Stronghold 2 – Patch v1.3.1
2K Games je danas zvanicno izbacio novi patch za njihovu igru Stronghold 2, za koju su odgovorni momci iz FireFly Studios-a, koji dize postojecu verziju igre na v1.3.1. Ovaj patch sadrzi novi Conquest Trail mod, osam istorijskih zamkova, tri AI igraca i cetiri Kingmarker mape, takodje ispravlja dosta bugova koji su vezani za celu igru. Patch je istovremeno izasao za US, EU i za Deluxe verziju. Patch (70Mb) za EU veziju mozete naci na ovoj adresi, patch (67Mb) za US verziju mozete preuzeti sa ove adrese a patch (12Mb) za Deluxe verziju mozete skinuti sa ove adrese.
Stronghold 2 retail patches v1.3.1
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Stronghold 2 Deluxe v1.3.1 Features
8 New Historical Castles – Including Windsor in England, The Heuneburg in Germany and Fougère in France
3 New AI Players – The Queen, the Bishop and Noble Sir Grey
4 New Kingmaker Maps – Including maps based on Europe and Korea
‘The Conquest Trail’ – A whole new game mode where you must battle through a collection of Europe’s mightiest castles!
Game Balancing
Pheasant hunting less productive but deer hunting more productive
Apple Farms more productive
Dairy Farms more productive
Pitch production now twice as productive
Crossbowmen’s firing range and shot damage increased
Knights cost more to build
Axe throwers now less effective against metal amour
Assassins not effected by traps – invisible at closer range
Monasteries cost less to build and provide more honour
Gong Farmers or Falconers are no longer affected by crime.
Towers are more expensive to build
Gatehouses cost a little more to build
Statues provide less honour
Tunnelling range reduced
Cannot now tunnel under water
Moat costs reduced
Rock throwers and baskets now have triple damage.
The range of burning logs has been halved.
Torture devices now give honour every month
Bug Fixes
Various gameplay and movement code optimisations
Fixed occasional crash in War Chapter 4 and 6.
Fixed a crash when selecting the map type in editor.
All objects in editor can now be deleted
Fixed crash to desktop experienced playing War Chapter 4 and 6.
Fixed issues with knights mounting horses
Fixed controlling gatehouses bug
Fixed pitch workers turning to crime bug
Fixed invisible outlaws bug
Fixed Lord walking on keep bug
Fixed speech when placing pitch
Fixed rocks sticking through buildings
Fixed stone tippers on walls bug
Fixed catapults not firing stone bug
Fixed mangonels firing at long range bug
Rock baskets can now be placed on towers and gatehouses
Honour from punishments is now displayed in the interface
Stopping carter post now refunds goods
Various other bug fixes