES]
--=*===*==--==*===*=--
=SLW-04= - LEVEL 04 | West Africa - -7.4-
--=*===*==--==*===*=--
={SECTIONS}=
[SECTION]
GOLD 1 $$$
SILVER 4 ##
BRONZE 5 %
TIME TRIAL 20:00
[INTRODUCTION]
[LEVEL BEGINS]
[LEVEL COMPLETE NOTES]
--=*=-=*==-==*=-=*=--
=SLW-05= - LEVEL 05 | Kazakhstan - -7.5-
--=*=-=*==-==*=-=*=--
={SECTIONS}=
[SECTION]
GOLD 1 $$$
SILVER 3 ##
BRONZE 5 %
TIME TRIAL 27:00
[INTRODUCTION]
[LEVEL BEGINS]
[LEVEL COMPLETE NOTES]
--=*==*=--=*==*=--
=SLW-06= - LEVEL 06 | England - -7.6-
--=*==*=--=*==*=--
={SECTIONS}=
[SECTION]
GOLD 1 $$$
SILVER 5 ##
BRONZE 9 %
TIME TRIAL 00:00
[INTRODUCTION]
[LEVEL BEGINS]
[LEVEL COMPLETE NOTES]
--=*==*==*==*=--
=SLW-07= - LEVEL 07 | Nepal - -7.7-
--=*==*==*==*=--
={SECTIONS}=
[SECTION]
GOLD 1 $$$
SILVER 6 ##
BRONZE 9 %
TIME TRIAL 00:00
[INTRODUCTION]
[LEVEL BEGINS]
[LEVEL COMPLETE NOTES]
--==*=-=*==--==*=-=*==--
=SLW-08= - LEVEL 08 | Bolivia Redux - -7.8-
--==*=-=*==--==*=-=*==--
={SECTIONS}=
[SECTION]
TIME TRIAL 50:00
[INTRODUCTION]
[LEVEL BEGINS]
[GAME COMPLETE]
--==*=-=*====*=-=*==--
=SLW-XX= - LEVEL XX | Croft Manor - -7.9-
--==*=-=*====*=-=*==--
=+=
-SFAQ- - FAQ - -8.0-
=+=
Send me an question and I will answer it for you! If I dont know the
answer I will find out for you. Of course a reply will be emailed back
as soon as I have one, so dont wait until the next update before
reading the answer!
-=+=--=+=--==--=+=--=+=-
-SCAD- - Copyright And Disclaimer - -9.0-
-=+=--=+=--==--=+=--=+=-
#Removing or editing this section to make it look ok for your site is #
#still a breach of copyright. As well as hosting this despite me #
#disallowing it to be hosted on your site. #
This document is (c)2006 Lindsay Butler AKA MouseNo4. This may be not
be reproduced under any circumstances except for personal, private use.
It may not be placed on any web site other than the ones listed
directly below in the 'permission granted' section, or otherwise
distributed publicly without advance written permission. Use of this
guide on any other web site or as a part of any public display is
strictly prohibited, and a violation of copyright.
Views detailed in the alternate strategies (within the "" marks) are
their authors only and may not coincide with my views or opinions.
~o~
Current sites WITH permission to host this guide in its current version
(permission granted):
GameFAQs www.gamefaqs.com
Neoseeker www.neoseeker.com
GameFAQ's are allowed to host 0.10 and onwards.
Neoseeker is allowed to host 0.11 and onwards.
If this guide is hosted on a site other than the one(s) above please
email me with the link to it so I can take action to fix it.
Current sites WITHOUT permission (black listed), and will NEVER be
granted permission are as follows:
911 Codes http://911codes.com
9 Lives http://www.9lives.ru/eng/
Cheat Index http://cheatindex.com
Cheat Matrix http://cheatmatrix.com
Cheat Search http://cheatsearch.com
Cheat stop http://www.panstudio.com/cheatstop/
CNET Game centre http://games.netscape.com/Faqs/
Console Domain http://www.consoledomain.co.uk
Dirty Little Helper http://dlh.net
Games Domain http://www.gamesdomain.com
Game Express http://www.gameexpress.com
Games Over http://www.gamesover.com/
Mega Games http://www.megagames.com
Ultimate System http://www.flatbedexpress.com
VideoGaming.net http://www.videogaming.net/
Cheat Code Central http://www.cheatcc.com (yes Dave that
means you)
Absolute Games http://www.ag.ru
Cheat Book http://www.cheatbook.de
Cheat Channel http://www.cheatchannel.com
CheatBook-DataBase 2004 http://www.cheatbook.de/lxb2004.htm
I do not support FAQ stealers. Some of these sites are actually really
good sites. They just refuse to ask first before posting someone's FAQ.
If you are NOT listed on this black list, and wish to host this FAQ,
then by all means send me an email ASAP and I will immediately begin
the respectability test and hopefully will give you a reply within 24
hours.
If you own, run or work for a site (other than those that are on the
black list immediately above) that wishes to host my FAQ, please send a
politely written email to my address with the topic being Tomb Raider
Legend FAQ, FAQ, Tomb Raider FAQ or something very similar.
My conditions for hosting my FAQ are as follows:
1. I reserve the right to have my FAQ removed at any time without
question.
2. It is unaltered in the slightest. Not one character.
3. You are fully and ultimately responsible for keeping it current. The
latest version can be found at www.GameFAQs.com but since gamefaqs is
quite often slow, try neoseeker.com.
4. I must be allowed to see it hosted on the site upon permission being
granted.
5. I also must be shown the 'User Agreement' or 'Terms of Service' of
your site or equivalent. If your site does NOT have one, then omit this
condition. ONLY if you do not have one that is.
If for any reason you cannot abide by any or all of these conditions,
then I am sorry but I have to deny your request.
Any language conversions are to be noted in the email.
~o~