Nomad (šifre)


Unlimited stealth shield:
Submitted by: Christina Klassen
Once you can get the stealth shield from Walks home 
world, you can keep getting more by telling him the 
fact again. This is useful in trades. 
The stealth shield brings a high price, and can get 
many Quietus Missiles from the Phelonese, which kill 
anyone in one shot. However, you can only carry 255 
of any item. 

Submitted by: rickHH
 1. Save your game before entering dangerous spaces.
 2. Be frugal when you bargain, there is no reason to 
    give any alien something for free.
 3. You can actually talk and trade with some of the KOROK 
    in the neutral zone.
 4. Crystal Velos can fetch a hefty price. Trade them wisely.
 5. Chanticleer are very shrewd. Treat them nicely and you 
    might come out on top.
 6. Don't send your robots planetside when the area is less than
    hospitable. They tend to explode.
 7. Keep track of the equipment in tow. Make sure you don't 
    trade away your best equipment.
 8. When you're expecting a battle, come out of warp and go 
    immediately to combat mode. Get them before they get you.
 9. Try to broadside enemy ships. They can't fire on you from 
    their flank.
10. Keep an eye out on your sheild and damage meters. If things 
    get too hot, disengage and issue repair orders.
11. If your are facing more than one ship, concentrate firing on 
    just one ship and escape. Come back to finish the others 
    after you have repaired your craft.
 12. Arden traders have a sweet tooth. Give them all the 
     chocolate they want.

Hints for obtaining Gateway Codes:
Code 1:
Acquire one or more Arch-Bots by trading them with a Pahrump. 
Usually chocolate will be an acceptable trade. Go to the 
second planet of Castor (in sector 3,6). Send an arch-bot 
down to mine the planet. It will take a while to mine anything, 
and may take several tries to the EX-1 head. View the EX-1
head in inventory. Another window will pop up with some text 
which will include the first code entry for the Losten Gateway.

For the other codes you have to acquire a fact, PARAMIS:
Tavel to the second planet of the Alphard system in sector 6,5. 
Send an arch-bot down to retrieve the Alien Alloy Tablet. 
Again it will take a little while and may require several 
attempts. View the Tablet in inventory. The text will be signed 
"PARAMIS". At this point, PARAMIS is a fact that you have.

Code 2:
Go to the planet Losten (the third planet in the Achernar 
system in sector 2,6).
Note: You need to have the STEALTH SHIELD before to talk 
to the guardian. Hail the ship Guardian and talk to WR-6000. 
Give WR-6000 the fact PARAMIS= =2E WR-6000 will respond with 
the second part of the code.
Code 3:
Go to the first planet in the Alhena system, in sector 3,5. 
Hail the ship Supply 7 and talk to EX-3. Give EX-3 the fact 
PARAMIS. EX-3 will respond with the third part of the code.

Code 4:
Go to the second planet in the Bellatrix system, in sector 2,7. 
Hail the ship Supply 9 and talk to EX-4. Give EX-4 the fact 
PARAMIS EX-4 will repsond with the fourth and last part of 
the code.

When you have all the parts of the code, go back to Losten. 
Through the Navigate Menu, select Enter Gateway. You will be 
prompted to give the code (watching the little window that 
shows the current gateway ring position). When you are through 
the gateway, send an arch-bot to retrieve the Fail-Safe Device. 
Once you have the Fail-Safe Device, and the MasterShip is in the 
system, you will be able to activate it and destroy the MCR, 
winning the game.

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