Blockland (šifre)


Blockland

Make a bot:
-----------
First, press [F8]. Press W to move a little bit forward. 
Go into the console and type: 
 
new AIPlayer(bot) { datablock="LightMaleHumanArmor";
position=localclientconnection.camera.getPosition(); }; 

To resume the game press [F7] or type aiplayer::spawnplayer(); 
To spawn another bot, press [F8] from a new place than where you 
spawned the first bot. Then, go into the console and type: 

new AIPlayer(bot2) { datablock="LightMaleHumanArmor"; 
position=localclientconnection.camera.getPosition(); }; 

To resume the game, press [F7].

Invisible bot:
--------------
Go into the console and type bot.setCloaked(1);

Make bot visible again:
-----------------------
Go into the console and type bot.setCloaked(0);

Get guns:
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You must be the administrator in the game. Press [F11], then [F4]. Then on 
the bottom right-hand corner, click on the second list thing from the top, 
then "Weapons". The object or objects will spawn in the middle of the screen 
-- point it at the ground next to you.

Build a wall:
-------------
Go into the console, then type: buildwall[number];

Give bot weapon:
----------------
Go into the console and type: 
bot.mountImage(shotgunImage,0); 
Note: you can also enter (swordimage,0); or other weapon images. 
Some weapons will run out of ammunition. When this happens, type 
bot.incInventory([weapon name]Ammo,5);

Bots fight each other:
----------------------
To make two bots fight each other, go into the console and type:
bot.setAimObject(bot2); 
bot2.setAimObject(bot1); 
bot.setImageTrigger(0,1); 
bot2.setImageTrigger(0,1); 

Bot fights a player:
--------------------
Go into the console, then type:
bot.setAimObject([player's null number]); 
bot.setImageTrigger(0,1); 

Make bot aim higher:
--------------------
Go into the console, then type:
bot.setAimLocation(VectorAdd(bot2.getPosition(),"0 0 1")); 

Kill bots:
----------
Go into the console, then type:
bot.kill(); 
bot2.kill(); 

Make bots follow player:
------------------------
Go into the console, then type:
following(%obj,%this); = (following([bot null number],[playernull number])) 

Give bot a name and a health bar:
---------------------------------
Go into the console, then type: 
Note that the health bar does not go down and the bot will not die.

Make bot walk around randomly:
------------------------------
Go into the console, then type: 
commandtoserver('addrandombot'); 
Note: It will be named "bot bot bot".
 

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