Sea Legends (šifre)


Sea Legends

Hint: 
-----
If you scull within one cable of the target and hit her 
with at broadside of cannon balls or bombs, this should 
be sufficient to sink the vessel. Always wait until the 
"guns aimed" sample is heard before firing.

Hint:
-----
To escape, raise all your sells (if they are all 100%
functional) and sailwith the wind. Keep an eye on the 
"target select" panel (CTRL 3) in the 3D battle view. 
Once your ship is 6.0 cables or more from the nearest pirate 
ship you should be able to select ESC and quit the battlefield. 
If you feel like a fight, go to the a tactical map" (F8) and 
order your Brig to board the pirate hooker Tornado while
you take care of the pirate brig Armageddon.

Hint:
-----
When attacking a fort you need to get approximately 1.0 cable 
away then hit It with all your guns using a mix of cannonballs 
and bombs. Once the fort has been battered, launch your boats 
 (launching Richard's boat Is ) and order 
them to "board" the fortification. When you got within 0.1 
cables you will automatically be thrown into a fight with the 
defenders. If you have another ship you can also order it to 
"lower boats" and "board" the forts. This Is to defeat any 
survivors that are lurking inside.
Sometimes it is worth obtaining a boat and using if as a decoy. 
As you approach, send the docoy fowards the fort so as to draw 
away its fire. Then concentrate your fire and attack upon the enemy.
Once the Boatswain has said, "you have captured this town", press 
the "ESC" key which will allow you to enter it.

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