Heroes of Might and Magic V retail patches v1.01
Kompanija Ubisoft izbacuje prvu seriju retail patcheva za igru Heroes of Might and Magic V za čije kreiranje je odgovorna kompanija Nival Interactive. Ovim patchom dižete postojeću verziju igre na v1.01 i time dodajete auto patcher, ispravljate par grešaka oko gameplay-a i još par bugova. Patcheve (za skoro sve verzije igara) možete naći na linku ispod, a listu ispravki možete pogledati u nastavku teksta.
Heroes of Might and Magic V retail patches v1.01
Heroes of Might and Magic V retail patches v1.01
Heroes of Might & Magic V
Patch version 1.1
2. Installation
===============
Please may sure that you installing a right patch for you game version.
1. Before installing Heroes of Might & Magic V patch 1.1 please close all other programs.
2. Run patch installation file.
3. Follow the instructions.
Upon installation you can run game either from windows start menu ('Start' -> 'All Programs' -> 'Ubisoft' -> 'Heroes of Might and Magic V' -> 'Heroes
of Might and Magic V') or use 'Heroes.exe' file from the game installation directory (By default, the game will be installed into
"C:Program FilesUbisoftHeroes of Might and Magic V").
Note: Saves made in game v.1.0 are not fully compatible with game v.1.1. It is recommended to restart the map to continue playing a saved campaign game.
To continue playing saved multiplayer or single scenario games, you may need to restart the programme at the end of the mission.
3. Changes in patch 1.1
===============
(!) Some fixes will take effect only after map restart, if loading from an older version save.
Features added:
– Auto-patcher
– EASY mode
Bugfixes:
– MP does not start if the player states differ
– "Ubi.com error" message does not appear after a win in a rating game
– Random cities use name and description from map
– Profile screen fixes (experience, alignment)
– Haven: stables message is back, other messages fixed
– Profile screen: random race games now shown correctly
– Camera glitches in Rebellion' campaign map cutscene removed
– Item selection in lobby screen fixed
– Ghost mode 'guard' command fixed
– Ghost mode after disconnection turn transfer fixed
– Profile info for other players now accessible
– Map info for MP games is localized
– The spells added by the library are given to the hero immediately
– MP game preferences panel fixed
– "Resisted" combat text fixed
– Training games results are not reported to Ubi.com now
– Hero perk rolls fixed
– Elemental creatures not affecting by Wasp Swarm spell now
– Druid Elder's Mana Feed ability fixed
– Temptress hero specialization fixed
– Some points of Combat AI fixed
– 'The Promise' campaign map 3-th cutscene sound fixed
– ATBBar refresh fixed
– Separate stacks displayed in Combat Results
– Heroes planned paths searching at turn start/after whirlpool fixed
– Invalid level ups (double skill increases) blocked
– Representation of heroes on boats in ghost mode now is correct
– After all players disconnected from Ghost mode game ending correctly
– Combat pathfinder does not ignore the moat
– Artifact Merchant submenu can not be called by hotkey without the building
– Reconnected players can't see themselves on Ubi.com now
– Dark Raider retaliation strike fixed
– Creatures under Berserk spell effect always attack now
– Refined Mana perk fixed
– Hut of Magi still shows areas after pressing Esc key
– Castle gates are closed immediately
– Zero-count monsters on low difficulty levels fixed
– Water shaders fixed
– Startup videos playback fixed
– Grail map called from underground fixed
– Ghost mode phase message fixed
– Sound glitches fixed
– MP game name length is restricted
– Interface sounds are not 3d fixed
– Fixed prerequisites for Urgash's Call, it was impossible to take it.
– Campaign map 'The Conquest' Main Sylvan hero Gilraen weakened, his script fixed
– Maeve added as haven random hero
– double hero portraits prevented
– Now after 'The Attack' campaign map loading right 'Invasion' map instead 'The Regicide' map
– 'The Defence' campaign map scripts fixed
– Shadow Witches have new model
– 'The Cultist's' campaign map garrison fixed
– Credits fixed
– 'The March' campaign map keymaster blocked for AI
– Demon character fixed
– Zehir's flag color changed
– Map tags fixed for MP maps
– AI-geometry for Pyramid and shipwrecks fixed
– Dungeon town: Grim Enclosure and lightmaps fixed
– Random heroes on MP maps fixed
– Hero Jhora gets Magic Missile spell due to her specialization description
– Inferno and Necropolis lightmaps recalculated
– Maeve hero Tactics removed
– '954 YSD: Hot Pursuit': some map objects fixed
– 'Dragon Pass': object fixed, rebalanced
– fixed instant travel holes
– Duel presets rebalanced
– 'The Betrayal' campaign map message for garrison approach added
– 'The Expansion'campaigm map multiple fixes added (hero skills, messages, added guards)
– 'Raelag's Offer' campaign map: texture near Inferno Military Post fixed
– The game works with onboard video and some of the older video cards now
– LAN games can now be played in different segment configurations
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