Novi Nvidia drivers v81.85 WHQL


NvidiaNovi WHQL Forceware drajveri v81.85 (za win2k/XP) od danas su dostupni svim korisnicima koji zele da poboljsaju performanse svojih grafickih akceleratora. Ovi novi drajveri dodaju podrsku za GeForce 6600 VE, GeForce 6150 i GeForce 6100, mixed vendor support for NVIDIA SLI, TV-Out/HD-out support for NVIDIA SLI add support for VSync on Direct3D games when running NVIDIA SLI, performance enhancements for dual-core CPUs, PureVideo high definition MPEG-2 de-interlacing support, Usability enhancements when connecting to an HDTV and Microsoft DirextX 9.0c and OpenGL 2.0 podrsku. ove driver-e (20Mb) mozete preuzeti sa ove adrese.Single GPU Issues Resolved
– GeForce 7800 GT/GTX: Soft shadows in FEAR are not rendered correctly.
– GeForce 7800 GT/GTX: The system crashes after a minute or so of playing Half-Life 2: Lost Coast.
– GeForce 7800 GT/GTX: The Apple 30" panel display splits into four grids at 800×600, 1024×768, and 1600×900 resolutions.
– GeForce 7800 GT/GTX: Application performance drops when Gamma Antialiasing is enabled.
– GeForce 7800 GTX, SLI: With SLI mode enabled, the mouse cursor image occasionally sticks as the window resize graphic instead of being restored to the pointer graphic.
– GeForce 7800 GTX SLI: Resuming from system Hibernate results in a corrupt or distorted desktop.
– GeForce 7800 GT/GTX: F.E.A.R demo – The system hangs when entering room with volumetric lighting.
– GeForce 7800 GTX: Random pixels appear during gameplay in F.E.A.R.
– GeForce 7800 GTX / GeForce 6800 Ultra/ GeForce 6600: There is intermittent glowing corruption around the edges of the screen in Far Cry patch 1.33 when HDR is enabled.This has been partially fixed in driver version 81.85. An upcoming patch for Far Cry fixes the issue completely.
– GeForce 6 Series: With the latest FarCry patch, the application profile breaks the HDR functionality. This has been partially fixed in driver version 81.85. An upcoming patch for Far Cry fixes the issue completely.
– GeForce 6 Series: Tiger Woods 2006 crashes
– GeForce 6800 / 6800Ultra: Corrupt pixel-blocks and slow frame rendering/long pauses occur in Colin McRae Rally 2005.
– GeForce 6800 Ultra: The system hangs when running 3D applications on a x16 PCI-E system. This issue is resolved with an update to the nForce4 430/410 motherboard BIOS. Contact your motherboard manufacturer for the update.
– GeForce 6800 Ultra: Fable hangs during gameplay.
– GeForce 6800: De-interlacing problems occur with Friends Finale DVD.
– GeForce 6800 Ultra: Prince of Persia: Warrior runs slowly and does not render shadows.
– GeForce 6800 Ultra: Prince of Persia: Warrior quits to the desktop.
– GeForce 6800 Ultra: Splinter Cell: Pandora Tomorrow fails to render shadows.
– GeForce 6800 Ultra: Flight Simulator 2004 has scenery corruption when 3D clouds are not set at 100%.
– GeForce 6600, DVI-HDTV: The Underscan option is grayed out on HDVT DVI outputs after setting an HDTV resolution
– GeForce FX 5950 Ultra: Far Cry has severely corrupt textures on the Research map.

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