Half-Life 2 - Episode Two
Cheatmode:
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Submitted by: RM
Note: This procedure involves editing a game file; create a backup copy
of the file before proceeding. Use a text editor to edit the "ep2cfgconfig.cfg"
file in the game directory. Set the value of the "con_enable" line to "1".
Check the "toggleconsole" line to make sure it is bound to a key (default is `).
Press that key during game play to display the console window and
type sv_cheats 1 to enable cheat mode.
Then, enter one of the following codes to activate the cheat.
You can also display the debug menu by pressing [Shift] + 1.
Result Code
-------------------------------------------------------------
Disable cheat mode - sv_cheats 0
Toggle enemy artificial intelligence - ai_disable
Toggle Buddha mode, damage does not result in death - buddha
Spawn airboat - ch_createairboat
Spawn jeep - ch_createjeep
Toggle God mode - god
Lose indicated number of health points - hurtme
All weapons and ammunition - impulse 101
Wireframe mode - mat_wireframe 1
No clipping mode - noclip
Toggle ignored by enemies - notarget
Display damage done to enemy in wireframe mode - r_modelwireframedecal 1
Allows no clipping while game is paused - sv_noclipduringpause 1
Unlimited auxiliary power - sv_infinite_aux_power 1
Set gravity; default is "600" - sv_gravity
Shows trigger brushes when set to 0 - showtriggers 0
Bind key to console command - bind
Toggle display of frame rate and filename of current map- cl_showfps <0 or 1>
Toggle current position and angle display - cl_showpos <0 or 1>
Toggle crosshair - crosshair <0 or 1>
Display current positional co-ordinates - getpos
Spawn item, one time only - give
Save screenshot to "episodicscreenshots.[number]" - jpeg
Commit suicide - kill
Load indicated map to a specific map - map
List map names - maps *
Level performance tools - perfui 1
Play back existing demo - playdemo
Records a demo of your game - record
Reload current save file - reload
Restart the current level - restart
Set view direction - setang
Set position on the map - setpos
Shake your character - shake
Stop demo recording - stop
Spawn names:
-------------
Use one of the following entries with the npc_create code.
NPC or object Code
------------------------------
Alyx - npc_alyx
Antlion - npc_antlion
Antlion Guard - npc_antlionguard
Barnacle - npc_barnacle
Barney - npc_barney
Breen - npc_breen
Ceiling Turret - npc_turret_ceiling
City 17 Citizen - npc_citizen
Combine Dropship - npc_combinedropship
Combine Gunship - npc_combinegunship
Combine Helicopter - npc_helicopter
Combine Metrocop - npc_metropolice
Combine Scanner - npc_cscanner
Combine Soldier - npc_combine_s
Crab Synth - npc_crabsynth
Crow - npc_crow
Dog - npc_dog
Eli - npc_eli
Fast Headcrab - npc_headcrab_fast
Fast Zombie - npc_fastzombie
Father Gregori - npc_monk
Floor Turret - npc_turret_floor
Gman - npc_gman
Headcrab - npc_headcrab
Headcrab Launcher - npc_launcher
Ichthyosaur - npc_ichthyosaur
Kleiner - npc_kleiner
Manhack - npc_manhack
Mortar Synth - npc_mortarsynth
Mossman - npc_mossman
Pigeon - npc_pigeon
Poison Headcrab - npc_headcrab_poison
Poison Headcrab - npc_headcrab_black
Poison Zombie - npc_poisonzombie
Rollermine - npc_rollermine
Seagull - npc_seagull
Stalker - npc_stalker
Strider - npc_strider
Vortigaunt - npc_vortigaunt
Zombie - npc_zombie
Zombie without legs - npc_zombie_torso
Zombine(Combine Zombie) - npc_zombine
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