Crysis patch najavljen
Iz Cryteka nam stiže vest da je prvi patch za njihovu ultra popularnu pucačinu Crysis, u pripremi. Po rečima ljudi iz Cryteka, ako sve bude teklo po planu prvi patch bi trebao da izađe u januaru sledeće godine, i prvenstveno bi trebao da poboljša performanse u igri, iako ispravlja i nekoliko bugova(pročitajte trenutnu listu u nastavku teksta). Drugi patch, za koji se još uvek ne zna datum izlaska, bi trebao da donese potpunu podršku za modove u multyplayer i singleplayer režimu.
Fixes
– Damage dealt to vehicles when shot by LAW has been made consistent
– F12 (screenshot) now works in restricted mode as well
– When player melees during gun raise animation, their gun will not be in a permanently raised position anymore
– Memory leaks and potential crashes
Updates
– Improved SLI / Crossfire support and performance
– Improved overall rendering performance (DX9 and DX10)
– Enabled VSync functionality in D3D10
Tweaks
– Reduced grenade explosion radius in multiplayer
– Clamped water tessellation to avoid cheating in MP
– Reduced LAW splash damage vs. infantry in PowerStruggle mode
– Slowed Rocket projectile speed down in MP slightly