Blair Witch Volume 3 – Elly Kedward Tale (walkthrough)
Blair Witch Volume 3 - Elly Kedward Tale
Submitted by: Dj Simo
Jonathan Prye begins the game by reading aloud a letter he
writes to Baltimore, Maryland. He must rediscover his own
faith before returning to Maryland. He will be traveling
to Blair Township to investigate what has been going on.
Walk forward towards the town. Hear a warning from a woman
who is leaving the town in a hurry. Check out the General
Store, the Tavern, etc. Everything seems to be locked up.
Enter the building on the right while facing the Church.
Turn right inside the building and enter the room. Speak
with Jonah, the Magistrate. He tells you he has 2 suspects
in custody and is awaiting soldiers to take them for trial.
He also tells you of an old woman, named Elly Kedward, who
was believed to be practicing witchcraft. He informs you
that he has two suspects in jail: A drunk, and Elizabeth
Styler, a practicing witch. Jonah suggest you visit Coffin
Rock, if you believe in witchcraft. He also suggests you
speak with Priest Hale Goodfellow before venturing out in
the Woods. Pick up the jail key before leaving the Magistrate.
Also take the Missing Person's Poster off the wall in his
office room.
Visit the Church. Enter the door, go forward all the way to
the end and open the white door. Speak with Father Hale Goodfellow
about Elly Kedward.
Exit the Church through the rear door and go all the way around
it. Go down the steps by the hanged woman. Use the jail key to
open the door. Go down the steps and speak to the drunk, Hirrum
Heathtow. He tells you he left his whiskey jug in the old barn
and before he'll tell you what he knows, he wants you to get
the whiskey for him. No reason at this time to speak with the
woman in the jail cell next to Heathrow. She's sleeping and
you won't disturb her. Exit the jail, move back around so
you're facing the Church doors. The barn is on the right,
next to the Magistrate's building. Enter the barn. Get the
Whiskey jug in the 2nd stahl after killing a ravaged dog.
Also take the Missing Persons Poster from one of the other
stahls. Exit the barn and take the Missing Persons Poster
from the tree between the Church and the Magistrates office.
Go back down to the Jailcells.
Hirrum Heathrow tells you about Elly Keyward and the fact
that she has knowledge to take them all to hell. Elizabeth
Styler speaks from her cell and she explains away anything
but insanity from having been in Elly Keywards house. Notice
the letters encircled around the floor circle in her cell.
Exit the jail. (Saved Game: WOODSFIRSTTIME).
Follow the main path around and past all the dead bodies
laying on the road. Turn left at the big tree and head
forward across the bridge. Move forward some more, and turn
right at the big tree in the pathway. Cross the old wooden
bridge and turn right at the intersection. Follow the path
straight up to Coffin Rock. (Saved Game: COFFINROCK1VISIT).
Shoot all the evil spirits/zombies and the scene ends as you
automatically walk up and rescue the little girl who is tied
up on the rocks. You might have to attempt to leave Coffin
Rock before you can see and kill the rest of the Zombies.
Find yourself back at the Church with Father Goodfellow and Jonah
discussing the small girl who had been missing. The magistrate gives
you his rifle. The Priest tells you about a priest buried in the Cemetary
with a cross with tremendous power. Goodfellow gives you the scroll and
tells you to hold it up at the gates to the Cemetary and read it aloud.
(Saved Game: CEMETARYWITHSCROLL).
Shoot the demons and the Priest Demon. Pick up the Cross Relic and return
to the Church, and Priest Hale. Return the Sacred Relic to the Priest
and he teaches you how to use it.
Go visit Styler in the jailhouse. She needs you to get inside her
house and recover her Spellbook which contains a map to Elly Kedwards
home. She gives you the key to her house. Leave the Jailhouse and
head around the front of the Church and over towards the Cemetary.
Her house is the old, dark grey shack. Enter and use your Lantern
see better. (Saved Game: SPELLBOOKINSTYLERS) Get the book in the
corner of the room by a circle of candles and a skull. Shoot the
beast quickly and grab the test tube for health, if you need it.
Return to the Jailhouse and give Styler her Spellbook. She gives
you the spellbox to use against any trouble you might encounter in
the Woods. Exit the Jail.
Head for the Woods again (Saved Game: INFOREST2ndTIME).
As you enter the Forest for the 2nd time, you will notice a White
Wolf. Follow the Wolf around the paths and you'll find yourself in
front of an old shed. Could this be Asgaya's hut from Blair Witch
Volume 1: Rustin Parr? Enter the hut and meet Asgaya. He will explain
the Hecaitomix and the belief of his people. The Dark Spirit took
non-believers as sacrifieces. He tells you that you must visit 3
Worlds and bring them together and that you must save the remaining
children. Prye doesn't believe Asgaya nor the Dark Spirit tales and
tells Asgaya so. You will follow your instincts. Asgaya informs Prye
that he will be powerless until he overcomes his fears.
Leave Asgaya's hut and follow the path. Turn left at the first
intersection. Left again at the next intersection, killing zombies,
recovering health tubes and bullets are you along the way. Turn left
at the big tree, and left at the smaller tree stump. Follow the path
using the TAB key to bring up the map, and head for Elly Kedwards
house. Follow the trail North of Coffin Rock, then NWest, West and
across the wooden bridge and up North again to Kedwards house.
(Saved Game Titled: KEDWARDSHOUSE) Enter the house and attempt to open
the basement door. The Kedward Demon speaks to you. He throws you out
of the house because you are not a believer and are filled with fear.
He tells you to return only when you are ready.
Leave Elly Kedwards home and make your way BACK to Asgayas. Using the
TAB key to bring up the map you can tell the directions you must take
at the major intersections of the paths in order to take the shortest
route to Asgayas. Return to Asgaya and he will give you a voodoo doll
which will detect the presence of evil. He also gives Prye something
which will help to see within himself. Return to the Kedward house
(save Kedward house 2ndtime). Kill the Demon, then go into the house
and down into the cellar. Save the Indian Boy's life. He will give you
an Eagle Talisman which enables the wearer to travel great distances.
When you leave Asgaya will arrive to talk with you. He tell you about
the Spirit plane and the Demon plane. Asgaya will give you a twana to
enter the Spirit plane and a restorative spell. (Saved Game: Searchfor
spirit plane). Follow map to spirit gate. Use twana on spirit gate rock
and lightening bolts will strike all around you. (Saved Game: SPIRITGATE) .
In the spirit world Asgaya will meet you and tells you to be careful
transversing this world. If you die here you also die in the real world.
Cross over each bridge killing zombies along the way and picking up
more health, mana, and ammo. Continue down through the huge rib skeleton
and across another bridge to enter a cave. You will save another Indian
child and get another Talisman. Continue going forward through the cave
and when you come out the other end you will kill a few more zombies and
find a broken bridge. (Saved Game: LEAPOFFAITH) Use the Eagle Twana to
fly across. Kill the big flying monster and release Hino. He gives you
a shaft that will deliver lightening bolts. He will transport you and
the girl back to the mortal plane. (Saved Game:BACKTOMORTALPLANE).
You end up back at the church and talk with the priest and Jonah. He
tells you that Elizabeth wants to talk with you. Talk with Elizabeth
Styler and ask her how to find the Demon Gate. She will ask you to
examine the Great Tree first and then she will tell you how to get to
the Demon Gate. Enter the forest again and follow your map to the Great
Tree. Pick up the bag of disease from the tree and return to Elizabeth
Styler. Shoot the zombies and pick up tons of ammo. When you give the bag
of disease to Styler she gives you protection for the Demon Plane and tells
you how to enter the Demon Gate. Hirrum tells you where to get the bones.
(Saved Game: DISEASEBAGFORES)
Follow your map to the Indian Burial Ground. Go up to the gates and use
the Bear Talisman. Kill the zombies and the two stick monsters. I killed
the stick monsters with the melee weapon and then quickly put the weapon
away and touched their blue glowing hearts so they wouldn't return. Once
the stick monsters are gone the fire will go out and the path will be open.
(save Contindianburialgrnd)
Continue on the path. Matt-ann-tote will appear and try to kill you.
Kill this monster and get the Indian bones. Be prepared to kill more
zombies! (Saved Game: GOTBONES).
Return to town, but on your way stop by to talk with Asgaya. He will give
you a spell The Rain Vial which will make thunderstorms. As you enter
town the priest and mayor will meet you. Jonah will tell you that Styler
wants to talk with you. Father Goodfellow will give you a Bible for the
exorcism spell. Go to the jail and give the bones to Styler. She makes a
twana for you that will enable you to enter the Demon Plane. She also
gives you a charm to summon the Dark Wolf. (Saved Game: GIVEBONESTOSTYLER)
Talk to Hirrum before you leave the jail and town. Follow the dark wolf
to the entrance of Demon Gate. The wolf changes into Tawiscara who will
try to kill you. Kill the monster then walk up the mound of rocks and use
your Demon twana to enter the plane. Blood starts to splatter down and
then you will be transported to the Demon Plane. (Saved Game: DEMONPLANE)
Kill skeletons as you go over the bridge and then some wild dogs. Pick
up the Golden Skull. Continue on the path. Kill the zombie priest and all
the skeletons and zombies. Save the child and he will give you a Gumoyodah
Talisman which will enhance the users strength. Pick up another Golden Skull.
(Saved Game: STRENGTHTALISMAN) Continue on picking up Golden Skulls and
killing all the zombies and other monsters that get in your way. You should
have a total of 5 Golden Skulls and then you will find a place to put them.
Put each on a pedestal and a section of bridge will come up from the water below.
(Saved Game: BRIDGEINDEMONPLANE) Carefully cross the bridge and enter Demon Gate.
Use your strength twana to open the door of skulls.
Be prepared for more shooting! After you kill Baal, Hecaitomix appears and
attacks Prye. Asgaya sacrifices his life to save Prye. Now you must quickly
leave before the gate to Demon Plane is sealed. You have 300 seconds, so you
will have time to carefully cross the narrow bridges
(Saved Game: LEAVINGDEMONPLANE)
When you get out you will see Styler but she has been taken over by Heciotomix.
Use the Exorcism Bible to kill Heciotomix/Styler combo. Now Elizabeth will be
free of Heciotomix's power. She wants Prye to stay, but he says that he must
return to his church because his faith has been renewed. Perhaps their paths
will cross again.
Walkthrough Written By:
Linda Shaw, Norma Kuderna, Ozma38