Clive Barker’s Undying (šifre)


Clive Barker's Undying

Update by: ranjith ravindran
Submitted by: nightraider

CheatMode:
----------
Press [Tab] to open chat window, then type any of 
the following codes: 

God mode                        : eh 
Unlimited health                : satan  
All weapons and spells          : addall  
Spawn donkey                    : joke assall  
Toggle extra light              : becomelight <0 or 1>  
Set game speed                  : slomo <1-5>  
Set health to 9991              : set aeons.patrick health 999  
Set mana to 999                 : set aeons.patrick mana 999  
Toggle unlimited mana           : infinitemana <0 or 1>  
Enemies do not attack           : invisible <0 or 1>  
Level select                    : start   
Toggle third person view        : behindview <0 or 1>  
Set jump height; default is 250 : setjumpz <0-2000>  
Flight mode                     : flight  
Increase selected spell's level : ampattspell  
Invisible weapon                : renderweapon   
Show stealth factor             : showstealth  
Display event triggers          : showall  
Display frame rate              : showfps  

1. Note: Your health must be less than 100 to proceed past the Boss battles. 


Problem Fighting Bosses with Cheat Codes:
-----------------------------------------
If the game detects you have a health over 100, 
the Boss Creatures will not attack. Since you 
must exploit weaknesses during their attack, 
you will be unable to proceed. Use the health 
cheat to set your health back to 100 before 
confronting bosses. 

Map Names:
----------
Using these map cheats, you can jump to any level 
within the game. The "CU_nn" maps are cutscenes, 
and "playground" and "SmokeTest" are test levels. 
Enter these cheats the same way as other codes. 

start Aeons
start Catacombs_Cisterns
start Catacombs_Cliffs
start Catacombs_Entrance
start Catacombs_Exit
start Catacombs_Exit_After
start Catacombs_LairOfLizbeth
start Catacombs_LairOfLizbethPostCU
start Catacombs_LowerLevel
start Catacombs_SaintsHall
start Catacombs_Tunnels
start Catacombs_WellRoom
start Catacombs_WindChamber
start CU_01
start CU_02
start CU_03
start CU_04
start CU_05
start CU_06
start CU_07
start CU_08
start CU_09
start CU_10
start CU_11
start CU_12
start CU_13
start Entry
start EternalAutumn_FinalFight_Arch
start EternalAutumn_FinalFight_Arena
start EternalAutumn_FinalFight_ArenaBattle
start EternalAutumn_FinalFight_Ruins
start EternalAutumn_Ravines_Airie_Interior
start EternalAutumn_Ravines_Bridge
start EternalAutumn_Ravines_Chase
start EternalAutumn_Ravines_Chieftain
start EternalAutumn_Ravines_Forest
start EternalAutumn_Transition
start EternalAutumn_Waterfall_Dwellings_Lower
start EternalAutumn_Waterfall_Dwellings_Upper
start EternalAutumn_Waterfall_Gauntlet
start Grounds_Cottage
start grounds_dock_night
start Grounds_Lighthouse
start Grounds_Mausoleum_Approach
start Grounds_Mausoleum_Entrance
start Grounds_Mausoleum_Tunnels
start Grounds_OldCemetery
start Manor_CentralLower
start Manor_CentralLower_After
start Manor_CentralLower_night
start Manor_CentralLower_storm
start Manor_CentralUpper
start Manor_CentralUpper_After
start Manor_CentralUpper_PostOneiros
start Manor_CentralUpper_storm
start Manor_Chapel
start Manor_Chapel_night
start Manor_Crypt
start Manor_EastWingLower
start Manor_EastWingLower_After
start Manor_EastWingLower_night
start Manor_EastWingUpper
start Manor_EastWingUpper_After
start Manor_EastWingUpper_night
start Manor_EntranceHall
start Manor_EntranceHall_FromKitch
start Manor_EntranceHall_Intro
start Manor_EntranceHall_Night
start Manor_EntranceHall_night_ReturnfromCove
start Manor_EntranceHall_Storm
start Manor_EntranceHall_ToKitch
start Manor_FrontGate
start Manor_FrontGate_night
start Manor_FrontGate_Night_Return
start Manor_Gardens
start Manor_Gardens_night
start Manor_Gardens_storm
start Manor_GreatHall_night
start Manor_GreatHall_Storm
start Manor_InnerCourtyard
start Manor_InnerCourtyard_Storm
start Manor_NorthWingLower
start Manor_NorthWingLower_After
start Manor_NorthWingLower_night
start Manor_NorthWingLower_storm
start Manor_NorthWingUpper
start Manor_NorthWingUpper_night
start Manor_NorthWingUpper_PostOneiros
start Manor_NorthWingUpper_storm
start Manor_PatricksRoom
start Manor_TowerRun_night
start Manor_TowerRun_storm
start Manor_WestWing
start Manor_WestWing_Hall1
start Manor_WestWing_Night
start Manor_WidowsWatch_storm
start Monastery_Past_Church
start Monastery_Past_Exterior
start Monastery_Past_Interior
start Monastery_Past_LivingQuarters
start Monastery_Present_Church
start Monastery_Present_Cove
start Monastery_Present_Entrance
start Monastery_Present_InnerSanctum
start Monastery_Present_Tunnels
start Oneiros_Amphitheater
start Oneiros_City1
start Oneiros_City2
start Oneiros_HowlingWell
start Oneiros_Intro
start Oneiros_Oracle
start Oneiros_RetreatBath
start Oneiros_RetreatExterior
start Oneiros_RetreatSecondFloor
start Oneiros_RetreatStudio
start Oneiros_ZigguratInterior
start Oneiros_ZigguratLower
start Oneiros_ZigguratUpper
start PiratesCove_Barracks
start PiratesCove_Exterior
start PiratesCove_Pier
start PiratesCove_Pool
start PiratesCove_TreasureRoom
start playground
start SmokeTest
start StandingStones_FirstVisit
start StandingStones_KingFight
start start

Jump Higher:
------------
If you want to jump higer type "setjumpz #" where # is a number
(example: setjumpz 900). Put more than 2000 and you will jump
2 fast and you will rest on the floor...
normal jump is in range of 200-300.

Easter Eggs:
------------
Shooting Gallery:
-----------------
- Begin the game, walk into the house, and get the short tour
  from the maid.
- Afterwards, walk to the end of the hall, towards the door near
  which there lies a health pack.
- Shoot the two square panels near the top of the door.
- The door should open, and inside you'll be treated to a 10 level
  mini-shooting gallery. It's pretty hard (not much time to play
  balance easter eggs)

Miniature Theater:
------------------
- Hit Tab
- Enter "Open Manor_EntranceHall_FromKitch"
- Head towards the paintings on your left
- Jump and try to reach the top of the two outermost paintings.
  They will become slightly recessed and you will hear a click
  when you're successful.
- Watch the show!

Giant Sheep:
------------
- Hit Tab
- Enter "Open Monastery_Present_Cove"
- Play through the level until you have jumped into the ruined
  building (from the barn)
- Head to the upper level of this building
- Look for a plank that is extended towards the farm (this is 
  where some howlers were jumping around when you first got 
  into the building)
- Jump up and down at the end of the plank a few times, and you'll see
  our version of the staypuft marshmallow man...

Disco of Death:
---------------
- Hit Tab
- Enter "Open Oneiros_HowlingWell"
- Fly up to the big building. Walk in, and down the stairs. Look for a
  square button on the wall (near the big purple magic field  thingy).
  Uh, push it.
- Go back outside. Fly up onto the roof of the building and scrye.
  Look for a small purple haze, and fly towards it.
- Getchur groove on...

Patrick Strikes Out:
--------------------
- Hit Tab
- Enter "Open Manor_Entranchall_night_ReturnFromCove"
- Walk through the first set of doors, and hang a left. A 
  maid will come out. After you've talked to her, follow her 
  and hang around for a bit. Perhaps she's not doing anything 
  later tonight.. besides exercising, that is.

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