MechWarrior 2 (šifre)

MechWarrior 2

To enter these, hold Alt + Ctrl + Shift 
and type the code phrase. 

Code          Effect
BLORB         Invulnerability
CIA           Unlimited Ammo
COLDMISER     Heat Tracking
FLYGIRL       Jump Jets
MIGHTYMOUSE   Unlimited Jump Jet Fuel
ENOLAGAY      Nuclear Blast
HANGAROUND    Display Mission Time
GANKEM        Targeted Enemy Destroyed
DORCS         Display Credits
IDKFA         End mission in failure
MEEPMEEP      Time compression key on
UNMEEPMEEP    Time compression key off
ANTIJOLT      Time expansion on/off
FLASHYFLASHY  Auto grouping on/off
WALKTHISWAY   Leading reticle on/off
ZMAK          Extra Time
TLOFRONT      Rear-view camera becomes a front camera
MICHELIN      See the bouncing spheres on debris and mech parts
X-RAY         X-ray vision (you can see through walls and mountains)
TINKERBELL    Free-floating external cameras
WEDIDITAGAIN  Dorcs screen


Pick the 60 tonner and go to the customization 
screen. Strip away the large lasers and replace 
them with medium ones. Now go over to the LRM-20s 
and jack the ammo up to 3 tons each (18 shots total). 

For some reason, unlike Battletech, Mechwarrior assumes 
that ALL Clan missles are "Streaks" - in other words, your 
LRMs are guided just like SRMs. 

When you attack, simply make your approach real slow, 
get a lock with 2x LRM20s, and hit them from a mile away. 
90% of the time they'll go down in one salvo, an Atlas may 
take two (maybe). With 18 salvos at your disposal, you should 
be able to finish off every enemy in the mission without ever 
even warming up those medium lasers. 

Bonus Mechs
In the Trials of Grievance, enter your name (and/or your 
starmates' names) in Star Config as one of the following. 

Enzo to gain the Battlemaster 'mech
Calvin to gain the Elemental 'mech 

Unfortunately, due to a programming slip-up, if you try to play as 
the Battlemaster the game will crash. 

Level Select
To access all levels type in at the sibko indentification 
screen: FREEBIRTHTOAD, then go to the ready room. 
All levels are either colors or names. The colors are regular 
missions and the names are the Trials For Position.

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