Championship Manager Season 03/04 (walkthrough)


Championship Manager Season 03/04

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Championship Manager Season 03/04 - A guide to making DDT and EDT files + more
By - KOTRwhoops
Date - 21.1.04
Email - robisbest555@hotmail.com
Version - 1.2
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CONTENTS
1. Introduction
A. Disclaimer
B. My Introduction
C. Version History
2. FAQ
3. EDT Files
A. Swap Teams
B. Boost Teams
C. Move Stadiums
D. Club Debt
E. Future Transfers *NEW*
F. Loans *NEW*
4. DDT Files
A. Retain Players
B. Retain Nation Players
5. Init files
6. How and where to save the files
A. Making txt files into ddt or edt files when saving
B. Where to put the files and how to activate them
7. Extras
A. A quick guide to XML file editing *NEW*
8. Credits

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1. INTRODUTION
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A. Disclaimer
This is my guide and any copying of the guide will not be tolerated. Feel free
to use the guide on your website but do not claim the guide as your own
because you have not written it. Make sure KOTRwhoops is credited and my email
address IS shown so I can be asked about any queries.

B. My Introduction
I've decided to write this FAQ because on the GameFAQ's message board many
people have been asking how to create DDT and EDT files to modify their game.
To find out all you need to know about EDT and DDT files please refer to
section 2 of the guide. This is my first ever FAQ so please bear with me. :)
If you have any problems, comments, questions etc. please email me as I will be
happy to hear from you. I will try to answer any questions you may have.
Otherwise use the board on this site to ask any questions or visit the SIgames
official website. All this was tested with 4.1.4 on windows XP.

C. Version History
1.0 - The original version
- This version was not released
1.1 - Added the EDT command "FUTURE_TRANSFER"
- Corrected poor spelling
- Added a section for player attributes XML
1.2 - Added the EDT command "LOAN"
- Corrected some small errors
- Added better explainations for some commands

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2. FAQ
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- What is an EDT file?
An EDT file allows you to edit numerous things. What teams are in what league,
club finances, reputation and debts.

- What is a DDT file?
DDT files allows you to retain players. This means you can keep players on the
database from different countries or clubs. Say for example your computer can
only cope with small database but you are desperate to have a player in the
database that only normally appears in large. You can make a file that makes
him always on the game no matter what.

- What are these init files you speak of?
They are another kind of file of file which allows you to personalize the
game. For example you can make the ball bigger on the 2D match engine.

- These files sound really hard to make, is it really worth it?
You could make one of these files in under a minute when you know what you are
doing they are very easy to make.

- What program do I need to write these files?
Just the basic notepad which comes with most computers.

- How do I save and activate files?
Refer to section 6 of the guide for a full guide of saving.

- Can I use these files in a saved game and quickstart?
No. Init files and XML files can though.

- Are there anymore commands than the ones you have in this guide?
Yes there are but after intense testing by myself and my friend alot of them
don't work. If there are any more we find that work I will add them to the
FAQ.

- Do these work on every patch?
I don't think they work with the game out of the box (4.1.1). But after that
they do work. All these were tested on 4.1.4. If you wish to downlad this
patch go to www.sigames.com.

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3. EDT files
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All these files are written in notepad. You can have as many command lines in
a file as you like. When writing the commands that include clubs use the team
name that's at the top of the screen on the squad screen on the game. This
guarantees the command will work. None of these are saved game compatible.

A. Swap Teams - Allows you to swap any club teams in the game around.
B. Boost Team - Allows you to alter a clubs balance, reputation and stadium
capacity.
C. Moving Stadiums - Allows you to move clubs from stadium to stadium on a
particular date.
D. Club Debts - Allows you to put loans outstanding on clubs.
E. Future Transfers - Allows you to set future transfers.
F. Loans - Allows you to set loans

- A: Swapping Teams
Swapping teams does exactly what it says, swaps teams. For example you can
swap 2 teams in the Premiership for the old firm. Or make a European
Superleague or something like that. If you wanted the old firm in the
Premiership you type this into your notepad:

"SWAP_TEAMS" "Rangers" "Portsmouth"
"SWAP_TEAMS" "Celtic" "Bolton"

This would put Celtic and Scotland into the Premiership and put Portsmouth
and Bolton into the SPL. The order you type the teams in doesn't matter. You
can use the clubs full name or just the short one. For example you could
write Bolton Wanderers instead of Bolton and it would still work. To find
the short and long names of teams refer to the games editor. Or more
simply use the name the game uses for the team in the game.

- B: Boosting Teams
In boost team you can alter a teams funds, reputation and stadium capacity.
This can be great fun if you want to go on the game and buy your dream team.
For this you have to write the following command:

"BOOST_TEAM" "Everton" 30000000 10000 50000

The first figure in this command is the bank balance you wish the team to
have, in this case it is œ30million. The 2nd figure is the clubs reputation.
Reputation is out of 10,000 on CM03/04. So in the example above Everton
would have full reputation. The third figure is the stadium capacity. In this
case it's 50,000 so Goodison Parks capacity will be increased to 50,000.

You may only wish to increase the transfer funds of a team if, this is how
you do it:

"BOOST_TEAM" "Everton" 30000000 -1 -1

With this command the bank balance will be œ30million. If you want the aspect
to remain unchanged you write -1. In the example above the reputation and
stadium capacity will be the same as it would be at the start of the game
anyway. There are limits to the amount of money and stadium you can give a
club. I think the money limit is in the region of œ1.8Billion. The stadium
capacity I have not tested but I have done 300,000 before.

- C: Moving Stadiums
This is a great command as you can make a team move to a new stadium on a
particular date. For example if I wanted to move Everton to Wembley I would
enter this command line:

"STADIUM_MOVE" "Everton" "Goodison Park" "Wembley" "15/07/2003"

With this Everton would move to Wembley on the 15th of July 2003. If you want
to make your own stadium you can do so with the editor and make a club move
there on a certain date. So if for example Everton decided to go ahead with
the plans to build the Kings Dock stadium. You could make the Stadium and get
Everton to move there on a particular date.

- D: Club Debts
Using this command you can add debts to clubs:

"CLUB_DEBT" "Everton" "œ100,000,000" "240" "Bank"

The monetary figure is the debt amount. The 240 is the number of months it will
take to pay off the debt. The last bit is who it's owed to. In this example
its the bank, you can also write PFA and Chairman if you write anything else
it will default to bank. Again there is a limit to the figure. I think its
about œ1.8billion.

- E: Future Transfers
This command sets future transfers for players. Previously thought not to work
I now know hoe to work this command. Here for example is the Louis Saha
transfer from Fulham to Manchester United:

"FUTURE_TRANSFER" "Louis" "" "Saha" "Fulham" "Man UTD"
21 01 2004 10000000 20000 3

When you do it you need to write the whole command on one line. The first set
of numbers is the date (21 01 2004). This means the transfer will go ahead on
the 21st of June 2004 the 10000000 figure is the price of the player in œ's.
The 20000 is the players wage and the 3 is the contract length in years. The
2 sets of speech marks in the middle of the name ARE required. This is where
the player nickname would go if he had one. For example Ronaldo of Real
Madrid has a nickname which is Ronaldo but he also has a first and a second
name. This is how you would do a player like Ronaldo:

"FUTURE_TRANSFER" "Ronaldo Luiz" "Ronaldo" "Naz

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